ActionScript 2.0 :: OS Detection And Do Action?
Feb 17, 2010
I want to make a flash movie that detects OS in use, and if its Windows, go to a frame, if it's Mac OSX go to another frame, and if is another OS, go to other frame...
I know this is possible, but I don't know how to apply it.I know I can use System.capabilities.os but I don't know how!
View 2 Replies
Similar Posts:
Aug 8, 2010
I'm trying to play around with a flash scene which would only progress from area to area if there is any motion being detected by the webcam.
View 2 Replies
Apr 23, 2011
how to work out the direction of the mouse on stage and say from this:
"if the mouse goes from the left to right (visa-versa) once, add score +1" and "if the mouse speed which is player controlled - slows down - to then display an error graphic"
View 21 Replies
Jul 29, 2010
Is there any as3 based source code that accomplishes pitch detection or beat detection accurately? Doesn't have to be both, if you know of at least one of those,
View 4 Replies
Oct 2, 2006
Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
View 1 Replies
May 8, 2009
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) {
this._parent.gotoAndPlay("98");
}
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}
Everything I have attempted is not working.
View 1 Replies
May 23, 2009
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code:
on(release) {
trace("trace");
}
I click on the button and it animates but no action event in the trace?
View 3 Replies
Nov 4, 2010
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
[Code]...
View 1 Replies
May 2, 2003
i want to do this:
on (release) {
_root.nextMovie = "externalmovie.swf";
_root.cover.gotoAndPlay("close");
[code].....
View 1 Replies
Jan 27, 2011
I am using code from a tutorial that I downloaded to get an Home.swf to preload in my "index" page.the problem is that a part of the code reads
movie1_btn.onPress=function(){
startPreload ("Home.swf");
}
which means that I have to create a button to get the .swf file to load, how do I edit this code so that the action begins on it's own at that frame?
View 5 Replies
Dec 18, 2009
Can somebody change this code from action script 1 to a action script 2 because it doesn't work on new flash 8
[Code]...
View 1 Replies
May 26, 2010
I couldn't come up with a good title for this question but basically the problem is this - I've got a series of thumbnails and clicking on a thumbnail loads a larger picture into a holder movieclip on the main stage. However, if you click another thumbnail while the first picture is still loading, then both pictures load and it goes on from there. How can I make my code so that clicking a new thumbnail cancels any actions from previous clicks?
View 7 Replies
Nov 15, 2011
Code is
import mx.events.EventDispatcher;
import Proxy;
Following is the class definition.
class XMLLoad extends EventDispatcher{
public var XML_NODE_TYPE_TEXT = 3;
public var XML_NODE_TYPE_ELEMENT = 1;[code]....
These are the functions. in the class.
View 2 Replies
Sep 29, 2010
when publish the iphone os ,if the the *.actionscript file should be added in the contain files? and if the action "touch" in iphone os is the "click" action?
View 3 Replies
Dec 16, 2009
I am designing a webpage with a password (yes, I know it can be hacked)I want to be able have an alert appear in the textbox "mess" when the Caps Lock key is activated. (not just being held down). I have already tried this and it comes out as staying on until you leave the page or mess changes.[code]What can I put to make the "CAPS LOCK IS ON" go away when the capslock is off?
View 1 Replies
Jun 21, 2010
Im currently working on a demo flash game built on AS 2.0. im a very beginner to this flash and AS and im stuck up with a very silly concept though im not able to overcome it. the problem i have is with collision detection ie hit test and im really struggling with it.
[Code]....
View 1 Replies
Jul 19, 2009
I have an if statement set up for the rollout on a button:
on (rollOut) {
if (_root.mb == false) {
copymb.gotoAndStop('off'); } else if (copymb._currentframe ==
[code]....
View 2 Replies
Mar 31, 2011
i have a snake game, that after time loads sprites in an array to make the snake grow. Just wondering how i would go about adding a hit so when the head of the snake hits the body something happens. Below is the full document class code.
<code>
package {
import flash.display.Sprite;[CODE].....
View 5 Replies
Oct 30, 2010
I was wondering what do the AS3 experts would do to detect a color with the webcam (red) and draw a sprite on those color boundaries.
View 2 Replies
Mar 31, 2011
i have a snake game that uses a timer to incremement the snakes size, and ive been trying to figure out hit detection on it. and have got to this stage
for (var i = 1; i < snake.length; i++){ //this is where I am trying to make the hit
if (Math.floor(snake[0].x) == Math.floor(s.x) && Math.floor(snake[0].y) == Math.floor(s.y) ){
[code]....
View 1 Replies
Oct 16, 2010
Im using CDK, and I want to exclude color black.im using this: __collisionList.excludeColor(0x00000000);
View 5 Replies
May 3, 2009
Its been many years since I've used flash and I was just wondering what the easiest way to do collision detection was now. I know that there was some hit test bounding box stuff present earlier but I don't know the capabilities of flash cs4 and the advances that have been made. Google searches have yielded things like complex pixel-perfect collision detection but not a lot seems to have been written about CS4 yet.
View 3 Replies
Oct 11, 2005
automatically replacing a flash file with a jpeg, for non flash users.
I also am looking for some scrpt which tells users if they haven't got a/the correct flash plug in. My site uses a flash 5 file as well as flash mx 2004.
View 4 Replies
Mar 19, 2009
I am trying to get some collision detection working. What I have is a ball moving around the stage. There is a box in the middle which when the ball hits, I would like it to bounce off the box. I can get the x axis working fine using hitTestObject but when I detect for collisions on the y axis, the two axis conflict. Does anyone have a way of doing this properly?[code]
View 4 Replies
May 14, 2010
Is there any way to bypass the ugly Flash popup notice asking to allow mic or video access? We do not want to NOT ask for permission, but rather have our own visual design asking to allow access.
View 1 Replies
Feb 23, 2011
how difficult is it to create a flash game with a racing car picking up dots (movie clips) that give points?I managed to have the racing car moving and add something like wall boundaries but i cant find tutorials online that are clear about the colision detection...and the dynamic text field that scores points.
View 2 Replies
Aug 25, 2008
So I've been googling around for information on detecting collisions in AS3 and I found this page which has what troy claims to be a 'pixel-perfect' collision detection algorithm:[URL]..
[Code]...
View 1 Replies
Mar 25, 2010
1- i have a circular menu, with a zoom effect when you hover on it, with the home button in the center, when you click the home button you load the page then reload the scene 1 ( menu idle ).If i put nothing on the button itself on the scene 1, before the zoom effect, i need to move out of the button to trigger the other scritp there that detect the rollover and start the zoom in.i want to have a special behavior for the home button on the idle state of the menu ( scene 1 ) , When you click the home button from anywhere else, you load back the page, then because the mouse is already on the home button, i want flash to do nothing, but at the second you start to move the mouse again ( remember you are still on the home button) i want it to start teh zoom effect again, not before.
Right now, it is either no zoom effect as soon the mouse is on top of it, or imediatly zoom in with the rollover....And i know it is possible with a very simple command, but i forgot it... i did it before.2- for the same menu, i will have a sub-menu unfolding when you click a certain button, that sub-menu is outside the main menu detection zone. Is it possible to make a shape, turn the alpha at 0, put it under the sub-menu, and use it as detection zone
View 3 Replies
May 11, 2010
With AS, can I trace that user hasn't been operating on the computer for a while, say 5 miniutes, and then do something? theoretically speaking, to detect that there is no mouse or keyboard event for certain a period of time, and then do something~~ just like screensaver of Widows~
View 1 Replies
Oct 28, 2010
HitTestObject seems to check collision of bounddaries of shapes, it seems to consider everything rectangular. Also if one object jumps two pixel and other five pixels on EnterFrame it seems like there won't be any hit detection. Seriously guys what else method do you use, if you use hitTestObject how do you use?
View 1 Replies