ActionScript 2.0 :: Pausing A Video Once A Swf Is Loaded On Top?
Oct 2, 2009
I have a main video clip being played right when you enter a page. On that page are multiple thumbnails that load up another swf on a new level and play that video. Well if that happens - the main video continues playing. I want the main video to just pause once they click on a thumbnail. And once they close the loaded swf - to be able to play that main video again. Right now - I'm able to click on the thumb to pause the video which is great. But if I unpause the main video by clicking it, all the code seems to be ineffective anymore.So - here is the code that I have scrapped together...and would love someone to point me in the right direction to make this work.
Code:
stop();
var nc:NetConnection = new NetConnection();
[code].....
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Nov 12, 2009
I don't know why I'm having so many problems converting my project to AS3.I seem to be stumbling over every little thing.I'm loading an external (AS3) swf into an empty movieclip located on the stage.All I need to do is pause this swf using a button located on my main timeline.I have tried multiple solutions found in some posts here but nothing seems to work for me.here's the code for the loader:[code]The child swf I'm loading consists of a layer with two movieclips that contain all the animation. And a layer for the AS that has an enter frame event listener to advance to the next movieclip once the first one is complete.I have a movieclip functioning as a button on the parent movie that needs to pause the external swf.
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Nov 30, 2009
I have an interface set up with a tile list and a media player.
Based on the function I have below, the tile list loads and the media player begins to play the first video in the tile list. I want to change that in the function so nothing plays first, but only when the user clicks a thumnail in the tile list, is that possible from within this function?
// add Listener for item selection.myTileList.addEventListener(Event.CHANGE, listListener);
// Select the first video.myTileList.selectedIndex=0;
// Detect when new video is selected, and play itfunction
[Code]....
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Jun 29, 2011
I have an app that streams in video live, and archives it as it goes along.My question is this: What happens when I hit, or allow, 'pause' on a live stream, and then 'play'? Obviously the person on the other end streaming continues to do so, and my application continues to archive it, but what about the person receiving the stream?
Do they resume play from the archived copy, or do they seek ahead to the current point in the stream, missing everything they were paused for?
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Mar 26, 2010
I haven't found this one yet, plenty about pausing sound, but I have sound loaded into a movie clip so:
Code:
Intro1 = new Sound (soundLoader);
Intro1.loadSound("SndIntro1.mp3", true);
I'd like to get a pause button to stop the animation, get the position of the sound, stop it also, and then clicking the play button will start the animation, and also the sound from the same position it was stopped (in other words resume the sound). Here's my script for the pause button, it's stopping the animation, but still not the sound:
Code:
on (release) {
pauseTime = Intro1_sound.position;
Intro1_sound.stop();
stop();
}
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May 20, 2004
This script pauses 5 secs the timeline.. if I put that on a frame in main timeline works ok... // Set the following two values for how long you want to // loop, and how many frames to loop:
[Code]....
However I need to pause a swf loaded into level1 when a button is pressed... I couldn't customize it to make it work... I thought that changing the gotoAndPlay for level1.gotoAndPlay would be enough but it is not.
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May 20, 2004
This script pauses 5 secs the timeline.. if I put that on a frame in main timeline works ok...Set the following two values for how long you want to loop, and how many frames to loop:
pauseDuration = 5*1000;
framesInLoop = 1;
if (startTime == null) {[code]....
However I need to pause a swf loaded into level1 when a button is pressed..I couldn't customize it to make it work..I thought that changing the gotoAndPlay for level1.gotoAndPlay would be enough.
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Nov 12, 2004
I made a movie with 3 slide shows on Level_0. Those slideshows are .swf files that are loaded into blank movie clips on the stage. Each .swf that is loaded into the file is a dynamically loaded .jpg slide show. Everything is working great, except that I want the 3 slide shows to pause when the user presses a button.
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Aug 1, 2009
why my flv video is pausing itself at random times. I did this by removing code and ruling things out. It seems that any usage of setInterval while playing an .flv file will cause the video randomly pause itself. Sometimes it's after 3 seconds, sometimes 12, sometimes 30.. completely random.
Why would setInterval randomly pause flv playback? I'm rather suprised that there is not more info online about this bug, as I'm sure a large number of people are using setInterval and also playing an flv file.Try this code for yourself and you should see what I mean. You will need to save this to a folder and copy a .flv file to the same folder for this to work (as with any script that includes files). It might not work on the first or second time, but do the "Test Movie" in Flash a few times and you should see this happen.
Code:
function getMessages() {
trace("got messages");
}[code]..........
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Jan 20, 2011
Here's what's going on: I have an F4V file loaded into a SWF. There are no real playback controls -- nor do I want any. I've created a "skip" button that's supposed to a) pause (or seek to 0) the video, then remove the video from the stage. It seems I can either pause the video OR seek to zero, but not both.Here's what I've tried:
Code:
function seekTo (num:Number):void
{
[code].....
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Nov 12, 2004
I made a movie with 3 slide shows on Level_0. Those slideshows are .swf files that are loaded into blank movie clips on the stage. Each .swf that is loaded into the file is a dynamically loaded .jpg slide show. Everything is working great, except that I want the 3 slide shows to pause when the user presses a button.
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Oct 22, 2010
Looking to load first frame art (image) then pause video. Anyone with any experience with this? It's a fullscreen bg video so creating a poster (replacement) image isn't appropriate.
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Sep 18, 2009
the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"
and the vid doesn't play until it's fully loaded
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Feb 18, 2010
I have loaded an external video with playback component in Flash CS4.
Now the question is do I need to add streaming script or not?
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Mar 11, 2012
I'am looking for a flv/video player which allow to seek for not loaded part of the video,just like on youtube.
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Oct 2, 2009
I have a main video clip being played right when you enter a page. On that page are multiple thumbnails that load up another swf on a new level and play that video. Well if that happens - the main video continues playing. I want the main video to just pause once they click on a thumbnail. And once they close the loaded swf - to be able to play that main video again. Right now - I'm able to click on the thumb to pause the video which is great. But if I unpause the main video by clicking it, all the code seems to be ineffective anymore. [code]...
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Apr 5, 2012
I'm making a video player in AS3 and was wondering how to find out how much of the video is currently cached/buffered. I'm not sure what the correct terminology is, so I haven't been able to find it in the documentation.
NetStream.time gives me the current location of the video, so based on that I can display a progressbar.
Underneath the progressbar, I want to display how much of the video has been loaded already. How do I find this value?
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Oct 26, 2009
I have looked everywhere to find out how to add a seekbar (so user can scrub and pause). It is so easy to skin a video, but I need the same type of controls for a swf. I see them on the web.
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Nov 7, 2009
How can i get the time duration of video has been loaded?[code]...
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May 1, 2010
How could I get a sound from loaded video by Action script?
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Apr 25, 2011
Here s my problem, my stage contains 2 loaders, on the top there s an swf that contains buttons (my menu) and on the botom it loads in my content swf's.works out fine for fotos and so one, but im stuck when the loaded content is a video..
on my videoswf i ve got a play and a return(with stop) button, to return back to a frame to select what video should be played.. those buttons work perfectly, of course
the problem is now, that when i play the video and press a button from the upper loaded swf ( the menu) it loads another swf as usual,.. but the sound of the video still plays (so there has to be a child somewhere)..
now, how can i erase that movie instance when i cant excess it from the upper swf? is there a global value like stopEveryF*thing, or something like that ?
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Feb 3, 2011
Works fine however online it takes some time to start and it just has a blank screen for about 7-8 seconds before it starts the videoIs there any way to add a buffering message until it loads the video?I know that buffering is easier to do with NetStream.. but in this case im using Flash's CS5 FLV component which it doesnt give it as an option in the properties...
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May 11, 2009
I'm using fl.video.VideoPlayer and I'd like to be able to seek arbitrarily within the video. seek() works unless the given time isn't yet loaded, in which case the video hiccups and continues playing normally. I'd like it to seek to the specified second even if it's not yet loaded, loading/buffering as necessary. I've tried seek() and play() and haven't been able to make this work.
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Oct 7, 2009
I'm dynamically loading flv videos using NetStream and when the video ends the rectangle where the video is playing turns black. I would need that the last frame would stay visibleDid anyone have this issue or has hack to make this work?
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Nov 8, 2009
I made some moveis, i need to have on my homepage, have eveything loaded, just can't find a way to have it going on a loop.
[Code]...
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Mar 29, 2010
I'm working with several videos each inside their own movieclips. When I click my forward button to jump to the next video I get the second video playing over the first one especially towards the end part of the first video. I can play and stop the movies just fine but it's the gotoAndPlay that's causing me problems right now with forwarding and rewinding clips.
Hope my explanation was clear cause I'm just starting out with AS3
[Code]...
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Mar 31, 2010
I wanted to know which event determines if an external video is loaded (using Action Script 3, Flex SDK 3.4 compiler and FlashDevelop -VideoEvent is not present here-).
I'm using a flash.media.video component
I've tried with NetStatusEvent.NET_STATUS and "NetStream.Buffer.Full" but it does not seem to work.
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Jun 24, 2010
I'm loading flv file using Video and Netstream (trivial example from docs). On Flash player 10.1 everything works fine. On 10.0.2.54 everything stops on NetStream.Play.Start.
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Feb 16, 2012
Im building application where users can upload flv's with the fileReference. When a user press upload the flv is uploaded into a folder and the path stored into the database.
When the user clicks on an other page, he can see a list with all the uploaded movies. But I want to create custom control for the movie so the user can click one to play.
How can I add a 'poster'from the first or a random frame from the FLV?
( There is no option to create a png for each file because when the app is online user can pick there own FLVs to upload. )
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Feb 25, 2012
The purpose of the code below is to keep a video from playing until it's completely loaded. The first time the page loads everything works perfectly. The problem is that until the browser is closed and reopened, it won't play again. It other words if I hit the browsers refresh button, it won't play.
I believe this is because the video is then already loaded in temp storage, and because of that, on subsequent attempts the ProgressEvent EventListener does nothing, and never goes to the Function ProgressHandler.
//---------------------------------------------------------------------------
import fl.video.*;
import flash.display.*;
import flash.events.Event;
[code]....
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