ActionScript 3.0 :: Get A Sound From Loaded Video?
May 1, 2010How could I get a sound from loaded video by Action script?
View 1 RepliesHow could I get a sound from loaded video by Action script?
View 1 RepliesI want to save a loaded sound in FMS .
Code:
var ns:NetStream; var video:Video=new Video(); var nc:NetConnection = new NetConnection(); var playVideo:Video=new Video();[code]....
This is my code. But i need to save my loaded sound insted of mic .
In Flash MX 2004 Pro. I have embedded the video in which needs to load several external FLV files. These are the problem: In my main file I have a sound object (music) and then load the video when I reduce the volume of the music of the main file to 0 that the louder the sound from FLV videos. The problem is that when the music died down to 0 to mute the sound with FLV videos to 0.How to separate audio from FLV videos from sound of music and how to separately control the volume loaded FLV file?This is the code that I use:
my_nc = new NetConnection();
my_nc.connect(null);
my_ns = new NetStream(my_nc);
[code].....
Does anyone know of a way to dynamically read the sound levels of a loaded MP3 to help produce dynamic sound visualization in Flash?
View 5 RepliesI am using a flash app. I can send and receive streaming data to FMS by using this app, like the chart I attached. [URL] This app uses RTMP to access to FMS. I want to upgrade this app to display sound level of each client. Is it possible by using Actionscript and FMS? If so, which class should I use?
View 3 RepliesI have three btns on stage, clicking on each one i want them to load an external mp3.The problem is the previous loaded sound doesn't stop when a new one is loaded so I have all sounds playing at the same time
View 3 RepliesI have a website [URL] when I go there if I click the video archives button then play a video then click on the home or photos button or one of the alternate background buttons on the left the video goes away as it should but not always the audio (especially when I click while the video is still buffering). Is there a command I can use to kill the sound from the flvPlayback component and nothing else(I have a mp3 player there also I so I don't want to use the SoundMatrix class. btw the videos are all played on an instance of the flvPlayback component.
View 7 RepliesI have an AS3 video player I've put together using fairly standard Netstream method and it plays my flv's fine. The problem is, the sound quality varies wildly depending on who is looking at it. When I test locally, the audio in the video is fine, but on a windows machine it goes horrifically loud to the point of distortion, also the client (outside the UK) has said it sounds fine to them, so It appears to be only happening here.
View 2 RepliesI need to produce a photo review show (basically, a photo slide show), which incorporates still photography, and numerous video clips. We will have music playing in the background (not on the timeline - in the actionscript). The full presentation will run automatically - no user interaction, and therefore, I need the background music to automatically fade out when the video starts, and then fade back in when the video ends.
1. Is Flash CS5 the correct software to do this in?
2. code to tell the sound to fade out when the video starts, and fade back in when the video ends?
I attached the code here. The problem is after importing the video in the first frame while navigating the video sound is heard which means the video is still playing. How can I stop it when moving to other section. Here is code
[Code]...
I call a .flv into my movie like this:
Code:
var nc:NetConnection = new NetConnection();
nc.connect(null);
[code].....
the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"
and the vid doesn't play until it's fully loaded
I have loaded an external video with playback component in Flash CS4.
Now the question is do I need to add streaming script or not?
I have buttons with sound attached in over state and that works just fine, but this means that you are going to hear sounds only when you move cursor over button, how can i make some background sound to play from the moment flash is loaded, even when buttons are inactive, my background image looks like some electrical equipment and and i want to make it sound realistic (sound clip must to be set to loop) and must to start at the moment flash is loaded?
View 3 RepliesIs this possible? I've loaded an external swf into my movie - the swf stays on stage but loses focus throughout a users interaction.When it loses focus, I need the sounds within it to stop.It was mentioned that I should cast my swf as a movie clip but when I try I get errors.
View 4 Repliesi am loading an swf and i want to turn its sound off. Unfortunately i do not have access to the swf's .fla file. so i am looking for a way that i can turn off the sound from the file that i am loading it into.
View 1 RepliesI have an application, that has a movieclip in it. I'm creating a loader, loading another SWF and appending it to that movieclip. This is working perfectly fine. However, in the child SWF, there are a couple sound clips in the library that fire at certain times. If you play the child SWF by itself, the sound clips fire just fine. When loaded into the movieclip, nothing is playing.
View 4 RepliesMy english is not too stron, but i'll try to explain my problem...I've got 2 swf's, first is main, second is loaded to he first(flv player) throught the command "loadMovie("player.swf", myPlayer)".In the second swf there are such code:
vol.onRelease = function() {
vol.bar._width = _root.myPlayer.vol._xmouse;
sound.setVolume(_root.myPlayer.vol._xmouse/vol._width * 100);
[code].....
I have a youtube movie loaded (with a loader) on one page which plays with sound. however when i leave the page the loader is removed but the sound continues to play.
how could i mute this?
i have tried several things such as using a SoundMixer or soundTransform, placing the loader in a movieclip and changing the volume of the movieclip
is there no simple code for muting a loader? even removing it or unloading it does nothing.
i have loaded one swf in current file. the loaded swf contains a video with sound. now on clicking another button of current file say "next" I want to load another swf which i did but the sound of previous swf is not stoping
View 2 RepliesI have buttons with sound attached in over state and that works just fine, but this means that you are going to hear sounds only when you move cursor over button, how can i make some background sound to play from the moment flash is loaded, even when buttons are inactive, my background image looks like some electrical equipment and and i want to make it sound realistic (sound clip must to be set to loop) and must to start at the moment flash is loaded?
View 1 RepliesI don't know why, but my sound dosn't loop, even though I set it to loop, here is the complete code: This is on my 1st frame:
[AS]
bg_music = new Sound(_root);
bg_music.loadSound("music.mp3", true);
bg_music.stop();
[/AS]
This is on my sound controller clip, shows the progress of the music playing and stuff:
[AS]
onClipEvent (enterFrame) {
var musicloaded = _root.bg_music.getBytesLoaded();
var musictotal = _root.bg_music.getBytesTotal();
var lprogress = Math.round((musicloaded / musictotal) * 100);
var musicttime = _root.bg_music.duration;
[Code] .....
I tried with "loop" too, but the sound just plays once.
I have a button on my main scene which creates the varaiable "soundoff", then if one of the placed swf's when loaded detect the variable it stops all sounds,
if(soundoff == true){
stopAllSounds();
This works fine but does not target sounds placed in movieclips in the loaded swf's timeline. I've tried targeting them with the _root. command and using linkage but I can only stop the sound in the main timeline level.
was wondering if is there any way to stop sound (stream sound put on a frame as it have to be sync to an animation) from a loaded swf.I know SoundMixer but I don't want to stop sound from my main swf, that have the possibilities to load external flv.
View 2 RepliesI'm very new to flash codes and I try to develop program that works on CD I made main swf that load external swf . In main swf that is a button in the main list that lead to goto other frame load the external swf in uiload The problem when I go back to main list that external swf sound wont stop I tried this code
[Code]....
I don't know why, but my sound dosn't loop, even though I set it to loop, here is the complete [code]...
View 1 Replieswhenever i try to put video into a flash movie it works perfectly, but when i export the movie into AVI it loses the original video's sound.
View 3 Replieshow to assign a volume control component available in the video components library to an externally loaded swf once it's loaded into my main flash movie? I want to feature the volume control at the bottom of my main flash so that when you click a button to load the swf that volume control will be able to start controlling it's volume. Also, I want to be able to load several swfs and once each one is loaded--only one playing at any given time--into the main flash that same volume control can control them. Is this possible and, if so, how do I do it?I'm using CS5.
View 1 RepliesI have a Loader that loads external SWF. The external SWF has sound. I'd like to stop, pause and play the sound.
[Code]...
This only mute the sound only and the sound is still runnung.
I have a swf I am loading in and I need to be able to mute the sound of those soundChannels in the keyframes inside of the other swf. I have a mute button that I am toggling its visiblity on and off, one for mute one for sound. I need to be able to access the sound clip inside the external swf.
View 3 Replies