ActionScript 2.0 :: Preloading Remote Bitmap Images?
Jun 23, 2010
I am loading images from a remote URL using the following code so that I can smooth and add colour effects to the bitmaps.The code is courtesy of this guy's nice example:
Code:
import flash.display.*;
function loadBitmapSmoothed(url:String, target:MovieClip) {
[code].....
View 3 Replies
Similar Posts:
Oct 19, 2003
I have created a prelaoder for my whole .swf file but as this .swf is a gallery I would like to load in pictures when you click on certain pictures is there anyway to do this i.e if you load picture01.jpg into movie01 how do you use a preloader to preload this???
View 1 Replies
Oct 19, 2003
I have created a prelaoder for my whole .swf file but as this .swf is a gallery I would like to load in pictures when you click on certain pictures is there anyway to do this i.e if you load picture01.jpg into movie01 how do you use a preloader to preload this?
View 1 Replies
Jul 8, 2011
of a complex question to me, but it's coming from an absolute beginner and it might be considered a stupid one, that's why I posted here...I've kind of been dropped in the deep end with this task and I can't get it right... I have a company's organisational chart in flash where it loads in each person's name dynamically for their department and when you click on it it brings up their CV information such as name, qualifications etc. This is loaded into a dynamic text box. I can test it locally with an xml file and then switch back to the online version.The local version I check by switching to "strXMLpath = "organisation.xml";" where things are laid out as follows:
Code:
<organisation>
<bod>
[code].....
View 1 Replies
Nov 11, 2009
I am currently building a flash site which uses dynamic images throughout using loadMovie("picture.jpg", mc_name) to load them into various movie clips. This all works fine and the site is starting to look good, the only problem i have is with preloading. I have the main swf file and everything contained within it preloading with a progress bar at the start which works fine. When the movie loads the main homepage image slowly fades in, however as the loadMovie("home.jpg", homepic) is on the same frame as the homepage, if you don't have the image in your cache then you miss the fade completely in the time it takes the image to load.
As a result i am wanting to preload this (and a few other) images during the initial preloader if possible, that way i can prevent this problem from occurring. Unfortunately from what i understand i can't run loadMovie from within my preloader actions as they're in a different frame so i'm really not sure how to do it, given the image is external
View 3 Replies
Nov 16, 2009
I got this gallery with thumbs, where i load my images out of an XML file..this all works fine, but now I want to see the progress of loading an image aswell. I use a preloader at the intro to load the whole index.swf file before entering the website. really simple one. Now I tryed to combine my xml gallery with the preloader I used for the website intro.but this seems not to work, it should probably, but im not a flash guru yet I'll post you the code of the gallery and the code of the preloader aswell..it's just a simple dynamic text preloader...
ActionScript Code:
import gs.TweenLite;
import gs.easing.*;
import flash.display.*;
[code]....
View 0 Replies
Mar 17, 2010
I am working on a slideshow where images are loaded from XML.Currently the slide show starts when all the images are loaded.I want to preload one image at one time i.e when first image is loaded,first image should be displayed then preloader for next image is to be shown and after that next images is displayed and so on....
View 3 Replies
Dec 15, 2008
I am creating a slide show with about 12 images.The images will be external to the swf and info pulled in via xml.Is there a way that I can get all the images to preloaded before the slide show starts. I don't really want to ahve a "Loading bar" between frames,
View 3 Replies
Jun 12, 2009
I'm working on a Flash portfolio asset that generates menus of thumbnail images based on the button the user clicks. (For Flash items, click the Flash button; for photos click on Photos, etc.) Once the menu is populated, you click on a thumbnail and the corresponding large image is displayed.
Everything works fine when testing, but in the browser the thumbnail images hang momentarily at at 0,0 and the the large images load too late for their fade-in effect to be viewed. Once the user clicks on everything once, everything works properly so I obviously need to preload things. What I can�t figure out is how to preload the menus and images on the fly. I�ve preloaded a whole asset before, but how does one go about preloading images that aren�t embedded?I�m using external .as files and there is nothing on the timeline. XML files contain all the info about the images, including urls.
View 4 Replies
Dec 8, 2009
I have created a simple site in Dreamweaver, I have uploaded the site to a remote server and everything is great but for one thing. I have inserted a Flash image viewer that should show a selection of images, it works fine when launched from Dreamweaver into a browser window such as Firefox. However if I access the site using its domain name and recieving from the remote server no images/slides play.
I have done several things to try and rectify this. Made sure the images are in the root folder. entered 'base' and '.' in the parameters and made sure all image names start with a lower case (linux) and it still doesnt work.
View 1 Replies
Feb 27, 2012
I am creating an interactive post-it for an upcoming event that allows for us to tap into a sql database and post tweets, survey answers and images. We've already tapped into the Twitter API and the survey, so those are A-OK.The problem lies within loading the images from a location other than the local interactive board's server.If the image itself is locally hosted, it loads just fine.If the image is hosted elsewhere, the image will not load, even though I have a trace on the URL of said image.I'm loading all tweets, surveys and images through an XML load and all the data is loading properly.I AM loading the image through a smoothing filter so that when the "post-its" are slightly rotated, they are not jagged. Here is THAT code:[code]
This is a two part script where the bulk loads in the image and places it into an empty movieclip, then adds the smoothing filter. The second part is a resizer that automatically resizes the image and keeps the aspect ratio.When I test the flash piece (not embedded in HTML) the thing works 100%.As soon as I put the swf into an html and view it on a web page, the remote images will not load.I'm a bit stumped on why this is, could this be a firewall or security issue? Because I work in a high security firewall environment.
View 1 Replies
Oct 22, 2009
I've been handed a few Flash files written in CS4, but in ActionScript 2. I know enough ActionScript to be dangerous, but I am far from a Flash developer.
At the high level, the Flash file loads an image, rotates a portion of the center of the image, and allows the user to drag the rotated piece into the proper position (solving a puzzle, basically).
This worked GREAT when the images were loading from the local server. We've changed to remote cloud hosting for the images, though, and now are experiencing issues.
The images still load (we have all of the security and cross-domain policy files in place), but any time we try to rotate the center portion of the image we get a plain gray box instead of the rotated portion of the image.
What's weirder is that the rotated image portions show up fine in the IDE Flash player. But when viewed through a web browser the static portion of the image will load, but the rotated portion will not.
View 0 Replies
Nov 15, 2011
I've built a simple webcam snapshot application - a user uses webcam to take a picture which is saved in a folder. All pictures are saved in same folder and now i have to display three latest images on a flash banner that is located in another server. With PHP, i managed to sort the pictures in an array from latest to oldest and dislay them on the a website. Now i have to dipslay three of the latest images on the banner and not sure how to pass this information to the Flash banner? All i have to do is to pass the path of the three latest images and load them into movieclips. Any tips where to start?
View 0 Replies
Nov 19, 2009
I need to create a preloader for a Gallery which is powered by a XML which tells which images to get, and then tells a LoadMovie function to insert these images into a movieclip that's already in the library, and place it on stage.
To keep things simple, I'll attach the fla and xml. Its gotoAndLearn's carousel.
View 1 Replies
Jul 9, 2009
i have a preloader working. except i want to be able to load external images fully first, before the preloader stops. currently the preloader loads everything except the external images, and then everything else starts (but behind the scenes the external images haven't loaded yet and this is annoying!)... how can have the preloader continue until all assets, internal and external, are fully loaded?
ps, i don't want to give each image an individual preloader! i need them all there when the thing starts.
View 2 Replies
Sep 9, 2010
I'm trying to build a flash image banner which references an xml document for its content. The banner will automatically rotate through the images based on a set time interval. The user will also have the option to use a next/forward button and a direct slide (image w/caption, header & url) section button. There will always be 5 slides. There will be 7 buttons: a forward button - which shall rotate to the next slide, backwards button - which shall rotate to the previous slide, slide one button, slide two button, slide three button, slide four button and slide five button - these will take the user directly to that slide. I don't really care about Transitions.
[Code]...
View 5 Replies
Apr 19, 2011
Me and My friend building part of a site in AS2 which needs to preload images while the user is on the site. For example:
Illustration section has 10 images
A user clicks on the link for this section the images will begin to preload without the user knowing. They will be able to click on a link for an image and it will either display if fully loaded, or continue to load as a priority over the other images that are loading until it is ready to be displayed.
View 4 Replies
Jul 17, 2008
I'm having a problem preloading external images from an XML file in AS3. It's a scrolling image gallery and everything loads fine, but I can't figure out how to preload the images (all I've been able to do is preload the actual .xml file, which is useless to preload a 10k file). The thumbs skip, the big pics pause, etc.
I'm moderate in AS2 and decided to do this project in AS3(doh), and it's been painful;
Here's my code:
Code: Select allimport flash.display.*;
import flash.events.*;
import fl.transitions.Tween;
[Code]....
View 2 Replies
Sep 3, 2009
im creating a site with one frame and one swf, some images are call from an XML file populating som mcs, i have just made a second SWF with the preloading(just like lee´s tutorial), but the problem is that only calculates the size of the SWF(content) but not the size of the images from the XML, so i have to wait some time where i only see the structure of the SWF but empty! i was thinking of making other preloding for that images, but its going to be strange 2 consecutive preloding..
View 2 Replies
Jul 19, 2004
I�ve made this photo galery but i�d like to add some extra things but don�t know how to do it.
#1 - a preloader for the image loading,
#2 - make the image to show gradually like fading in in the box.
View 1 Replies
Jun 29, 2006
I've been fighting with this for a while now, I am trying preload several jpgs who's locations are stored in an XML file and then display them sequentially (building a vertical list of thumbnails). What I'm having trouble to figure out is how to preload all the images with one preloader and only when all the iloading is done, to start building the list...I saw something similar here on the Forums, but couldn't manage alter it to fit my needsHere's the code I'm using:
Code:
stop();
this.listContainer.setMask(deviceFontMask);
[code].....
View 4 Replies
Oct 22, 2006
Let's say I have an swf that loads lot's of jpg files externally (an image gallery for example). Is there a way I can preload all of those images at once so when it gets to the actual gallery they've all already been loaded.
View 1 Replies
Jul 12, 2007
Im using a mix between xml and loadClip to dynamically load the content of a photogallery into my swf. Everything is working fine except the preloader. I know how to make a preloader for each individual image using this function:[code]However for this particular project it does not matter when each individual image is loaded, but rather I need to know when the whole lot is done.it could be that Im using the wrong approach and maybe I can solve this with some kind of a onLoad(success) type function on the xml part of the code.
View 1 Replies
Oct 20, 2008
I have a sideshow with images (attached through actionscript) from the library.nfortunately, I have to select "export in first frame" and that causes the progress bar to not show. Is there a way to load the whole movie through a progress bar? If so, how?
View 1 Replies
Mar 7, 2009
I have a small problem with preloading images from a database.
Basically i have a folder on my server called 'work', i have a database in which when i add a new project a folder is created on the server in the folder 'work' and is labeled whatever the id number was of the project created eg. 1,2,3 etc.
In flash i have no problem loading the images into flash via the actionscript below:
Code:
var loader:MovieClipLoader = new MovieClipLoader();
for (i=0; i<=this["total_items"]; i++) {
loadingBar = _root.page_holder.thumbs["loadBar"+i];
[Code].....
View 1 Replies
Jun 17, 2009
I have different htmlText strings for my TextField. Each of them contains an image with the text: textfield.htmlText = "<img src='animage.jpg'>Here is my text"; textfield.htmlText = "<img src='anotherimage.jpg'>Here is my second text"; Now what I'm doing is making a fadein effect on the TextField, from 0 to 1, and changing the htmlText. The problem is that, when the image is not loaded in the cache, it is displayed a little abruptly after maybe half a second, which really doesn't look good. How could I force Flash the preloading of these images before the fadein without having the user notice it?
View 2 Replies
Jan 5, 2010
I have an XML based gallery with AS3. Everything works fine locally. But when I upload load it to my site, the animations for the images are all messed up because the image still has to load. But after you have already loaded the image and go back to the the animation works fine because the image has already been loaded. I tried to use a counter to upload all the images as soon as the window opens then remove everything. but it didn't seem to do anything except give me a bunch of errors...
Here's the code and i have my timer preload commented out:
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
var xml:XML;
[code].....
View 1 Replies
Oct 6, 2004
I'm creating an image gallery (similar to the one that is posted in the tutorials at kirupa) but with one difference. Rather than loading each file individually when they are called, I want to preload the whole array of images first and then let the user sift through them. I've tried attaching them into a nested movie clip that has a preloader on it, but it seems that Flash is too quick and will decide the file is loaded before the JPGs are imported.
View 2 Replies
Aug 7, 2009
Trying to load remote images into a flash sideshow local files work even if I use absolute path. I am updating existing gallery to dynamically pull images from Picasa.The php works fine and pulls the images from the API. But when I pass the XML to flash it wont load remote images. to ActionScript but it still wont work. The scrip for the sideshow is:
System.security.loadPolicyFile("http://photos.googleapis.com/data/crossdomain.xml");
System.security.allowDomain("*");
MovieClip.prototype.addProperty("onLoad", function () {
[code].......
View 3 Replies
Sep 8, 2009
The code below is simplified for example I'm developing an AIR application (using Flex) which loads several of its images from a remote web server. The images display fine, however, whenever I'm manipulating the containers which hold the remotely-loaded images, I get errors in my console:
[Code]...
The images don't seem to be affected, but I don't like having errors displayed that I don't understand. Here's a sample app that exemplifies the problem:
[Code]...
View 3 Replies