ActionScript 2.0 :: PrintJob Gets Blurry With Larger XMax And YMax Values
Jun 13, 2007
I don't think I am properly understanding the printJob class. I have a large movie clip with dynamic text on it that I have scaled down to fit the printed page. There are no bitmaps in this movieclip. it is drawn with the drawing API and some attached dynamic text fields.
I am trying to adapt an As2 function to As3. It is perfect collision with 2 rectangles. (also works with rotation ) the code below works very well, but it look like some of the properties doesn't work in As3 ? (like xMin, xMax etc...). Here is what i have in As2.
JPG images saved in Photoshop in highest quality gets blurry when loading them dynamically through uiloader in Flash. Why, how can I maintain highest quality?
I have been on countless Flash forums, reading hundreds of posts with varying degrees of suggestions all of which leave me without a solution. Posts have been floating around regarding this topic for almost a decade now, and nothing seems to get resolved. So I come directly to the source. First off, here's a description of the problem. I am not the designer. The designer is very purposeful about the font styles, sizes, colors, etc, that he select. So to even consider bastardizing his work my substituting in any of these godawful "Fonts For Flash" would be inconceivable and potentially jeopardize my job. (Not really, but he is very passionate about his work... and who am I to question the master. What is baffling to me is if you watch the animation closely, the text is actually clearer during the movement... but as soon as the animation ends, that's when the text turns fuzzy.
I have a problem when dealing with label component on AS3. The text was blurry on one application but not on the other. I have used the same code when dealing with the label component except the one with clear text used scaling to scale the label component and not being used on the other.
I've gone through the tutorial on the site, and ive been able to modify the cube code, so it allows me to "flip" a box from one side to the other. It all functions correctly, except that the text that is on one of the faces renders really blurry.Is there something about the camera focus i'm not understanding?
I have a movieclip with dynamic text fields and images, when I add 3D animation to my movieclip it makes my dynamic text and dynamic images slightly blurry. Is there a way to fix this? I'm not using papervision or any 3rd party library I'm using the Flash API.
ok.. so i have a static text that says "QUIT TO MENU"..i set it to "no anti-alias" for a crisp look...i put it inside a movieclip so i can dynamically call it from the library..i exported the movieclip for actionscript and gave it a class name of "QuitToMenuButton".....so i call it from the library using:
ActionScript Code: var qmb:MovieClip = new QuitToMenuButton(); qmb.x = 400;
I have a dynamically generated swfs with text fields in a html page which have to be printed/have pdfs made from them. The text is virtually unreadable when printed. I have tried setting the sharpness settings on the text fields to highest, rendering the text fields as bitmaps, nothing seems to improve them. Is it possible to get text to print as clear from swf in html page as from plain html text? I have seen the PrintJob class in as3 but this seems to relate to only one swf at a time. Is there possibly a way to use this for highres printing?
Running into an issue where the if I add a Bitmap image into a movieclip the bitmap will appear slightly Blurry.When I add the Bitmap directly to the scene it appears normal. Is their a property for a movieclip that would explain this behavior? or is their some other solution to keep bitmaps from becoming blurred?
1.) The problem with me is that I like sharp design.. so if I see that my preloader with a progress (width=100 pixels) bar is a little blurry.. I'm going crazy.. I already tried to set everything up on position (0,0).. I think it have something to do with the frames of my movie.. pls help me out on this one.. any resorces on how to make a sharp progress preloader?
2.) My second problem is that I want to make a preloader on preloader like [URL] have.. I did a "little" research but couldn't find anything..
Is there a way that during a browser resize and my symbol gets repositioned, it wont become blurry? As in perhaps a way so that it doesn't include the decimals in the new position/rounds up or down?
Below is a code with my example. If you zoom in you'll notice that text is not as sharp as it is if you uncomment this line (txtFld.rotationZ = 90). Is there any way I can improve sharpness on font glyphs so after rotating they will look the same as before?
I have a Movieclip on which there is a Video Player in the left and thumbnails in the right. The thumbnails are of other videos and aligned in 4x4 grid. Every thumbnail has a small description (textfield) below it. The number of thumbnails are dynamic and there may be n number of videos. So I have written a pagenation code for them, by which 16 thumbnails will be visible on each page. Now when I change one page to other, I need to rotate the thumbnails with text in Y axis and display new thumbnails and their respective text. I have embedded the font Arial and I am adding the textfields from as3. But even after rotation, the text becomes blurred. I am setting the following properties:
I've included the full class called Navigation.as. The class basically draws navigation elements on screen and displays them onMouse over and out. What's also neat is that it actually "rotates" them onto the screen. Now I'm using a font called "Minx" which is a bitmap font. However when the rotation occurs the image quality and the text ends up looking *really* blurry. It appears others have noticed this issue: [URL]. The issue is thus that when Flash converts the MovieClip to bitmap it's perspective distorts the quality.
how to import photoshop images to flash without the image looking pixelated or blurry?When the flash movie is exported as a swf and embedded to html, the images look blurry and pixelated and not sharp like they are in photoshop.It is not the size because I resized the images in flash before i imported the images into flash. The flash document size is 72 dpi would this be the problem?
When i load an external swf file it looses quality and renders blurry. But the swf itself (the external one) looks perfectly fine standalone. Now i ask myself, is this really a flashbug or what the heck is it?
Because i wrote an elearning player wich references hundreds of this files, its not very funny to see the quality dropping. To get some meat for you, i created a small site, wich should make the problem much clearer:
I am using an SWC library so that I could use the fl.controls.TextArea in my project in FlashDevelop. While working on an unrelated section of my code I noticed that all my TextArea objects had turned extremely blurry (both the text and the UI elements). I'm not sure when this started, but when I first added and setup the TextArea I spent a lot of time tweaking and configuring it and didn't have any issues with the sharpness of the object.
I am having a problem with my printJob. I have a button setup to call the printJob. When I click it the pages that I want to print, print properly the first time. But then if I click the button again to print the same page, it does not work. The button continues to work and calls the function properly, but after that it does not work. Here is the code that I am using:
public function Print_PTSD(event:MouseEvent):void{ trace("Print button clicked"); //Generate the Sprite to be printed
I am looking to add a print job to my flash presentation. I have the basic code and can get it to print, but I have to manually set the printer to print landscape and the image is in the top left corner. If it was just for me it wouldn't be a big deal, but a lot of our presentations go to lawyers and judges so we would like to streamline their results as much as possible. Is there a way to tell it to rotate 90 degrees and center itself on the page. Below is the code I am using. I tried to use some parameters to set it for landscape, but they don't seem to work. My doc size is 720x540.[code]
Though Flash docs say: 15 second script timeout limit applies to the following intervals: PrintJob.start() and the first PrintJob.addPage() PrintJob.addPage() and the next PrintJob.addPage() The last PrintJob.addPage() and PrintJob.send() It looks like 15 seconds is the maximum interval between the first and the last addPage() With Script time limits it can be changed up to 60 seconds, no more.
I have to print 50 and more pages of static text, it often takes more than 60 seconds, and I get #1502 Error (Time Out)
For test I use Flash file with that simple code at frame 1:
stop(); var count:Number = 0 var pj:PrintJob = new PrintJob()
[Code].....
"myMC" is a MovieClip with static TextField containing 1000 "a" characters. When it is published as AS2, prints all 150 pages - prints as long as necessary. With AS3 prints 14 pages only before timeout - prints for 15 seconds only.
how to overcome 60 seconds time limit? P.S. Timer event and EnterFrame event do not work after PrintJob.start().