ActionScript 3.0 :: Static Text Becomes Blurry When Dynamically Added?
Aug 27, 2009
ok.. so i have a static text that says "QUIT TO MENU"..i set it to "no anti-alias" for a crisp look...i put it inside a movieclip so i can dynamically call it from the library..i exported the movieclip for actionscript and gave it a class name of "QuitToMenuButton".....so i call it from the library using:
ActionScript Code:
var qmb:MovieClip = new QuitToMenuButton();
qmb.x = 400;
[code].....
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Sep 9, 2010
I have a dynamically generated swfs with text fields in a html page which have to be printed/have pdfs made from them. The text is virtually unreadable when printed. I have tried setting the sharpness settings on the text fields to highest, rendering the text fields as bitmaps, nothing seems to improve them. Is it possible to get text to print as clear from swf in html page as from plain html text? I have seen the PrintJob class in as3 but this seems to relate to only one swf at a time. Is there possibly a way to use this for highres printing?
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Jun 28, 2010
If we place a dynamic text box on the stage manually, we can set the anti-alias for readability, for animation, use device fonts, etc. How can these attributes be added to a text box dynamically created with code?I looked up anti alias in help and there appears to just be normal and advanced options?
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Mar 29, 2012
I am dynamically creating a form on runtime of my application. The content of my form item (lets call it MyFormItemContent) looks like this (simplified):
<?xml version="1.0" encoding="utf-8"?>
<s:BorderContainer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
width="100%" borderAlpha="0.0">
[code]...
If the validation of MyValidator has errors a red frame apears around the BorderContainer as intended. But unfortunatly the error text that should apear right to the form item doesn't. I'm thinkin it's a layout problem because I define the validator inside the form item content before adding it to the form. I've already debugged this and read documentations a lot.
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Nov 16, 2010
I am trying to create html links from a external xml file to be dynamically added to a text field (im using flash builder)the process i am having trouble is: -Loading an external swf which contains the textfield loading external xml which contains the cdata with links adding the cdata to the htmltext property of the textfield the link is showing correctly, the mouse turns into a hand... but when i click on the link it doesnt work. i have seen a few forum posts similar to this problem but all are using textfield control in flash builder but im trying to add the cdata into an externally loaded swf which holds the textfield.
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Apr 12, 2011
i don't understand why my text is a bit blurry. I have placed them on exact numbers x and y... still doesnt look crisp.
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Sep 14, 2009
I have been on countless Flash forums, reading hundreds of posts with varying degrees of suggestions all of which leave me without a solution. Posts have been floating around regarding this topic for almost a decade now, and nothing seems to get resolved. So I come directly to the source. First off, here's a description of the problem. I am not the designer. The designer is very purposeful about the font styles, sizes, colors, etc, that he select. So to even consider bastardizing his work my substituting in any of these godawful "Fonts For Flash" would be inconceivable and potentially jeopardize my job. (Not really, but he is very passionate about his work... and who am I to question the master. What is baffling to me is if you watch the animation closely, the text is actually clearer during the movement... but as soon as the animation ends, that's when the text turns fuzzy.
[Code]...
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Apr 8, 2010
I have a problem when dealing with label component on AS3. The text was blurry on one application but not on the other. I have used the same code when dealing with the label component except the one with clear text used scaling to scale the label component and not being used on the other.
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Aug 23, 2010
I have a swf file containing some text. When I print it from flash the text is coming out blurry and is not as crisp as I would like.
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Jun 29, 2009
I have a movieclip with dynamic text fields and images, when I add 3D animation to my movieclip it makes my dynamic text and dynamic images slightly blurry. Is there a way to fix this? I'm not using papervision or any 3rd party library I'm using the Flash API.
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Aug 23, 2010
I have a swf file containing some text. When I print it from flash the text is coming out blurry and is not as crisp as I would like.
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Oct 5, 2010
I am using an SWC library so that I could use the fl.controls.TextArea in my project in FlashDevelop. While working on an unrelated section of my code I noticed that all my TextArea objects had turned extremely blurry (both the text and the UI elements). I'm not sure when this started, but when I first added and setup the TextArea I spent a lot of time tweaking and configuring it and didn't have any issues with the sharpness of the object.
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Aug 16, 2009
here is my code:
PHP Code:
var sp:Sprite = new Sprite();
sp.x = sp.y = 40;
addChild(sp);
[Code].....
I want different actions for different MCs, but I can't access my MCs. I gave them names btn.name = "btn" + i;, but whenever I tried using MCs instance name "btn0" or "btn1" and so on it didn't work. So what is an instance names for my MCs?
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Nov 24, 2004
I know it's possible i saw it on several websites does some one know how i can use a static text in preloader counting to 100%? For an example look at ILOVETECHNO.BE The preloader a heart use a static text i think it cannot be a dynamic text because the font is not a normal average one
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Mar 25, 2011
I'm more of a Flex than Flash developer so I'm hopeful this is something easy. Short story, I have a scrollpane in a flash-created swf. In my pure AS3 project I dynamically create menuitems within a new movieclip.
[Code]...
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Aug 1, 2011
I also have a bit of code to stop the video from playing and then resuming again.import flash.net.NetConnection;import flash.net.NetStream;import lash.events.AsyncErrorEvent;import flash.events.NetStatusEvent;import flash.utils.Timer;
/*1)convert the video into an flv or f4v supported format2) go to library and select new video3)place the video to the stage4)give an instance name of videoHolder*/var myVideo:NetConnection = new NetConnection ();//null because we are going to use the video
[code].....
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Apr 11, 2011
I've added a movie clip dynamically using the following code:
var apie=new cPie()
apie.x=100
apie.y=100
stage.addChild(apie)
I now have a pie on my stage. Yum. Assuming this works like a movie clip placed on the stage by dragging and dropping, I added this in to change an instance in the pie.
[Code]...
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May 27, 2009
I'm adding a line to a canvas using canvas.moveTo(0, 0); canvas.lineTo(100, 100);, but I then want the user to move the mouse to set the rotation of the line.Google suggests using the rotation property,but I don't have a reference to the line object.Can I get a reference to the line or should I rotate the whole canvas?
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Aug 14, 2009
Here is my code:
ActionScript Code:
var sp:Sprite = new Sprite();
addChild(sp);
[Code]....
How to get through to my MovieClips?
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Aug 29, 2010
I'll present my problem in a few steps:
- I have a constructor method which is trigerred automatically once the program starts
- The method's argument determines whether or not an enter frame event is to be added(move:Boolean = true)
- If true, add the event listener
- there are getters and setters created to access the variables from another class
The problem is that the event listener is run only once - at the initial phase, so it checks the move's value just once (true - add, false - don't add), so it can be turned on and off only in this class. I want to allow a user to change its value from an external class, which is impossible even with getters and setters, because it adds the listener before the user even gets a chance to change it. I want the listener to be added only if the user wants it to. I know it looks complicated,
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Jul 20, 2011
I have a question about Tweening for dynamically added movie clips: In Main.as constructor file I added a movie clip:
addChild (new Arrow());
in Arrow.as I want the new arrow to tween as soon as it is added by Main.as file.
To do so, in Arrow.as I put this code:
import fl.transitions.Tween;
mport fl.transitions.easing.*;
...
private function onAddedToStage(event:Event):void {
tween= new Tween (this, "x", Regular.easeInOut, x, 400, 60, false);
}
But "this" seems not to work because the file simply adds my movie clip to the stage without tweening or error messages. What I should put instead of "this" in the Arrow.as? Or any other options to tween this movie clip?
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Apr 26, 2009
What I have is a navigational button. On click, it adds a MovieClip that contains a SWF.This SWF is a third party news reader/blog. My problem is that when I click on another Navigational button, I can't remove the added SWF (whether I use removeChild() or unload()).The container MC that was added to hold the SWF is removed but the newsreader stays. I assume this is because, that while the newsreader itself works great, it has too many unremoved event handlers, connections.
My main problem is that I can't figure out how to call that added swf by it's name and where on the displaylist it resides. Because I really want to use this newsreader, I've come to accept that I can't remove it. What I'm doing instead is trying to set up a conditional that looks to see if this SWF is already on stage, if so, do nothing but make it visible again(don't re-add the SWF).This is what I have so far, but it's not working (or at least not working without error)
Code:
var blogNewsMC:BlogNewsMC = new BlogNewsMC();
function loadBlog(url:String) {
[code].....
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Aug 26, 2009
In my .fla file, I have a mask that masks one layer that has one movie clip in my .fla file. When I run the file, all symbols that are added at runtime are masked as well. Is there a way to initially mask one symbol on the stage and have all dynamically added symbols not masked? I tried setting the dynamically added symbols like so:
example.mask=null;
But this did not work.
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Nov 12, 2009
i'v created a few textfileds, i managed to get the text antialiased but, the glow filter looks like crap, how to i manage to antialiase dynamically added filters?
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Jun 6, 2011
I am trying to add children to a dynamically added swf file, using AS3, before I add it to stage
Here is the code I have thus far,
AS3:
var mLoader:Loader = new Loader();
var mRequest:URLRequest = new URLRequest(glo.bal.base_url+"videos/vid_1.swf");
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler_one);
mLoader.load(mRequest);
[Code].....
Inside the vid_1 swf there is a movie clip called box_one, I would like to append a image to box_one, and only have the swf added to stage after the image file has been added to box_one.
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Feb 23, 2009
I need to work in as2 and I would like to add a blank movieclip to the stage, then the user can draw in it, but but only within certain confines. So I tried to set a mask but its just not working. :-(
Code:
this.createEmptyMovieClip("draw_mc", 1);
_root.attachMovie("mask_mc", "instance1", this.getNextHighestDepth());
draw_mc.setMask(instance1);
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Oct 2, 2009
I am working on a project where i have been given an FLA that has lots of images contained in movieclips that animate when you roll over them. These animations are all contained on the timeline of each separate movieclip, so the code was basically a lot of gotoAndPlay("2") statements and so on.
I have been given it to work on because the different movieclips need to go to a URL read in from an XML file when clicked on, and i have this part working no problem.
I also need to be able to read in image paths taken from the same XML file as the urls, and load these images into a movieclip holder within the movieclips on the main timeline. However the problem that i am having is once the images are loaded into img_holder which is placed inside a movieclip they will not animate on that movieclip's timeline.[code]...
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Feb 6, 2010
i have a class that creates circles randomly placed at stage, i want then to move those circles and make them bounce off the stage, i know how to do that, the problem is that when i add a new shape into my stage, that shape, has an "x" value of 0, no matter where it appears, how can i check the real "x" value of that shape within the stage, so i can continue with the bouncing check...
ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Graphics;
[code]....
so i just want to know the "real" "x" and "y" positions of my Shape attached to stage to attach a ball to stage i use the createBall method called from my fla....
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Jan 14, 2010
Im adding a mc from the library using.
Code:
menuInGame = new inGameMenu();
menuInGame.x = 700 ;
menuInGame.y = 0 ;
[Code]....
Im trying to switch the height of an mc that is inside an object ive dynamically loaded from the library
the mc has the name barHP.
How do i access it, or must i add this dynamically as well?
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Oct 20, 2010
i'm adding external photo from pc with this code;
[Code]...
But it doesn't works. How can i fix this problem.
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