ActionScript 3.0 :: Anti Alias For Dynamically Added Text?
Jun 28, 2010
If we place a dynamic text box on the stage manually, we can set the anti-alias for readability, for animation, use device fonts, etc. How can these attributes be added to a text box dynamically created with code?I looked up anti alias in help and there appears to just be normal and advanced options?
I have a Flash file that I use to load in transparent PNG's (line-drawings), and use Flash to allow the user to select the color of drawing, and instantly change the color.This is all working like it should be.I am using the UILoader component to load in the image that I recieve through flashvars, and then change the color if needed.The only thing, that the image sometimes appears not very smooth. I have seen various articles where people talk about using smoothing=true on a bitmap. But I am not quiet sure where to set this, or how this works.I left out the changeColor() and getFlashvars() function, and the import lines. because I don't think it is relevant here, and to keep everything as simple and short as possible.
package { public class Main extends MovieClip { public function Main() {[code]......
when adding a mask to a parent sprite with a dynamic text field, the text loses anti-aliasing. how can i maintain the text's anti-alias while still applying a mask to its parent, and subsequently to itself.the font is embedded, and the text field will be animated so it must also be masked along with its parent.
I'm working with swf's generated by InDesign CS5, which will apparently only export text as staticText objects. Is it possible to alter the anti-alias of staticText? I want to make it for readability, but it defaults to animation with no apparent way of changing it. I recently got help for textFields, but I can't seem to get it to work on staticText.
But now in Flash CS5 the new font embedding window is changed, and there is no Bitmap text checkbox, so how am I to create dynamic Text Fields with ActionScript, and embed the fonts in them using Bitmap text [no anti-alias]?
I am having a problem with the anti-alias that is applied to my text.I am using a sans-serif narrow font and this problem appears based on the color that I set to the text.From 000000 to c8c8c8, the font is displayed properly. From c9c9c9 to ffffff, the font is displayed with what I think is a lot of anti-alias, so much that it looks like it is bold.I have tested a different font and this is not happening with other fonts.
What's the correct settings or if it makes a big difference I just want a crisp clean font with no anti-alias If I use any thing other than "Use device fonts" they look blurry and badhowever if I "use device fonts" does the user need to have the fonts installed?
I have a Flex component with a background image. The image is sharp in the beginning, but is jagged whenever I scale the component using scaleX and scaleY. How would I make the image anti-alias so that, it it's scaled to 0.75, the lines are smooth, not jaggedy?
I have a font embedded for a List component. It displays the text anti-aliased, but I would really like to have Flash display the text in the component as "anti-alias for readability," .
I have a textfield with dynamic text which I populate with text via actionscript. The textfield is set to anti-alias for readability but when I change the text in actionscript it is not ant-aliased anymore. I tried enforcing it with
When timeline animating in the Flash IDE, you can set the anti-aliasing of a TextField to Anti-alias for Animation. This seems to turn off pixel snapping and allow for smooth animation of the TextField.
I can't seem to find anyway to access this property via code
I now officially hate the textArea component but that's not the point now. A couple of questions:1. How to make the textArea text NOT selectableit is NOT a textField so don't post .selectable = false, that doesn't work.2. How to make it anti-alias decently. Right now it doesn't look that smooth.I use this code:
Code: var verdanaFont:Font = new Verdana(); var textFormat:TextFormat = new TextFormat();
when I create a medium or large text block, Flash (cs4) starts to work very slow, only a objet move or a click on stage takes a lot of time to process. My computer features should be ok... 4gb ram, intel 2 core duo 2.4 hz... The only thing that I think can be a problem is that I'm using Windows Vista 64 bit.
How to anti-alias a collada model in papervision3D?I've tried searching everywhere but didn't find any ways to anti-alias models. I've also tried blurring it a little as an anti-alias method but that only f-s it up and makes it look worse.How do I do that properly?
i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?
ok.. so i have a static text that says "QUIT TO MENU"..i set it to "no anti-alias" for a crisp look...i put it inside a movieclip so i can dynamically call it from the library..i exported the movieclip for actionscript and gave it a class name of "QuitToMenuButton".....so i call it from the library using:
ActionScript Code: var qmb:MovieClip = new QuitToMenuButton(); qmb.x = 400;
I am dynamically creating a form on runtime of my application. The content of my form item (lets call it MyFormItemContent) looks like this (simplified):
If the validation of MyValidator has errors a red frame apears around the BorderContainer as intended. But unfortunatly the error text that should apear right to the form item doesn't. I'm thinkin it's a layout problem because I define the validator inside the form item content before adding it to the form. I've already debugged this and read documentations a lot.
I am trying to create html links from a external xml file to be dynamically added to a text field (im using flash builder)the process i am having trouble is: -Loading an external swf which contains the textfield loading external xml which contains the cdata with links adding the cdata to the htmltext property of the textfield the link is showing correctly, the mouse turns into a hand... but when i click on the link it doesnt work. i have seen a few forum posts similar to this problem but all are using textfield control in flash builder but im trying to add the cdata into an externally loaded swf which holds the textfield.
I have some nasty issue. I need to display dynamically loaded HTML document with images but my designer wants the document to be presented in angular (slopy) manner rather than simply vertically placed on stage. HTML document is loaded inside a .htmlText property of a textField.
While the texts itself renders perfectly with embedded fonts and "AntiAlias for readability" I have a huge problem with images inside HTML. For whatever reason they look nasty aliased - complete disaster:
Is there any way to get better quality in this case?
I'm wondering whether it's possible to generate alias text in dynamic textfields, similar to setting text to "Bitmap text" when doing so manually. If so how would it be coded? I don't see any TextFormat properties that allow for such a thing.
I have a movie with some dynamic text, which is embedded and has aliasing turned on -- it is crisp. This text field is behind a mask that I created using setMask so the text appears. The problem happens when I publish my movie as player version 6. When I do this, the text looks as if the field was on an odd pixel, for example x = 60.4. But it's not.
I am loading an external HTML file that is being styled with a css = new StyleSheet() in Flash. The only problem is that the text is not crisp, it is aliased. How can I get the text to be anti-aliased. Since I cannot use AntiAliasType.ADVANCED or shapness for more control, since I am using an external css styleSheet, I am stumped. What the heck can I do?
i have a static text on stage.. and the text is set to bitmap(no anti-alias) if i preview my movie within flash, the text does not anti-alias, but if i open the SWF file (outside flash), (parts of) the text become anti-aliased..