Actionscript 3 :: Anti-alias A Dynamically Loaded PNG In Flash?
Oct 22, 2010
I have a Flash file that I use to load in transparent PNG's (line-drawings), and use Flash to allow the user to select the color of drawing, and instantly change the color.This is all working like it should be.I am using the UILoader component to load in the image that I recieve through flashvars, and then change the color if needed.The only thing, that the image sometimes appears not very smooth. I have seen various articles where people talk about using smoothing=true on a bitmap. But I am not quiet sure where to set this, or how this works.I left out the changeColor() and getFlashvars() function, and the import lines. because I don't think it is relevant here, and to keep everything as simple and short as possible.
package {
public class Main extends MovieClip {
public function Main() {[code]......
If we place a dynamic text box on the stage manually, we can set the anti-alias for readability, for animation, use device fonts, etc. How can these attributes be added to a text box dynamically created with code?I looked up anti alias in help and there appears to just be normal and advanced options?
How to anti-alias a collada model in papervision3D?I've tried searching everywhere but didn't find any ways to anti-alias models. I've also tried blurring it a little as an anti-alias method but that only f-s it up and makes it look worse.How do I do that properly?
But now in Flash CS5 the new font embedding window is changed, and there is no Bitmap text checkbox, so how am I to create dynamic Text Fields with ActionScript, and embed the fonts in them using Bitmap text [no anti-alias]?
I am having a problem with the anti-alias that is applied to my text.I am using a sans-serif narrow font and this problem appears based on the color that I set to the text.From 000000 to c8c8c8, the font is displayed properly. From c9c9c9 to ffffff, the font is displayed with what I think is a lot of anti-alias, so much that it looks like it is bold.I have tested a different font and this is not happening with other fonts.
I have a Flex component with a background image. The image is sharp in the beginning, but is jagged whenever I scale the component using scaleX and scaleY. How would I make the image anti-alias so that, it it's scaled to 0.75, the lines are smooth, not jaggedy?
I have a font embedded for a List component. It displays the text anti-aliased, but I would really like to have Flash display the text in the component as "anti-alias for readability," .
I have a textfield with dynamic text which I populate with text via actionscript. The textfield is set to anti-alias for readability but when I change the text in actionscript it is not ant-aliased anymore. I tried enforcing it with
When timeline animating in the Flash IDE, you can set the anti-aliasing of a TextField to Anti-alias for Animation. This seems to turn off pixel snapping and allow for smooth animation of the TextField.
I can't seem to find anyway to access this property via code
I now officially hate the textArea component but that's not the point now. A couple of questions:1. How to make the textArea text NOT selectableit is NOT a textField so don't post .selectable = false, that doesn't work.2. How to make it anti-alias decently. Right now it doesn't look that smooth.I use this code:
Code: var verdanaFont:Font = new Verdana(); var textFormat:TextFormat = new TextFormat();
when I create a medium or large text block, Flash (cs4) starts to work very slow, only a objet move or a click on stage takes a lot of time to process. My computer features should be ok... 4gb ram, intel 2 core duo 2.4 hz... The only thing that I think can be a problem is that I'm using Windows Vista 64 bit.
i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?
when adding a mask to a parent sprite with a dynamic text field, the text loses anti-aliasing. how can i maintain the text's anti-alias while still applying a mask to its parent, and subsequently to itself.the font is embedded, and the text field will be animated so it must also be masked along with its parent.
I'm working with swf's generated by InDesign CS5, which will apparently only export text as staticText objects. Is it possible to alter the anti-alias of staticText? I want to make it for readability, but it defaults to animation with no apparent way of changing it. I recently got help for textFields, but I can't seem to get it to work on staticText.
I have some nasty issue. I need to display dynamically loaded HTML document with images but my designer wants the document to be presented in angular (slopy) manner rather than simply vertically placed on stage. HTML document is loaded inside a .htmlText property of a textField.
While the texts itself renders perfectly with embedded fonts and "AntiAlias for readability" I have a huge problem with images inside HTML. For whatever reason they look nasty aliased - complete disaster:
Is there any way to get better quality in this case?
What's the correct settings or if it makes a big difference I just want a crisp clean font with no anti-alias If I use any thing other than "Use device fonts" they look blurry and badhowever if I "use device fonts" does the user need to have the fonts installed?
I like to make alias varaibles for long names, so that i don't have to keep repeating huge lines of text, but when i try to create one for a custom class, it fails.
Code: Clients["Client"+i] = new Client(); var Client:Object = Clients["Client"+i]
Its almost as if flash is trying to make the new variable a new Project(); instead of a reference to the other variable...
I have a dynamically loaded text file. In this file I want to make a hyperlink, by adding the HTML code to the file. I wonder if it is possible to make that hyperlink do something in a Flash Movie (like got to a certain frame making certain levels visible or invisible).
I can't make a button in Flash, because the textfield is scrollable, and the button won't move with the loaded text (although, writing this it occurs to me , that it maybe possible; make the position of the button respond to the position of the scrollbar, mmm)
I have a small juke box created. As you click buttons, it dynamically loadeds and steams mp3's sitting on the server. The question is: There is some lag time from when you click and enough information is downloaded for the user to actually hear anything.Just wondering if I could throw a preloader on that would just let the user know what is going on until the mp3 actually starts playing.I read the huge tutorial on Flash Kit talking about sound, but in this author's words it reads, "The preloader described here will work for event and streaming MP3's. However, it's not logical to build a preloader for a streaming sound, as it will start playing before the preloader reaches 100 percent."
Am struggling to find the right as3 code to resize an image once it is dynamically called into the stage and placed in a MC. I am loading using:
var myLoader :Loader = new Loader(); mc.addChild(myLoader); var url :URLRequest = new URLRequest("myimage.jpg"); myLoader .load(url );
The stage will eventually open up into fullscreen (works ok) so I need to keep the image in its original size which is much bigger than the stage. What I need to do is shrink it on loading to the same height as the stage whilst keeping the width in proportion (oh and center it). I have tried all sorts of codes but cant find anything to work as all I have managed to do is resize the MC containing the image but NOT the image itself.
I've got a client who's asking about resizing dynamically loaded images in flash. basically i'm building him a button that displays dyn. text and loads a .png based on a variable (easy). I'm going to tell him that actionscript/flash really has no means of resizing a loaded image and that you need some type of server-side script to do all of that.
I have a text box which dynamically loads the information from a .txt file. I want to scroll the text, with buttons that I have made(not the component scroll bar that comes with Flash MX), up and down through the text I have. I've tried many different scripts, and none seem to work. Is there a good concise walkthrough for this anywhere?