Actionscript 3 :: Dynamically Added FormItem Doesn't Show Error Text
Mar 29, 2012
I am dynamically creating a form on runtime of my application. The content of my form item (lets call it MyFormItemContent) looks like this (simplified):
If the validation of MyValidator has errors a red frame apears around the BorderContainer as intended. But unfortunatly the error text that should apear right to the form item doesn't. I'm thinkin it's a layout problem because I define the validator inside the form item content before adding it to the form. I've already debugged this and read documentations a lot.
I have an (empty) ArrayCollection that I wrap with a ListCollectionView. Then I add a series of items to the ArrayCollection, but these are not showing up in the view.
public var transactions : ArrayCollection = new ArrayCollection(); public var filteredTransactions : ListCollectionView = new ListCollectionView(transactions);
transactions contains 150 items, filteredTransactions contains none. I originally thought it was the filter I was applying, but even when I remove the filter, I still get no items in the filtered list.
Do I need to add the items to the view as well as the underlying collection (this would seem to defeat the purpose of using a view though...)?
I have a test field that I've created dynamically. If I add text to it by writing: myField.text = "some text" the text appears, but if I add text using a variable I don't see anything. If I trace the text field's text trace("text = " myField.text) I get the right value.
When i use the the Form and FormItem in flex,I found the s:FormItem can't place its label position automatically and can't use direction, horizentalGap properties, but adobe recommended us to use spark.components.FormItem instead of mx.containers。FormItem,so can you teel me the different about these two class,and tell me why the properties such as direction, horizentalGap can't use in spark.components.FormItem.
I would like to attach an error to a formItem. In spark, it appears that the standard way it is rendering on error on validation of a textInput, is bordering the textInput with red, placing a yellow alert icon next to the textInput and placing the error message in the formItem aligned to the right. How does one do this manually for a custom formItem invalidation so that I can conform to error display?
I have a DataGrid[code]The datagrid does not scroll down after i've added 2 text components in a datagridcolumn.The scrollbar scrolls back up on pulling it down.
If we place a dynamic text box on the stage manually, we can set the anti-alias for readability, for animation, use device fonts, etc. How can these attributes be added to a text box dynamically created with code?I looked up anti alias in help and there appears to just be normal and advanced options?
ok.. so i have a static text that says "QUIT TO MENU"..i set it to "no anti-alias" for a crisp look...i put it inside a movieclip so i can dynamically call it from the library..i exported the movieclip for actionscript and gave it a class name of "QuitToMenuButton".....so i call it from the library using:
ActionScript Code: var qmb:MovieClip = new QuitToMenuButton(); qmb.x = 400;
I'm trying to make text disappear and appear letter by letter, so i'm using dynamic text. I've made this code which should do this, the only problem is that the text won't show up. I used trace to check what does the dynamic text box contains after the code has done it's job and it contains what it should. So I don't really understand where the problem is. I've embeded all the lowercase letters since I'm only using those... I don't know what else to add here... except the code offcourse:
Code: if (_root.butonselectat<>"") { stop();
[Code]....
Ignore all the "ifs" they just make the code do it's job when it should. And it seems that they work correctly. The first "for" cycle removes the text letter by letter and it only works if there is some text in the dynamic textbox while the second "for" adds the text letter by letter. I have the same code on two keyframes in the first layer and the the dynamic textbox on the second layer with only one keyframe.
I am trying to create html links from a external xml file to be dynamically added to a text field (im using flash builder)the process i am having trouble is: -Loading an external swf which contains the textfield loading external xml which contains the cdata with links adding the cdata to the htmltext property of the textfield the link is showing correctly, the mouse turns into a hand... but when i click on the link it doesnt work. i have seen a few forum posts similar to this problem but all are using textfield control in flash builder but im trying to add the cdata into an externally loaded swf which holds the textfield.
I just want to know why a dynamic text doesn't show in the swf movie.Let me explain a little more: I have a mc within a main time line in wich is another mc,this mc have photos and a dynamic text who must be scrolled to view all of it,but the text doesn't appears! Below you will see a snapshot of the mc where you can see the level of it also.I've checked the actions script but there's no problem with it. here is the AS:
I made text box, typed some text, converted it to a movie clip, named etc. Used a purchased and proven scroller component ... followed directions to the letter, including referencing/linking the files. However, when I tried to test the scroll bar .... the scroll bar appears, scrolls and works perfectly except the text does not appear. I have tried making a scroll bar with the UIscrollbar same thing happens. I made an other attempt and put pics along with the text in the movie clip ... this time the pics appeared and scrolled, but the text still would not appear.
I have a textfield in a MovieClip that I'm trying to change out from an external class. It appears to return back as empty on the stage, but if I trace what's inside there it gives me the correct value, it just doesn't show up.
My code is this:
((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text = 'test';
So if I trace "((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text" it returns "test" but it doesn't display on the stage, it's just blank.
I'm trying to load a external .swf into an MC container but the external .swf has dynamic text that loads from an xml, when I view it through the other .swf which contains the container the text doesn't show up.
For some odd reason I'm getting this compiler error whenever I have a MovieClip that contains text in my library. Not really sure how to go about fixing this. It works fine once the MovieClip is removed.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.senocular.utils::KeyObject/construct() at com.senocular.utils::KeyObject()
[Code]....
what "this.stageRef = stageRef" is actually doing. I used it because it was in the KeyObject class description that I have downloaded from Senocular.
Our friend IE is destroying my life again. I've made this thing that loads the text from a .txt file. This works fine in every browser but IE. Here's the thing:[url]....click the green thing on the right and the green lightbox that pops up should contain som text and does so in every browser but IE.and here's a snippet of the sourcecode for one of the fields:
Code: var loader:URLLoader = new URLLoader(new URLRequest("kampanj_text.txt") ); loader.addEventListener(Event.COMPLETE, completeHandler); function completeHandler(event:Event):void { [code]........
I tried a sample code I found online but the text doesn't show up. Is there something wrong with this code? [code]When I run this code, there is no text displayed. If I hover the mouse to the upper left corner, the cursor turns into an I beam, but there is no text. The whole page is just white.
I'm working on a flash file that is a video clip and beneath the video, there's an input text field where a user can get the code to embed the video in their page (youtube code). The problem is that when I have plain text in the text field it works, but when I try to use html code, I get an actionscript error and it doesn't show up. This is my actionscript (leaving out the full url):
I have some issue with the [embed] tag. Even if I set the embedFonts property of the textfield to true the text doesn't show up.The thing is that it worked previously and after some changes (not related to fonts) it doesn't. I'd like to understand how the embed process for font works to find the error in my code.
I declare :
[Embed(source = 'asset/font.ttf', fontName="font", mimeType="application/x-font-truetype")] private static var font:String;
to assign the font to the program.Then i call "font" when declaring my textFormat. Is the "fontName" property the link with the textformat ?I work with flashdevelop and the flex_sdk_4.0.0.14159 (the big adobe one, with air (~140mo))
I have an object that is instantiated, then placed into a property within a singleton (single instance) object. When a button is clicked an event is dispatched carrying a payload that references the display object that is held within the Singleton. When the event is heard, my view object adds the object to the display list e.g. addChild().The Item shows. Now If I hit another button an event is dispatched, and a new item is added to the display list via the method above and is seen. The 1st object is removed from the display list Here is my problem. When I click the button to load the 1st Object the above process is executed again but the object does not show.
I can run trace statements from the object that is supposed to be visible and they run fine. I even do a check to see if the visible property is set to true, and it is, but not object is on my screen. Code for this process.
//custom event carries the name of the page aka display object. this is a string dispatchEvent(new MenuEvent(MenuEvent.CHANGE_VIEW_STATE, event.payload)); //When the event is heard, the following condinial is run
The site operates around a swf named main.swf. All the different content areas are external swfs called by a navbar in main.swf. One of the primary content areas is a gallery of our work, with five separate types; branding, package design, collateral, Internet, and Digital. The left hand swf for the Gallery section contains five movie clips that let you select the specific gallery area that displays on the right hand side. Included in the right hand area are thumbnails (movie clips) that when clicked she wants a Greybox-like slide show to appear over the entire area (1100x x 690), INCLUDING the main.swf. As I currently envision it, this is an 1100 x 690 XML-driven portfolio swf, with the alpha of the overall stage box at about 30%, and the actual gallery centered.
If I haven't lost you, my challenge is to call the slide show swf from a click event in the thumbnail on the right hand side. If I understand the Display Object Model this swf is about three levels removed from the stage.
How do I call the slide show swf that must be added ABOVE the main swf in the Display List from a click on the right hand area thumbnail?
I'm gaining a better understanding of classes, and am using them to hold all the AS for the external swfs. Basically I need to be able to talk to the main swf from the brandRight.swf which is the right hand swf containing the thumbnails.
I'm trying to add a line to a movie clip. When I trace the width of the lineadded it traces correctly, but the line doesn't appear. If I do everything the same but add the line to the stage instead of the movie clip it does appear. I know this is one of those cases where I can't see the forest fro the trees but
Here's the relevant code: var xAxis = new Shape(); graph_mc.addChild(xAxis); xAxis.graphics.lineStyle(2, 0x000000, 1) xAxis.graphics.moveTo(startX, startY); xAxis.graphics.lineTo(maxX, startY) xAxis.name =
When adding/removing elements to/from a VGroup I need it to happen smoothly, resize the item. I believe I have to use transition effects. But how?
At item (element) level? At VGroup level? Should I use a DataGroup instead and do it at ItemRenderer level?
I've been trying to do it at item level but I still didn't manage to make it work and somehow it doesn't feel right. It feels like it should be done at a higher level.
For example, I defined a "death" state which resizes the item to height=0. But then, after it shrunk, it has to somehow notify VGroup in order for it to be removed or remove itself from VGroup. It feels unnecessarily complicated.
way to associate an effect to inserting and removing items from a VGroup?
I am facing some problem that I add some title widows to the ItemRenderer of tree. but some time tree don't show those tiny title windows in tree item-renderer.. is this the issue that tree re-use its renderers..(these windows are skinned like little cricles, and added specific to the data of item renderer.. these TitleWindows are added using addElement() to a s:BorderContainer in the renderer)[code]...