Actionscript 3 :: Set The EmbedFonts Property Of The Textfield To True The Text Doesn't Show Up
May 14, 2010
I have some issue with the [embed] tag. Even if I set the embedFonts property of the textfield to true the text doesn't show up.The thing is that it worked previously and after some changes (not related to fonts) it doesn't. I'd like to understand how the embed process for font works to find the error in my code.
I declare :
[Embed(source = 'asset/font.ttf', fontName="font", mimeType="application/x-font-truetype")] private static var font:String;
to assign the font to the program.Then i call "font" when declaring my textFormat. Is the "fontName" property the link with the textformat ?I work with flashdevelop and the flex_sdk_4.0.0.14159 (the big adobe one, with air (~140mo))
How do you set the embedFonts property to true with actionScript? I am trying to have a font embedded (font symbol?) and I do not know how to set it with teh embed fonts property so it shows up in the .swf file.
what I am trying to do is to load HTML content from an XML file and put it in a TextField object I create dynamically. After all this is done, clicking on a button fades the TextField object out and another TextField with new content appears.I've got the whole process working fine, including the fading. And to get the fading to work, I've actually had to set my dynamic TextField objects' embedFonts property to TRUE.Now here's the hiccup:
When embedFonts is FALSE, Flash displays the TextField's HTML content properly. The text flows properly and looks as expected. The only downside is that the fade effect doesn't work.When embedFonts is TRUE, the fade effects works perfectly, but Flash displays the TextField's HTML content with a bunch of extra spaces between some of the letters. The line height seems to be different also.The odd thing is that when I debug the code to look at the styles, in both instances of embedFonts set to TRUE or FALSE, the styles are exactly the same. But Flash is rendering the HTML with different kerning and line height in each of the scenarios.
I'm having a problem embedding fonts in a second of my code.I have added a font to the library and am using it in the code but when I use embedFonts = true; the text dissapears. Here is the code in mention:
I've added Helvetica to my Library. I've set it to export for Actionscript. I've given it the name 'Helvetica'. I'm setting the defaultTextFormat. Then I tell it to embedFonts, and the bloody textfield doesn't show up.
var tf:TextField = new TextField(); tf.defaultTextFormat = new TextFormat('Helvetica Neue', 13, 0xFFFFFF); tf.embedFonts = true;
I have a textfield in a MovieClip that I'm trying to change out from an external class. It appears to return back as empty on the stage, but if I trace what's inside there it gives me the correct value, it just doesn't show up.
My code is this:
((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text = 'test';
So if I trace "((this.parent.parent.getChildByName('bottomBar') as MovieClip).getChildByName('area_txt') as TextField).text" it returns "test" but it doesn't display on the stage, it's just blank.
I just tried everything to do embedFonts work correctly in CS5. In Flash CS4 there was no any problems with this. The TextField is created in AS3, I got new font called Sunset inside library and embedFonts set to true, but nothing works, there is no errors and the text is still invisible
when the embedFonts is removed, it works perfectly as expect. Otherwise when an image is clicked, it selects the whole text around it. Alternatively can anyone suggest a method to style dynamic textfields instead of using html?
It successfully gives the TextField "txt" focus because when I type, the characters appear in the input textfield, however the familiar blinking text cursor/beam does not appear in the textfield. This makes you think it does not have focus, so you click the textfield to give it focus -- completely defeating the purpose.
My dynamic textfield doesen't show special characters (%&+...). I have emped the font(uppercase, lowercase, numerals, PUNCTUATION and basic latin) and I've also tried to render it as html.for example:flash.addVariable("newtext"," Word & word2");AC2myTextfield.text = _root.newtext;then it prints just "word", because flash doesen't understand character & as a text format;locally it worked finemyTextfield.text = "Word & word2;";
have anyone encountered the issue wherein using a dynamic textfield without embedding fonts causing the flash movie to resize in a very slow manner ( i resize the textfield by using the scaleX and scaleY property, i have also tried using the width and height property but its just the same result)? if i try to set the textfield's embedFonts property to true then there will be no problem when resizing but once i set embedFonts to false then the flash window seems to resize bit by bit
Im working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
I'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
i have this problem when i use the "embedFonts = true" i get the "TextLineMetrics.width =0" while i'm sure i have text in the TextField any one knew why and how can i fix this? this is the code :
I'm trying to make text disappear and appear letter by letter, so i'm using dynamic text. I've made this code which should do this, the only problem is that the text won't show up. I used trace to check what does the dynamic text box contains after the code has done it's job and it contains what it should. So I don't really understand where the problem is. I've embeded all the lowercase letters since I'm only using those... I don't know what else to add here... except the code offcourse:
Code: if (_root.butonselectat<>"") { stop();
[Code]....
Ignore all the "ifs" they just make the code do it's job when it should. And it seems that they work correctly. The first "for" cycle removes the text letter by letter and it only works if there is some text in the dynamic textbox while the second "for" adds the text letter by letter. I have the same code on two keyframes in the first layer and the the dynamic textbox on the second layer with only one keyframe.
I just want to know why a dynamic text doesn't show in the swf movie.Let me explain a little more: I have a mc within a main time line in wich is another mc,this mc have photos and a dynamic text who must be scrolled to view all of it,but the text doesn't appears! Below you will see a snapshot of the mc where you can see the level of it also.I've checked the actions script but there's no problem with it. here is the AS:
I made text box, typed some text, converted it to a movie clip, named etc. Used a purchased and proven scroller component ... followed directions to the letter, including referencing/linking the files. However, when I tried to test the scroll bar .... the scroll bar appears, scrolls and works perfectly except the text does not appear. I have tried making a scroll bar with the UIscrollbar same thing happens. I made an other attempt and put pics along with the text in the movie clip ... this time the pics appeared and scrolled, but the text still would not appear.
I'm trying to load a external .swf into an MC container but the external .swf has dynamic text that loads from an xml, when I view it through the other .swf which contains the container the text doesn't show up.
Our friend IE is destroying my life again. I've made this thing that loads the text from a .txt file. This works fine in every browser but IE. Here's the thing:[url]....click the green thing on the right and the green lightbox that pops up should contain som text and does so in every browser but IE.and here's a snippet of the sourcecode for one of the fields:
Code: var loader:URLLoader = new URLLoader(new URLRequest("kampanj_text.txt") ); loader.addEventListener(Event.COMPLETE, completeHandler); function completeHandler(event:Event):void { [code]........
I tried a sample code I found online but the text doesn't show up. Is there something wrong with this code? [code]When I run this code, there is no text displayed. If I hover the mouse to the upper left corner, the cursor turns into an I beam, but there is no text. The whole page is just white.
I'm working on a flash file that is a video clip and beneath the video, there's an input text field where a user can get the code to embed the video in their page (youtube code). The problem is that when I have plain text in the text field it works, but when I try to use html code, I get an actionscript error and it doesn't show up. This is my actionscript (leaving out the full url):
The problem:If I uncomment either of the imageText.embedFonts lines, my text will disappear... but the trace(imageText.text); will still return the correct contents. It's as though embedFonts causes the textField to disappear.Possibly related, (but maybe not), is the fact that the vertical positioning of the font is off. Even though I create the textField at Y = 0, the text writes somewhere around Y = 10. I suspect this is something else, but I thought I'd add it just in case.
Short version:Setting a TextField's 'text' property seems to be quite slow. Any way to optimize this?Long version:For a video player I'm working on, I've rewriting a bunch of code I've written in the past and optimizing where I can, and I've noticed something a bit strange.I have a time readout (the typical "00:00 / 01:00" thing) that I'm updating every frame, and it seems to be gobbling up FPS (I'm using mrdoob's great little Stats class for monitoring).The thread to make the call is a bit heavy -- involving a dispatched custom event from the FLVPlayer class (with the current netStream.time as a property) onEnterFrame, which is passed up 2 parents and then back down via a function call -- but I've isolated each step along the way and everything is totally fine (running at or close to 30fps) right up until that very last call where I set the TextField.text property, which results in about a 10fps drop.
If I comment out the setting of TextField.text it runs great, but even if I set it to something arbitrary (like currentTime.text = "0") -- bypassing the reformatting math -- it just tanks.Anyway, anyone know if there's something I can do about this? I've considered using a Timer set to 100m instead of onEnterFrame, but I actually assumed the overhead would come from the dispatching of and listening to the event as well as the reformatting of the time, but *not* the very last step of setting the .text property, which is something I can't avoid whether I use a Timer or onEnterFrame.
Selectedcolor, true to the text true or false is false text into print.colorPicker component in, I select Export to a selected color, the color value myMC texte into summer, but accuracy can not control.
var myColorPicker:ColorPicker = new ColorPicker();myColorPicker.editable = false;myColorPicker.visible = false;myMC.visible= false;myColorPicker.addEventListener(MouseEvent.CLICK, clickHandler);myColorPicker.addEventListener(ColorPickerEvent.CHANGE, changeHandler);[code].........
I am dynamically creating a form on runtime of my application. The content of my form item (lets call it MyFormItemContent) looks like this (simplified):
If the validation of MyValidator has errors a red frame apears around the BorderContainer as intended. But unfortunatly the error text that should apear right to the form item doesn't. I'm thinkin it's a layout problem because I define the validator inside the form item content before adding it to the form. I've already debugged this and read documentations a lot.
I want to display a uncommon layout into a HTML Textfield, using AS3/Flash CS4. This is what I need to create, is it possible? [URL]... I have tried some CSS styles, but I didn't found any way to align a span to the left. TLF is out of my range, the related project is closed to CS4, but if it is the only way, someone tell me!