IDE :: Why Text Is A Bit Blurry
Apr 12, 2011i don't understand why my text is a bit blurry. I have placed them on exact numbers x and y... still doesnt look crisp.
View 3 Repliesi don't understand why my text is a bit blurry. I have placed them on exact numbers x and y... still doesnt look crisp.
View 3 RepliesI have been on countless Flash forums, reading hundreds of posts with varying degrees of suggestions all of which leave me without a solution. Posts have been floating around regarding this topic for almost a decade now, and nothing seems to get resolved. So I come directly to the source. First off, here's a description of the problem. I am not the designer. The designer is very purposeful about the font styles, sizes, colors, etc, that he select. So to even consider bastardizing his work my substituting in any of these godawful "Fonts For Flash" would be inconceivable and potentially jeopardize my job. (Not really, but he is very passionate about his work... and who am I to question the master. What is baffling to me is if you watch the animation closely, the text is actually clearer during the movement... but as soon as the animation ends, that's when the text turns fuzzy.
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I have a problem when dealing with label component on AS3. The text was blurry on one application but not on the other. I have used the same code when dealing with the label component except the one with clear text used scaling to scale the label component and not being used on the other.
View 1 RepliesI have a swf file containing some text. When I print it from flash the text is coming out blurry and is not as crisp as I would like.
View 2 RepliesI have a movieclip with dynamic text fields and images, when I add 3D animation to my movieclip it makes my dynamic text and dynamic images slightly blurry. Is there a way to fix this? I'm not using papervision or any 3rd party library I'm using the Flash API.
View 2 Repliesok.. so i have a static text that says "QUIT TO MENU"..i set it to "no anti-alias" for a crisp look...i put it inside a movieclip so i can dynamically call it from the library..i exported the movieclip for actionscript and gave it a class name of "QuitToMenuButton".....so i call it from the library using:
ActionScript Code:
var qmb:MovieClip = new QuitToMenuButton();
qmb.x = 400;
[code].....
I have a dynamically generated swfs with text fields in a html page which have to be printed/have pdfs made from them. The text is virtually unreadable when printed. I have tried setting the sharpness settings on the text fields to highest, rendering the text fields as bitmaps, nothing seems to improve them. Is it possible to get text to print as clear from swf in html page as from plain html text? I have seen the PrintJob class in as3 but this seems to relate to only one swf at a time. Is there possibly a way to use this for highres printing?
View 1 RepliesI have a swf file containing some text. When I print it from flash the text is coming out blurry and is not as crisp as I would like.
View 0 RepliesI am using an SWC library so that I could use the fl.controls.TextArea in my project in FlashDevelop. While working on an unrelated section of my code I noticed that all my TextArea objects had turned extremely blurry (both the text and the UI elements). I'm not sure when this started, but when I first added and setup the TextArea I spent a lot of time tweaking and configuring it and didn't have any issues with the sharpness of the object.
View 1 RepliesJPG images saved in Photoshop in highest quality gets blurry when loading them dynamically through uiloader in Flash. Why, how can I maintain highest quality?
View 1 RepliesDoes anyone know what might be causing this? Perspective angle seems to have no affect.
View 3 RepliesIf you assign any sprite a z property of 0, the sprite gets scaled a little bit (too big) and the sprite gets a little blurry.
View 1 RepliesAlright check this out. i supplied link to image but it was deleted by this forum )
When i scale my movie clip in the game it's blurry. But while i look at it in flash cs (zoomed in ) it looks allright.
I've gone through the tutorial on the site, and ive been able to modify the cube code, so it allows me to "flip" a box from one side to the other. It all functions correctly, except that the text that is on one of the faces renders really blurry.Is there something about the camera focus i'm not understanding?
Code: Select allpackage {
import flash.media.*;
import flash.events.*;
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Running into an issue where the if I add a Bitmap image into a movieclip the bitmap will appear slightly Blurry.When I add the Bitmap directly to the scene it appears normal. Is their a property for a movieclip that would explain this behavior? or is their some other solution to keep bitmaps from becoming blurred?
View 2 Replies1.) The problem with me is that I like sharp design.. so if I see that my preloader with a progress (width=100 pixels) bar is a little blurry.. I'm going crazy.. I already tried to set everything up on position (0,0).. I think it have something to do with the frames of my movie.. pls help me out on this one.. any resorces on how to make a sharp progress preloader?
2.) My second problem is that I want to make a preloader on preloader like [URL] have.. I did a "little" research but couldn't find anything..
Is there a way that during a browser resize and my symbol gets repositioned, it wont become blurry? As in perhaps a way so that it doesn't include the decimals in the new position/rounds up or down?
View 3 RepliesBelow is a code with my example. If you zoom in you'll notice that text is not as sharp as it is if you uncomment this line (txtFld.rotationZ = 90). Is there any way I can improve sharpness on font glyphs so after rotating they will look the same as before?
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I have a Movieclip on which there is a Video Player in the left and thumbnails in the right. The thumbnails are of other videos and aligned in 4x4 grid. Every thumbnail has a small description (textfield) below it. The number of thumbnails are dynamic and there may be n number of videos. So I have written a pagenation code for them, by which 16 thumbnails will be visible on each page. Now when I change one page to other, I need to rotate the thumbnails with text in Y axis and display new thumbnails and their respective text. I have embedded the font Arial and I am adding the textfields from as3. But even after rotation, the text becomes blurred. I am setting the following properties:
TextFormat:
colorsizealign
TextField:
embedFontsmultilinewordWrapautoSizeantiAliasType
Library Font:
Arial Regular (No Bitmap Text)
I've included the full class called Navigation.as. The class basically draws navigation elements on screen and displays them onMouse over and out. What's also neat is that it actually "rotates" them onto the screen. Now I'm using a font called "Minx" which is a bitmap font. However when the rotation occurs the image quality and the text ends up looking *really* blurry. It appears others have noticed this issue: [URL]. The issue is thus that when Flash converts the MovieClip to bitmap it's perspective distorts the quality.
View 1 Replieshow to import photoshop images to flash without the image looking pixelated or blurry?When the flash movie is exported as a swf and embedded to html, the images look blurry and pixelated and not sharp like they are in photoshop.It is not the size because I resized the images in flash before i imported the images into flash. The flash document size is 72 dpi would this be the problem?
View 2 RepliesWhen i load an external swf file it looses quality and renders blurry. But the swf itself (the external one) looks perfectly fine standalone. Now i ask myself, is this really a flashbug or what the heck is it?
Because i wrote an elearning player wich references hundreds of this files, its not very funny to see the quality dropping. To get some meat for you, i created a small site, wich should make the problem much clearer:
Click here and explore the strange bug
I don't think I am properly understanding the printJob class. I have a large movie clip with dynamic text on it that I have scaled down to fit the printed page. There are no bitmaps in this movieclip. it is drawn with the drawing API and some attached dynamic text fields.
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I have this script on the first frame of my movie:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, adjustLayout);
adjustLayout(); // run it once to initialize
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I used to have a little text panel (that sat with the color, swatches, and align panels) that I was able to open up and edit text size, color, underline, etc with. It had a much better text editing ability then the properties panel, seeing as the properties panel does not even bother to allow me to underline text or to highlight and edit a single word in a whole text box. Now I don't have it, I can't find the damn thing anywhere, and I want it back. How can I get it?
View 1 RepliesI am still using flash MX. I'm pulling random text from a textfile (array.txt) into movieclip instance textbox.[code]All is good, but now my question is if I can have a text effect as well. For example having the random quotes typed out as they appear.
View 16 RepliesWhen I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
View 1 RepliesProblem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
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This is what I tried, I am very new to Action Script, so excuse the futility of my code.
Trying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code:
function selectText() {
startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.