ActionScript 2.0 :: Properly Loading XML And Making For Loop
May 21, 2009
I'm loading XML, but I'm having trouble making a for loop so that I can output into text fields my xml info. I use this to load and put into the output window. Eventually I will put it into a text field. What I want really to do is for flash to output a list. This is what I want it to look like.
PHP Code:
var newsXML:XML = new XML();
newsXML.ignoreWhite = true;
var output:String = "";
newsXML.onLoad = function(success) {
if (success) {
var news:Array = newsXML.firstChild.firstChild.childNodes;
[Code] .....
If you look at this XML you will see that there are many different Tournaments. What I want is to have them all in a list. I also want to have scrolling bar.
Below is the script entered in the first frame of a movieclip that is loaded onto my stage via AS3. The intent is for this script to execute when the movieclip appears on the stage and to continue looping until the movieclip is unloaded. The script is working fine when I execute it as is. But it only runs once. So I entered a For statement (commented out in the example below) to have it run 20 times. When I execute that revised script, the script loops repeatedly as I wished, but it repeats immediately, without waiting for all the carefully scripted random delays I've programmed in to fade my symbols in and out.
i have attached the flash file and also xml file. Here i duplicate the movieclip, first for loop is working perfectly but inside of second for loop is not working properly.
i have attached the flash file and also xml file. Here i duplicate the movieclip, first for loop is working perfectly but inside of second for loop is not working properly.
I'm loading XML, but I'm having trouble making a for loop so that I can output into text fields my xml info.I use this to load and put into the output window. Eventually I will put it into a text field.What I want really to do is for flash to output a list. This is what I want it to look like.
PHP Code:
var newsXML:XML = new XML(); newsXML.ignoreWhite = true; var output:String = "";
[code]....
If you look at this XML you will see that there are many different TOURNAMENTS. What I want is to have them all in a list.
I decided to use a loader method for a flash project. When I load swf files from a folder on my computer into my main movie, it loads just fine. However, when I try to load the same exact swf files from a remote server, the script fails on me giving me an error like this: TypeError: Error #1034: Type Coercion failed: cannot convert Com@2f949bc9 to Com.I had imagined that this was due to security domains, so I had tried something like this:[code] SecurityError: Error #2142: Security sandbox violation: local SWF files cannot use the LoaderContext.securityDomain property. file:although everywhere states it should work.I even have makeshift class files for those SWF's on the server with Security.allowDomain(["*"]);
So I made a flash that uses a preloader, then once finished loading mc1 should be visible and playing along with a couple buttons. It loads properly most of the time, but maybe 10% of the time mc2 loads instead of mc1, no buttons are visible, and mc2 isn't even playing (refreshing the browser makes everything work properly btw). Is there some way I can make it load properly 100% of the time?
I have a form that loads from a request through a zip code widget from another page. THe widget populates two of the form fields immediately, on submit, on the new page.My problem is that I have a pretty complicated piece of flash on there as well that has ONE main issue.My flash is essentially a pie chart that lights up on mouseOver events and onClick events in the form check boxes.It works like it should except for the fact that on initially loading the page the javascript will not see the pre-populated check box and perform the corresponding highlighting action.This only happens in fields that are populated through the widgets, if a user checks the boxes it works fine as I have an onClick event handler attached to it.I wrote a preselect function that will determine if the field is preselected or not by a widget and then pass that on down the line to highlight it correctly (which it does as long as I have the alert functioning). Now, if I add an alert inside of the script (it doesn't matter where, as I've tried them in every function) it works like it suppose to and sees the fields that are populated immediately by the widget and highlights the corresponding field as it is suppose to.Why would an alert box be the only thing keeping this working. It is the simplest of alerts, but removing that breaks my code.Here is my code:(I placed three * on either side of the alert that I am talking about)
YAHOO.namespace("SOME.Place.QuoteRequest"); /** * @projectDescription SOME.util.QuoteRequest is the namespace for all quote request related functions. This is a supplemental controller for quote request pages. * @return (object) function executes automatically when parsed and returns references to it's public members * @author web development[code]..........
I made a simple slideshow type viewer for a client. It works wonderfully for me in OS X using Safari and Firefox, and it works in Firefox under windows as well. Linky Now, the guy writing the backend stuff for the site uses windows, and noticed that when you navigate *away* from the page, and then go back, the images don't load. In IE 7. He sent me a screenshot using some http debugger.
Screenshot So, we figured we'd use a "cache buster" in IE. I made the flash append "?<RANDOM_STRING>" when requesting the images, but it doesn't seem to do the job. The HTTP debugger shows the request occurs, but Flash never actually receives the image. Here's the entirety of the class "SlideshowImage" which is responsible for loading the images ( and other junk, like photo credits, etc ). Hopefully somebody with more AS3 experience can hit me with the proverbial clue stick. I've been writing AS2 for a long time, but AS3 for only the last 6 months or so. I've never seen these problems in AS2, so I assume I'm doing something wrong in AS3.
A final note. I know that the XML file which describes the slideshow is being correctly loaded, since I can see the correct copy overlay and other factors. It just appears that the images never come down the pipe.
Ive been having trouble with Flash Player for quite some time now. I can watch some videos, but it takes some struggling to get them to work.
For example, on NFL.com, I can't watch any videos by clicking "Play", the video will just grey out and remain that way forever. However if I can find the video on the list underneath the player, sometimes when I click on the thumbnail the video starts automatically and I can watch it.
On Patriots.com things are a little worse. The player controls underneath the video don't load at all and I cant watch
I found a script which loads text from a TXT file. Now the code worked fine on a button, but as soon I put that code on a MC it doesn't load the variables properly. That meas; I don't any script errors, but the text doesn't appear in the dynamic texterea. Code: on (release) { loadVariables ("document1.txt", ""); mytext.scroll=x } Now I want this script to work on a MC!
I have got this example of drag and throw its working fine..But i need to add some more feature what code should i add to make this in loop and besides that i want this slide to scroll through numbered buttons..like in this example [URL]
im making an image gallery and have a for loop that plots the thumbnail grid. converting it to onEnterFrame so that the thumbnails are created one by one... heres my as:
I managed to get the swf to load fine on this page (www.diamondraindesign.com) until I added a full-screen invisible button that goes over the slides. It uses the same counter to sync with them so that whenever someone clicks on it they go to the proper page. Unfortunately, now only the link works to the first page item, and sometimes I can't even see the slides 'loading' text, just a white background. If I take the link button out, the slides are fine. Why is the link interferring, and how do I get it to sync and not stop the slides?
as you see in the swf you first have to switch with "aankomende optredens" en "gespeelde optredens" before you can read the aankomende optredens text... why? i just want it to load immediately, so you can read it... without having to read "undefined"
Code: optredens = new LoadVars(); optredens.load("optredens.txt"); optredens.onLoad = function(){
[code]...
as you see in the swf you first have to switch with "aankomende optredens" en "gespeelde optredens" before you can read the aankomende optredens text... why? i just want it to load immediately, so you can read it... without having to read "undefined"...
ActionScript Code: for(var i:int = 0; i<numBtn; i++) { var this['menuBtn'+i] = new Sprite(); }
This doesn't work, saying I need an identifier before 'this'.
What I am trying to do is to make a dynamic menu, and the number of buttons depend on how many files there are in a directory, as each button links to each file;I get this value (numBtn in my example) from a php script, and I need to make a menu depending on it, but I can't seem to make it so that when I add a new file into that directory, a new button comes up on the menu and I don't have to change my flash file.
The situation is like this:I have Five buttons named button1 to Button5.What I want is to make one button invisible.To to this I have a for 1 to 5 -loop and I want to make one button invisible if it meets certain criteria.Is this possible without make an if-line for each button or not??
It should work. It doesn't. Similarly does not work on buttons which are also too numerous to mention, so making them visible one at a time would be an untold hassle. I would love these five arrays to be bunched in a subarray but right now getting it to work, period, is job one.
I'm using MovieClipLoader to load in external swfs so that I don't need to include a preloader on each one. I'm really unfamiliar with this technique, including how to use and implement listeners and follow the functionality after using it, I've just been playing with borowed code.basically i've been trying to use this code:
Code: var loader:MovieClipLoader = new MovieClipLoader(); loader.addListener(this);
I have a for loop updating a dynamic text element but it seems to iterate so fast that only the last item in the loop is updating the text. I'd like the dynamic text element to be updated with EACH item in the loop, not just the last.
1. I have a single frame movie where I create a simple array of strings from an external text file:
I have a main movie that contains some combo boxes. Some of them may be disabled.By pressing a button I load another movie using loadMovie. The loaded movie also contains combo boxes.When the button is pressed, the clip that shows the combo boxes is removed from the stage and the loaded movie is displayed. By pressing another button, the loaded movie is unloaded and the clip with the combo boxes is displayed again.Well, once the other movie has been loaded, when I go back to the clip with combo boxes, the disabled combo boxes have a small gray button covering the black down arrow.I have determined that so long as the loaded movie contains combo box in the library, the problem occurrs, even if there is no actual instance of it.The combo boxes that are not disabled are not affected. The combo boxes are disabled by setting "cb_name.enabled=false".If the combo box is enabled, it displays correctly, but if disabled again, it goes wrong again.My project is targeting Flash 8, so it uses AS2.I'm using Flash CS4.
posting after a long while, so i thought i'd actually follow the rules for posting,.. I am trying to get this waves thing done, here is the sketch [URL]I am trying to create those antenna waves as in making alpha go to 10% or so in a continuous loop....