ActionScript 2.0 :: Using MovieClipLoader And Making A Loop To Find The End Of A Loaded Swf?
Feb 16, 2009
I'm using MovieClipLoader to load in external swfs so that I don't need to include a preloader on each one. I'm really unfamiliar with this technique, including how to use and implement listeners and follow the functionality after using it, I've just been playing with borowed code.basically i've been trying to use this code:
Code:
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
[code].....
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Dec 4, 2006
I am dynamically creating a 2 movie clips in a class. in one movie clip i am loading the image using MovieClipLoader. everything is working fine. but the onLoadComplete method is not working properly. i am using onLoadComplete method to find the width of the image but in onLoadComplete event the exact width is not calculating
[Code]...
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Feb 25, 2009
I only discovered this problem when I started tracing values within and without different functions. In the onLoadInit function within my for loop, it only ever receives the last iteration of the loop:[code]Assuming that imgArray's length is 4, then the first trace statement will give me 0,1,2,3. However, the trace inside the loadClips's onLoadInit function will just spit out the last iteration for the number of loops, i.e. 3, 3, 3, 3.I really wanted to be able to use loadClip specifically for the onLoadInit function so I could size and place all my thumbnails dynamically,
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Aug 6, 2009
I'm trying to load a local SWF then catch a few events that are fired but I can't see why this isn't working.
Here's the code
Parent.swf
_mcl = new MovieClipLoader();
_mcl.addListener(this);
_mcl.loadClip("Child.swf", rotator_mc);
[code]....
Now I was hoping that this would work, and the Parent would have "childLoaded caught 2" in the trace, but it doesn't.
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Feb 7, 2006
The starting point is that I load an external PNG file into an open SWF application with the following code:
---------------------------------------
var loadListener:Object = new Object();
loadListener.onLoadInit = function():Void {
//do certain actions - not relevant for my question
};
[code]....
That works fine. The problem is how can I later reference to 'flower02.png' as BitmapData which is loaded as a movieClip into the movieClip 'mc1' to execute certain BitmapData methods like in particular 'copyPixels()'?I'm aware that I could use:
---------------------------------------
import flash.display.BitmapData;
var libId:String = "flower";
var flowerBmp:BitmapData = BitmapData.loadBitmap(libId);
---------------------------------------
In this way I could reference my BitmapData by its variable identifier 'flowerBmp'. But this would require that my 'flower02.png' is already in the library which is not possible for my purpose.
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Feb 17, 2006
I'm doing a small site in which I'm probably gonna use a simple layout and load the actual content as swf's into a box... So far, the listeners for the MovieClipLoader class works fine, but the loaded content (which has the same exact size as the box it is loaded into) is being scaled in a strange way. When I trace the width and height after the clip is loaded I get the numbers I want (mostly) but it still LOOKS stretched. I've checked that the container clip isn't scaled, I've set the xscale and yscale to 100, I've manually tried to set the width and height (with the onLoadInit listener AND the onLoadComplete listener) but the numbers does not work as they should... It does resize, but not to the exact values I give it.
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Apr 12, 2007
I am loading an external .swf into a container movieClip & using movieClipLoader to preload the .swf. The my progress bar works, but when it reaches 100%, it doesn't show the loaded .swf.
source files:
johnstrawserjr.com/main_movie.fla
johnstrawserjr.com/index2.fla
[Code].....
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Jan 22, 2009
I've got a gallery that loads images in using MovieClipLoader. Unfortunately once the images are loaded they don't seem to want to be resized.I've added an empty MC to the stage for each one and loaded the image in, then I try to resize it to fit the screen. Tracing the size after the onLoadComplete event returns 0 and changing the size makes the clips disappear from the screen.
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Feb 9, 2009
Code:
var container:MovieClip = createEmptyMovieClip("container", this.getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);[code]....
This always traces the width/height of the content of the external crossball.swf file, not its stage dimensions. So let's say crossball.swf has a document size of 200 by 200 pixels and in it is a shape of 115 by 30 it will trace the last as the width/height of 'container'.Is there any way to get the stage dimensions of an externally loaded swf through moviecliploader?
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Mar 22, 2011
I'm using a preloader and MovieClipLoader to seemingly good effect and I have an ending sequence to my preloader where it plays out once the target clip is loaded. The ending sequence features within the preloader itself (preloader_mc.endingClip). preloader_mc plays through its frames with:
[Code]...
until it gets to 100% and then gets to a frame telling endingClip to play. All good unless the target clip is already loaded. Then what happens is that the preloader jumps to 100% and only plays the ending sequence. I would like to have a way of checking to see if the target clip has already been loaded so as to avoid displaying only this ending portion of the preloader.
[Code]...
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Jun 23, 2011
I'm trying to create a wrapper written in ActionScript2, which loads a second AS2 swf then when this loaded swf has finished animating the wrapper will load a second swf. This is the code I have to load the first swf:
[Code]....
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Jan 27, 2009
I'm working on a Flash application that has thumbnails and fullsize versions of an image. The steps I'm taking:
- import the image at runtime, and attach to a movieclip (we'll call it polaroid, since that's what I'm calling it).
- resize polaroid via polaroid._width=3; polarois._height=3; to get my thumb
The image quality is OK for pictures, but it's also fairly important that text not look too pixelated. Is there anything relatively simple (i.e. not too taxing on RAM) I can do here? Even a blurring layer would do the job, if there is any such thing.
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Jan 10, 2007
I thought it was about time my Pretty Noise Toys had preloaders on them, so I went about using MovieClipLoader like so[code]...
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's.[code]
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.
Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's. I using the MovieClipLoader incorrectly somehow?
Code:
var MCL = new MovieClipLoader();
MCL.loadClip("IMAGE.jpg", mc_ImageHolder);
MCL.onLoadComplete = function (targetMC) { // perhaps 'targetMC' should be used?
trace (mc_ImageHolder._width); // outputs mc's original size, not image's size
}
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Jul 9, 2007
i'm triying to make a dinamic generated plane, that plane has a grid with lines in X and Y, by now i'm able to generate a grid clicking and dragging points to make 4 lines and i generated 2 lines between the midles of the opposites lines like this:
[Code]...
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Jan 20, 2004
Is it posible to make a preloader of a SWF that loads an external JPG?
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Oct 8, 2010
I have an xml as a string in flex in the below format. I can have as many nested groups and test as possible. I need a way to find which are checked, how can I iterate through this?
<node label="All" checked="0">
<node label="Group1" checked="0">
<node label="Test1" checked="0" />
[Code]....
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Jun 25, 2010
I am loading an XML file into several textboxes. Each group of textboxes is contained in a movieclip. There is a textbox in each group that varies in height and I want to put each movieclip underneath each other. So I need to get the height of the previous mc in my for loop so I can set the y position of the next mc. I am not quite sure how this is done, but here is my as3:
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code]......
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Feb 14, 2004
i have 2 arrays, a and b... in array a i have a bunch of random numbers.... now i want to loop through array a find which of the elements is the largest. for example if a[4] is the largest number in the a[] then i want b[1] = 4 and so on....
//array a full of random numbers:
a[1] = 4
a[2] = 3
a[3] = 1
[code]....
so if a[4] is the bigest, b[1] will have 4 and if a[1] is second biggest, b[2] will have 1 and so on... is there an algorithm that can do this for me with an array length of X?
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Feb 12, 2007
Have flash loop inside my xml file to find a attributes that will till flash to do THIS or DO THAT.
[Code]...
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Aug 31, 2010
I have got this example of drag and throw its working fine..But i need to add some more feature what code should i add to make this in loop and besides that i want this slide to scroll through numbered buttons..like in this example [URL]
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Sep 7, 2010
[Code]...
so what i want it to do is making 10 varibles named Name1 - 10
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Jun 27, 2011
I'm trying to make a movie loop only 3x. On the first frame I have:
Code:
var loop==1;
then, on the last frame, before I send the movie to frame2, I have
Code:
loop++;
if (loop==3){stop;}
But the movie continues, then goes to frame 2 again.
How can I make the movie loop only 3x?
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Jan 24, 2005
im making an image gallery and have a for loop that plots the thumbnail grid. converting it to onEnterFrame so that the thumbnails are created one by one... heres my as:
[AS]
gridx = 21;
//x spacing[code]...
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May 21, 2009
I'm loading XML, but I'm having trouble making a for loop so that I can output into text fields my xml info. I use this to load and put into the output window. Eventually I will put it into a text field. What I want really to do is for flash to output a list. This is what I want it to look like.
PHP Code:
var newsXML:XML = new XML();
newsXML.ignoreWhite = true;
var output:String = "";
newsXML.onLoad = function(success) {
if (success) {
var news:Array = newsXML.firstChild.firstChild.childNodes;
[Code] .....
If you look at this XML you will see that there are many different Tournaments. What I want is to have them all in a list. I also want to have scrolling bar.
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Dec 22, 2011
I have twenty movieclips on stage with these names:
g1
g2
g3
g4
....
How can I make invisible with a for loop, like
for (i = 1; i < 20; i++) {
g+i.visible=false;
}
This that not work.
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Jan 24, 2010
I can't create new variables within a for loop:
ActionScript Code:
for(var i:int = 0; i<numBtn; i++) {
var this['menuBtn'+i] = new Sprite();
}
This doesn't work, saying I need an identifier before 'this'.
What I am trying to do is to make a dynamic menu, and the number of buttons depend on how many files there are in a directory, as each button links to each file;I get this value (numBtn in my example) from a php script, and I need to make a menu depending on it, but I can't seem to make it so that when I add a new file into that directory, a new button comes up on the menu and I don't have to change my flash file.
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Jul 31, 2002
The situation is like this:I have Five buttons named button1 to Button5.What I want is to make one button invisible.To to this I have a for 1 to 5 -loop and I want to make one button invisible if it meets certain criteria.Is this possible without make an if-line for each button or not??
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Sep 22, 2009
I have a question that's been daunting me for quite a while. I've found a way to do this (kind of bootleg) however I'm wondering a way of better executing this.Scenario:I'm loading an external XML file, with numerous items. Each item has it's own 'description' tag. What I'm trying to figure out is how can I more properly execute this:- Find multiple keywords in all loaded items, if I find any of the selected keywords how can I fire off a separate function to my project (Example: If I find the word "hamburger" in one of the lets say, 54 loaded entries, how can I tell my flash project "if you find "hamburger", hamburgers = 1). Same thing goes if I find "hamburger" within 4 xml items, and "hotdogs" in 12 of the entries making flash know hamburgers = 4 and hotdogs = 12.
My predicament really is on ruling out numerous incorrect amounts. Example, If one xml item has hamburger three times, and another xml item has hamburger only once, getting only one valid "hamburger hit" (that was cleaver terminology, wasn't it? ) instead of three hits for that one xml item.So, I'm trying to let flash know, if you notice "hamburger" once, and only once in an xml item, stop counting the hamburgers, and the item's hamburger value is only 1. If the item has no keywords (example, hamburgers, hotdogs, watermelons, soda, blah blah, (lets say a total of 30 keywords) ) do nothing and do not count the item and move to the next for keyword function searching.
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