ActionScript 2.0 :: Get The Stage Dimensions Of An Externally Loaded Swf Through Moviecliploader?

Feb 9, 2009

Code:
var container:MovieClip = createEmptyMovieClip("container", this.getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);[code]....

This always traces the width/height of the content of the external crossball.swf file, not its stage dimensions. So let's say crossball.swf has a document size of 200 by 200 pixels and in it is a shape of 115 by 30 it will trace the last as the width/height of 'container'.Is there any way to get the stage dimensions of an externally loaded swf through moviecliploader?

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Externally Loaded Swf Messing Up Page Dimensions

May 2, 2010

I have just finished tweeking my html page setting the width and height to 100% so that it appears in the same place on every screen. It seemed successful until i click on a page with an externally loaded swf.URL...i am unsure wether this is an html problem or as3. I have already set the dimensions of the external swfs in flash using:[code]

View 3 Replies

ActionScript 3.0 :: Accessing Stage Of Externally Loaded Swf?

Jul 22, 2009

I am loading an SWF created in Flash CS4, using the 3d translation tool.The SWF is being loaded into an application being build in as3 in flex builder 3.I can manage to load the movie however the stage has disappeared. All of the objects that exceed the boundaries of the (banner) remain visible instead of being cropped by the stageI attempted to mask the swf before publishing which did not work, and I attempted to programmatically assign a mask once it was imported which also did not work.None of these options threw errors, in most cases they either had no effect whatsoever or the movie simply disappeareI've read numerous posts on this and the answers always seem to be vague.Based on my research I need to access the stage properties of the SWF being loaded, but am unsure how to go about it.Do I need to compile the movie, export a swc and add it to the build path for the project?Do I HAVE to use a document class for the SWF I want to load in order to access it?Do I need to add anything else to the source or build path for the project in Flex Builder?

View 5 Replies

ActionScript 3.0 :: Stage Access Of Externally Loaded Swf's?

Aug 27, 2009

I have a Flex project where I am loading in 3 external swf's. Each of these swf's represent their own projects, each with its own stage. In each of these sub-projects I reference their stage from within, but this does not work once they are loaded into the Main.

I eventually got the contents to display, realizing that stage will return null unless ADDED_TO_STAGE is complete in externally loaded swf's. Unfortunately the way I did it, I am now adding to the Main's stage instead of the swf's stage.

Code:
public static var mainStage:Stage;
public function Program()
{

[Code].....

I assuming that even though i'm in Program.swf, this.stage is still referring to the parent swf?

View 3 Replies

ActionScript 3.0 :: Cropping Externally Loaded SWF To Stage Bounds?

Jul 27, 2009

When using the Loader class to load an external SWF into another timeline and then displaying that SWF using addChild on the loader.content, one discovers to one's consternation that elements positioned off the stage of the external SWF are still displayed.To illustrate this with an example: suppose you have a 500x500 pixel "main" SWF, and it loads an external SWF at runtime and positions it in the center of the stage. And suppose that this external SWF's document properties set the stage width to 200 x 200 pixels. However, when authoring this external SWF, we draw a box that's 300 x 300 pixels, so part of this box is actually off-stage.

When you play the external SWF in the standalone Flash player, it is sized correctly at 200 x 200 pixels, and the rest of this box is cropped off.When you load this external SWF into the "main" SWF and use addChild() to put it on the stage, you will see the full 300 x 300 pixel boNow of course, we can simply solve the issue using a mask, but I'm wondering whether there's a more elegant solution that's built in, either to the MovieClip or the Loader or the LoaderInfo classes. Something that says "respect the document bounds of the original SWF" or "crop to stage dimensions".

View 1 Replies

Actionscript 3 :: Externally Loaded Swf To Control Stage And MovieClips And Their Children?

Mar 10, 2012

I have 2 swf files. One is loaded and loading an externally loaded swf into it.Here is the code in the first loaded swf: #1

var logo:Loader = new Loader();
logo.load(new URLRequest("images/Logo.png"));
logo.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadLogo);
function LoadLogo(e:Event):void

[code]....

EDIT:I am having major SANDBOX issues now when I make the clip load from an external URL. I am also coding for an ANDROID using FLASH CS5.5. Its not allowing me to use Security.allowDomain("*");

View 1 Replies

ActionScript 3.0 :: Change Stage Background Color And Stage Dimensions?

Aug 12, 2009

I am wondering if it's posible to set the backgroundcolor of the stage through as3 code.i am also wondering if it's possible to set the stage height and stage width through the code. for the application i wish to develop, the values of the stage color and the stage dimensions are provided by an XML file.

View 8 Replies

ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

View 2 Replies

ActionScript 3.0 :: Set Dimensions Of Loaded Swf?

Oct 22, 2011

Right now, my loaded swf works fine and is loading in the correct spot, but it is too large so i need to set the dimensions. I am loading it in through a movie clip also.[code]...

View 2 Replies

ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

View 2 Replies

AS2 :: Flash - Use AddEventListener On A SWF/MovieClip Loaded Via MovieClipLoader?

Aug 6, 2009

I'm trying to load a local SWF then catch a few events that are fired but I can't see why this isn't working.

Here's the code

Parent.swf
_mcl = new MovieClipLoader();
_mcl.addListener(this);
_mcl.loadClip("Child.swf", rotator_mc);

[code]....

Now I was hoping that this would work, and the Parent would have "childLoaded caught 2" in the trace, but it doesn't.

View 1 Replies

ActionScript 2.0 :: Referencing BitmapData Loaded With MovieClipLoader()?

Feb 7, 2006

The starting point is that I load an external PNG file into an open SWF application with the following code:

---------------------------------------
var loadListener:Object = new Object();
loadListener.onLoadInit = function():Void {
//do certain actions - not relevant for my question
};

[code]....

That works fine. The problem is how can I later reference to 'flower02.png' as BitmapData which is loaded as a movieClip into the movieClip 'mc1' to execute certain BitmapData methods like in particular 'copyPixels()'?I'm aware that I could use:

---------------------------------------
import flash.display.BitmapData;
var libId:String = "flower";
var flowerBmp:BitmapData = BitmapData.loadBitmap(libId);
---------------------------------------

In this way I could reference my BitmapData by its variable identifier 'flowerBmp'. But this would require that my 'flower02.png' is already in the library which is not possible for my purpose.

View 2 Replies

ActionScript 2.0 :: MovieClipLoader - Content Loaded As SWF Appear Stretched

Feb 17, 2006

I'm doing a small site in which I'm probably gonna use a simple layout and load the actual content as swf's into a box... So far, the listeners for the MovieClipLoader class works fine, but the loaded content (which has the same exact size as the box it is loaded into) is being scaled in a strange way. When I trace the width and height after the clip is loaded I get the numbers I want (mostly) but it still LOOKS stretched. I've checked that the container clip isn't scaled, I've set the xscale and yscale to 100, I've manually tried to set the width and height (with the onLoadInit listener AND the onLoadComplete listener) but the numbers does not work as they should... It does resize, but not to the exact values I give it.

View 4 Replies

ActionScript 2.0 :: MovieClipLoader Doesn't Show Loaded .swf

Apr 12, 2007

I am loading an external .swf into a container movieClip & using movieClipLoader to preload the .swf. The my progress bar works, but when it reaches 100%, it doesn't show the loaded .swf.

source files:
johnstrawserjr.com/main_movie.fla
johnstrawserjr.com/index2.fla

[Code].....

View 1 Replies

ActionScript 2.0 :: Can't Resize Images Loaded From MovieClipLoader

Jan 22, 2009

I've got a gallery that loads images in using MovieClipLoader. Unfortunately once the images are loaded they don't seem to want to be resized.I've added an empty MC to the stage for each one and loaded the image in, then I try to resize it to fit the screen. Tracing the size after the onLoadComplete event returns 0 and changing the size makes the clips disappear from the screen.

View 1 Replies

ActionScript 3.0 :: TextField Dimensions After <img> Loaded?

Jul 14, 2011

I have a text field that is assigned some HTML text which alongside the text itself also contains an "img" tag for displaying an image.I also am resizing the interface based of the dimensions of the text field and the problem that I have is that the interface resize needs to occur after the image has been loaded in the text field.

View 1 Replies

ActionScript 3.0 :: Get Dimensions Of Loaded Content?

Aug 30, 2009

How can i get the dimensions of the loaded content of a Loader object?[code]...

View 8 Replies

ActionScript 2.0 :: Dyn. Mc And Loaded Jpg Dimensions / Properties

Jun 26, 2006

My goal is to do various things to a movieclip (zoom out with an alpha change) that has a jpg loaded into it. My thought is that I can load any jpg into the movieclip, and it will follow the commands made to the movieclip (i.e. zoom / alpha change).I am at the point where I am setting up the movieclip properties. Some of the questions I have are: is it possible to constrain the movieclip to a particular dimension, regardless of the jpg size. The jpg would then, ideally, need to be told to center within the movieclip, and the excess picture be cut off. Here is what I have so far: [code]For some reason the mc will no longer show up, and the traces come up as unvalid when I add the width and height dimensions, otherwise the picture will load, but at its original dimension.I was wondering if there was a tutorial explaining some of the concepts of mc's and loading images.

View 1 Replies

ActionScript 1/2 :: MovieClipLoader And Checking Whether Clip Was Previously Loaded

Mar 22, 2011

I'm using a preloader and MovieClipLoader to seemingly good effect and I have an ending sequence to my preloader where it plays out once the target clip is loaded. The ending sequence features within the preloader itself (preloader_mc.endingClip). preloader_mc plays through its frames with:

[Code]...

until it gets to 100% and then gets to a frame telling endingClip to play. All good unless the target clip is already loaded. Then what happens is that the preloader jumps to 100% and only plays the ending sequence. I would like to have a way of checking to see if the target clip has already been loaded so as to avoid displaying only this ending portion of the preloader.

[Code]...

View 4 Replies

Professional :: Knowing When A Swf Loaded In MovieClipLoader Has Finished Animating

Jun 23, 2011

I'm trying to create a wrapper written in ActionScript2, which loads a second AS2 swf then when this loaded swf has finished animating the wrapper will load a second swf. This is the code I have to load the first swf:

[Code]....

View 13 Replies

ActionScript 2.0 :: Scaling Images Loaded Via MovieClipLoader Object?

Jan 27, 2009

I'm working on a Flash application that has thumbnails and fullsize versions of an image. The steps I'm taking:

- import the image at runtime, and attach to a movieclip (we'll call it polaroid, since that's what I'm calling it).

- resize polaroid via polaroid._width=3; polarois._height=3; to get my thumb

The image quality is OK for pictures, but it's also fairly important that text not look too pixelated. Is there anything relatively simple (i.e. not too taxing on RAM) I can do here? Even a blurring layer would do the job, if there is any such thing.

View 8 Replies

ActionScript 2.0 :: Sound Disappears From Movie Loaded Via MovieClipLoader

Jan 10, 2007

I thought it was about time my Pretty Noise Toys had preloaders on them, so I went about using MovieClipLoader like so[code]...

View 1 Replies

ActionScript 2.0 :: Using MovieClipLoader And Making A Loop To Find The End Of A Loaded Swf?

Feb 16, 2009

I'm using MovieClipLoader to load in external swfs so that I don't need to include a preloader on each one. I'm really unfamiliar with this technique, including how to use and implement listeners and follow the functionality after using it, I've just been playing with borowed code.basically i've been trying to use this code:

Code:
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);

[code].....

View 4 Replies

ActionScript 2.0 :: Size Of Image After Having Loaded It Into Movieclip Using MovieClipLoader

Jan 27, 2005

Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's.[code]

View 3 Replies

HTML Page - MovieClipLoader And Resizing Stage

Aug 5, 2009

I'm currently trying to have a swf file to show up on an HTML page when the page initially loads. When the user clicks the close button (on the swf file), the swf disappears and the rest of the content on the HTML page shifts up. Similar idea to how CNN occassionally have their "breaking news" banner on their homepage. In order to do this, I thought of the idea of creating a 1x1 pixel main swf file containing a MovieClipLoader function to load the "content" onto the swf file.

As the user clicks on the close button, it will unload the external swf, returning back to the 1x1 main swf. However, how do I get the 1x1 main swf file to resize to the size of the external swf? and to do the reverse when the user clicks the close button? So far I have the MovieClipLoader function working, but not the resizing.
var myMCL:MovieClipLoader = new MovieClipLoader();
myMCL.loadClip("test.swf", "container");

View 2 Replies

Actionscript 3 :: Set Dimensions Of A Loaded Image In Flash

Apr 11, 2011

How do I set the width and height of a loaded image in Flash? Setting the dimensions immediately after requesting it does not work. The width and height remain zero.[code]If I wait a short moment and then set the dimensions, it will work.I tried listening for the Event.INIT event and Event.COMPLETE events before resizing as suggested by some tutorials. Neither of the events were triggered.[code]

View 3 Replies

ActionScript 2.0 :: Get Dimensions Of Loaded Image And Rescale

Jan 13, 2010

I have a site that allows a user to upload an image, modify the image, and then save the image to their computer. This works fine, or at least it suits me so far. This is done by uploading an image to an empty movie clip, failcont_mc, and then exporting it as a jpeg once the user is done editing the image. The empty movie clip seems to be dimensionless, which isn't a problem.

The problem lies when the user uploads a photo that has very high dimensions. I'd like to be able to upload the image, then scale it down and keep it's aspect ratio if it's too large. I only want to be able to do this if the image is too large. For example, load an image sized at 800x600 and scale it down to fit into an area that is 500x400 while keeping it's proportions in tact.

Here is an idea of what I want in steps:
1. Upload the image into empty movieclip
2. Check dimensions of the occupied movieclip (previously empty)
3. if the dimensions are above 500x400
4. then scale the movieclip down while keeping proportions in tact
5. display movieclip

The code is made up of snippets from here and there on the internet, so don't be surprised if you see something that looks familiar. On a side note, I'd like to give credit to those who have allowed their code to be used openly. All of the code works fine, I would just like to add steps 2, 3, and 4.
Imageholder: failcont_mc
In the code, I have a big white space to give an idea of where I'd like to place the code. I assume the code is executed as it is read by the flashplayer. What I have tried so far was grabbing the width and height of the "occupied" movieclip and setting them as variables. I used these variables to determine if the width or height was the larger number. Then I used the variables to make a proportion to make sure the end dimensions of the movieclip stayed within the area.

Code:
//Allow this domain
System.security.allowDomain("http://localhost/");
import flash.net.FileReference;
// The listener object listens for FileReference events.
var listener:Object = new Object();
[Code] .....

View 6 Replies

ActionScript 2.0 :: Determining Dimensions Of Loaded Image?

Feb 18, 2010

I am loading images into a movieClip via XML file. I was wondering if there is a way to find out the height and width of the image I am loading. I tried grabbing the movieClip's dimensions but it's only the original size of the clip before i loaded the image.

View 1 Replies

ActionScript 2.0 :: Getting Loaded JPEG To Fit Dimensions Of MovieClip

Nov 9, 2006

How can I get a jpeg that loads with the loadmovie command to fit to the dimensions of a movieclip that is being used as its "place holder"? Also if this image starts off initially at a much larger resolution than the place holder movieclip and therefore has to be shrunk down to start with, what happens when browser window is then resized to a larger window? (i.e the whole flash movie is enlarged). Will the image be stretched from the size it has been shrunk down to or will it still reference that external file? So if the image was larger than the site would ever need it to be would it look the best quality at all times?

View 6 Replies

ActionScript 3.0 :: Flash TextField Dimensions After <img> Loaded?

Jul 14, 2011

I have a text field that is assigned some HTML text which alongside the text itself also contains an "img" tag for displaying an image.I also am resizing the interface based of the dimensions of the text field and the problem that I have is that the interface resize needs to occur after the image has been loaded in the text field.I haven't been able to find an event of the TextField class for this.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved