ActionScript 2.0 :: Removing Comma From Text Input?
Mar 9, 2007
I have a text field where the user can input their salary, the only problem I have is that if they put a comma in it will break the calculations, so I need to be able to take the amount they give and then rip out the comma and have it just be the full number so I can do the necessary calculations with it.
I have everything working fine otherwise, just need to fix this *hopefully* minor issue.
I am working in Flash 8, but am exporting out with AS 1.0 due to limitations in the base movie file (that I did not build).
I have a textfield and a button component.The problem is when the textfield is focused and i click anywhere on the stage it remains focused and no focusout event occurs. I know that it's because component classes implement IFocusManager(Component) interface and the TextField class does not .I do not want to create a new instance of FocusManager class or implement the IFocusManager interface in a custom class. Is there any way to disable the focusmanager ? The deactivate method does not seem to work in as3!
Code: import fl.managers.FocusManager var fm:FocusManager=new FocusManager(this) fm.deactivate()
I have an input text field that is named in the properties box as 'numberOfKids'. When the program is executed, and a delete or backspace is pressed the input textfield goes blank and any calculations that use 'numberOfKids' shows NaN.I have trapped the NaN and undefined so that a numeric 0 shows up instead of a blank.
First problem: The cursor is to the left of the zero, so the first number inputted by the user is 10x larger than what they want. 0 becomes 10. How do I get the cursor to move to the right of the 0?
Second Problem: When I manually move the cursor to the right of the 0 and input a number, say 4, it shows up as 04. How do I delete the leading numeric zero in the input textfield?
Here's the code I am using:
calculateChildWeight = function () { if (isNaN(numberOfKids)) { numberOfKids = 0; } if ((numberOfKids) == undefined) { numberOfKids = 0; } if (numberOfKids>=0 && numberOfKids<=137) { numberOfKids = numberOfKids; } else { numberOfKids = 0; } if (isNaN(adjustedChildWeight)) { adjustedChildWeight = 0; } if ((adjustedChildWeight)=undefined) { adjustedChildWeight = 0; } adjustedChildWeight = Number(numberOfKids*(-100)); //numberOfKids.setSelection(numberOfKids.length, numberOfKids.length); //if (numberOfKids.length=2 && numberOfKids<10) { // remove the first character or leading zero// numberOfKids = numberOfKids;// }};
This bit toggles the comma if textTotalVar is a thousand or greater.[code]........I would like more space on either side of the comma so it doesn't look crowded. How can I do the below when the total value is five characters, for characters and three or less with a hidden comma?
Code: textTotal.text = first character of textTotalVar + " , " + last three characters of textTotalVar + " lb/hr";
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN) { //do something; }
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
This code corresponds to a quiz question where the correct answer is either blue or green. I get the #1009 error if I input "blue". The answer "green" seems to work ok. What's wrong with my code? Is there a better way to make is so more than one answer works? Something like "blue" or "green" or "otheranswer", etc..?
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
Trying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code: function selectText() { startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
Real simple question;How would I code in AS2 to add commas to a value in myText.text which recieves input from xml?Say if the value is 1000000, I want it to say 1.000.000.
I'm using an input field in which users can do a certain calculation. Everything works fine. But what I want is that when users type a comma (f.e.: 1,2) the comma will automatically be converted into a dot.
I have a movieclip, mcMenu, on the timeline which contains a dynamic textbox, txtMenu. I'm using this code:
[Code]....
When I trace the array, it appears correctly in the output window. In the textbox, there is a comma at the start of every line except line1. The dynamic textbox is set to Multiline no wrap, although I find that results are the same with Multiline. If I remove from the lines of text, it is wrapped in the textbox. I've tried removing the with the following code but it still wraps: mcMenu.txtMenu.text = mcMenu.txtMenu.text+newline+arrMenu[i]; I don't really know if the comma indicates a blank line but there are no commas in the text at all.
In my movie i have a shopping cart which adds up a total of all items. When the total reaches more the 1000.00 i need to add in a comma separator as in 1,000.00 if i do this manually flash no longer see's the variable as a number, how do i get around this one?
ActionScript Code: var dataString:String = "Hello, this is me, I am a cow."; var lastoccurence:int = dataString.lastIndexOf(","); trace (lastoccurence); //Returns 17. How to I replace character (17,1), meaning the "," with "" ?
I am VERY new to Flash and Action Script (using Flash 8 & AS2) and my company butchered by training budget so I have zero $$s to learn. I have been muddling through with these great forums and tutorials but this has got me stumped.I have a button to calculate some simple math from number stepper components to populate dynamic text boxes.The script I came up with works but I need the return values to have decimal (2) and comma (at the thousands).[code]
What I want to be able to do is to extract all of the items listed in the categories and put them into an array as individual items. So would like have an array that contained Cosmetics, Pharmaceuticals, Food, Sportswear, Football, Rugby and Tennis as individual items within the array.