ActionScript 2.0 :: Restrict TextField To Only Allow Numbers And Dot
Aug 3, 2006
How I can include the . in the restricted text field. I know how to restrict to only allow for numbers, letters etc... but what I need is to only allow numbers and the dot.
I would like to restrict user input to numbers only between letters. for example: the user is allowed to input "a2b", but "2ab" or "ab2" isn't allowed.
I know how to use .restrict() to restrict or allow characters in a textfield, but how to I restrict just a double quote? "I tried with the two backslashes but that does not work.My only option seems to be to ALLOW a whole lot of character sets but leave out the double quotes. Is that truly the ONLY way?
I'm trying to create an input box which is restricted to one character wide and six lines - a total of six characters - which appears like this[code]...
I have need to restrict user input. TextInput should restrict all special characters and punctuation. Any other characters are allowed. In java there is a regex patter:
I am working a calculator with a textfield. It can calculate a if a enter only one number, but when I try to enter two or three doesnt work. I have test several codes but they are not working at all.
How to add numbers to a dynamic text field. I have a dynamic text box on the stage called riglevel. On the same frame I set riglevel.text=1, but when I try to test the movie the text field is blank. I can get it to work with words, like riglevel.text="testing" works fine, but for some reason I can't figure out how to get this to work with numbers.
I am creating a game for kids, which shows them how to tell the timeI need to put two random numbers into a textfield one for hours and one for minutesso that I can get the app to say show me 13:45 for examplehowever I do not want to include the time of 12:00 as this is where the clock will start and defeats the purposethe clock is 24 hour, going from 1-24 in hoursand 00-60 in minutesive looked everywhere on how to do this but cannot find an answerat the moment i have a textfield which displays the time as the user adds hours etc which i plan to hideso that i can say if this random number textfield is equal to the time textfield then display correct and so on
I have drawn a textfield (instance name - my_Text) onto the stage. In my actions I have a variable (called 'myFrame') which is an 'int' and the value is a number drawn from an xml feed. Now when I trace the variable 'trace(myFrame)' the correct number displays into the output window. However, when I try to display this variable, using 'myText.text = myFrame', an error occurs. How do I display this integer into a textfield?
I have a textfield (the one that shows ammo) that doesent display all numbers. U have uploaded the swf. The code that I used to make the textfiled display some text is: ActionScript Code: function checkAmmo(e:Event){ var percentAmmo:Number = curAmmoInClipFirst/clipSizeWep1*100; if (curAmmoInClipFirst >= 0){ trace(curAmmoInClipFirst); ammoLeftBar.bar.scaleY = percentAmmo/100 } else { Char.reloadGun(); } ammoLeftBar.ammoLeftNumber.text = curAmmoInClipFirst.toString() + " / " + clipSizeWep1.toString(); }}} Which is triggered onEnterFrame.
Adding 2 numbers having 3 textfields and a button, I can do. The first textfield for input one, the second one for input two and the third one for output (result). The button triggering the operation. [URL]. How can I add 2 numbers only with one textfield( result) and 4 buttons. One button for number 1, another one for number 2, another one for the operator +, and finally another one for the sign =.
I have the code, how to put everything to work: import flash.events.Event; var txt_inp:TextField = new TextField(); txt_inp.type = "input"; txt_inp.x = 168.95; txt_inp.y = 51.10; [Code] .....
I am new to this forum.. and trying to learn as3.. jus started off with learning as3 pdf(from adobe).. and tried to build one simple program to add two numbers and get the result in a dynamic textfield.. I don't know if what I did is correct or not but its still giving me the right result so I guess I am on the right track...code n snapshot is there.. please feel free to correct me if I'm getting the whole thing in a wrong way.. so far its working fine.. but now what I want is that, right after running the application, it should promt a text in the dynamic field saying "enter the numbers and then press enter key" and then rest of the thing has to be same as before. problem is how to get text in mainText textfield( as I've declared ans as number). [code]...
I'm looking to create an AS3 driven animation that animates starting from 0 to 365. I would like to have 0 appear at the start and then randomly and slowly start spinning through numbers really fast ranging from 1-365 for about 5 seconds and slowly end on 365. How complex would something like this be?
I want to design a calculator by Flash cs5 , I use appendText Method to write the data in the textfield by the Keyboard . My problem is when I start the application I have to Click on the TextField first then type the numbers. How i can solve it .
I would like the client to be able and type only numbers, and the minus (-) sign into an input textfield. The reason I need them able to type a minus (-) sign is in the case they need the number to be negative. However,
I have the input textfield with instance name vIn, and the variable _vIn. (The textfield is empty.)[code]i have five other variable/textfield pairs were this works ok. I don't get why this pair doesn't work also, my textfields won't accept the subtraction operator, - , even though they're all set to vIn.restrict = "0123456789.-";It doesn't even work in the output textfields were there's no restriction (Negative results are displayed positive)
how to make Flash MX process numbers or letters written in a textfield one by one? For example, if you write 2463 into a textfield, it would make a calculation like 2+4+6+3 and print the result on screen.
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
I am trying to convert a string having numbers to an integer.
//15 9's are there var str:String="999999999999999" var res:Number = new Number(str);
But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?