ActionScript 2.0 :: Save Information From 1 Scene?
Sep 8, 2009
I may be asking for something that is just too simple with this request, but is it possible to save information from one page without the use of PHP, ASP and other server scripts.
I have tried using Shared Objects but it just doesn't seem to work for my example as people have already been sorted into time order to create a leaderboard so not all information has to be stored.
I have attached a basic example of what my leaderboard looks like and all I want it to do is remember the leaderboard for the next time somebody logs onto that machine ... ? I may still be able to use Shared Object but I am not sure how to in this situation.
[Code]....
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Feb 1, 2012
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Dec 15, 2009
I'm working on a project using AS3 and timeline coding. I can't figure out how to save user information and score. When I run the movie and complete form and answer quiz questions, information is displayed on closing section, but it doesn't save.
Here are the main sections by label:
// SECTIONS
Introduction (labeled "intro") -- contains directions
Information (labeled "inf") -- collects user information
quiz-questions (25 questions -- from q1 to q25) -- presents questions
[code]....
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Dec 16, 2009
I'm working on a project using AS3 and timeline coding. How to save user information and score. When I run the movie and complete form and answer quiz questions, information is displayed on closing section, but it doesn't save.
Here are the main sections by label:
// SECTIONS
Introduction (labeled "intro") -- contains directions
Information (labeled "inf") -- collects user information
quiz-questions (25 questions -- from q1 to q25) -- presents questions
closing (labeled "closing") -- displays user information plus score on quiz.
Here is the code by section
// SECTION INTRODUCTION
Section "intro" --- I have one button that goes to "inf" section
stop();
intro_bt.addEventListener(MouseEvent.CLICK, gotoInf);
function gotoInf(evt:MouseEvent): void{
[Code] .....
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Nov 1, 2010
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Jul 5, 2009
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[Code]...
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Feb 11, 2011
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Aug 11, 2009
so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:
[Code]....
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Dec 28, 2009
No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.
Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)
[code].....
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Apr 17, 2004
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
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Apr 1, 2010
ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]
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May 21, 2010
I'm trying break down a large Flash project into smaller swf's using a Loader :
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void { addChild(loaderA);} loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
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MovieClip(parent).gotoAndStop("frameThree");
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Instead I get this message
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]
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Sep 2, 2011
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
[Code]...
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Jun 22, 2010
the error is:
ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()
this is my code:
stop();
function goLabel(e:MouseEvent):void
{
[code]....
i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....
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Code:
var Ball1:ball = new ball(x,y);
How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find
Code:
var ["Ball"+currentball]:ball = new ball(x,y);
but this doesn't seem to work and just causes
"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"
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I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:
Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()
[code]....
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Feb 22, 2009
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ArgumentError: Error #2108: Scene Scene 2 was not found.
at flash.display::MovieClip/gotoAndStop()
at
introActionscriptWorkFile_Scene1_fla::MainTimeline/gotoScene2()
Here is the code: (Note: "scene2Frame1" is a frame label).
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[URL]
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Dec 10, 2009
jumping from from scene to scene once the play head reaches the end in AS3? Scenes do not play one after another like they used to. Below is some code I found that works with errors, however I'm not using a MC like the code displays "mc1". Not really sure on how the MC fits in? import flash.display.Scene; var scene:Scene = mc1.currentScene;trace(scene.name + ": " + scene.numFrames + " frames");
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Oct 22, 2010
I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
[Code]...
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Jan 27, 2009
I made a scene with movement and everything, but when I convert it to a symbol I lose the movement frames. I want to be able to import it as an object so that the animation loops for as long as I need it to in the other project.
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Mar 27, 2001
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