ActionScript 2.0 :: Save Information Obtained From Users To Files If The User Is Accessing The Flash File From A Cd
Sep 27, 2003
i'd like to know if its possible to save information obtained from users to files if the user is accessing the flash file from a cd. I would also like to know how it works if possible. And can the flash file be in .exe instead of .swf?
I want to save logs of user's operation by accessing log script file(for example, log.php) with post or get parameter from my flash application.The flash is web application not desktop application.In jQuery, javascript can access other files on the web site by using the following code:
I'm working on a project using AS3 and timeline coding. I can't figure out how to save user information and score. When I run the movie and complete form and answer quiz questions, information is displayed on closing section, but it doesn't save.
Here are the main sections by label:
// SECTIONS Introduction (labeled "intro") -- contains directions Information (labeled "inf") -- collects user information quiz-questions (25 questions -- from q1 to q25) -- presents questions
I'm working on a project using AS3 and timeline coding. How to save user information and score. When I run the movie and complete form and answer quiz questions, information is displayed on closing section, but it doesn't save.
Here are the main sections by label: // SECTIONS Introduction (labeled "intro") -- contains directions Information (labeled "inf") -- collects user information quiz-questions (25 questions -- from q1 to q25) -- presents questions closing (labeled "closing") -- displays user information plus score on quiz.
Here is the code by section // SECTION INTRODUCTION Section "intro" --- I have one button that goes to "inf" section stop(); intro_bt.addEventListener(MouseEvent.CLICK, gotoInf); function gotoInf(evt:MouseEvent): void{ [Code] .....
I've been fooling with this problem since AS2.0 (and shared Objects) and I'm not much closer to solving it, partly because every article I read on it is focused on php and server-side stuff that doesn't apply. How to load a String Array from a txt file in local user space (the folder from which the .swf is run). What I need to know: The easiest way for the user to save/load a file. The file has to contain Objects and Arrays reflecting his current status in the game. The goal is to avoid non-Flash apps and languages, and external Classes if possible (I do everything right in the main fla). I don't mind that the user has to initiate and approve the upload/download.
i am making a quick and dirty flash help source for my companies site. Later on i will tweak I will pretty it up. I am going with two movie clips that i believe will be sufficient for now as seen the layout below....[code]....
MC_1 :Is the selection menu.I want to import from a text file the different help sections or catagories....eg.. Setup, Administration, Customizing, etc......Then i want to import from text files that are labelled and corrisponding to each section that will list the actual different help selections...eg..(Setup) would have sub menu options of System Requirements,Server Install, Client Install.I would have these sub menus in listed in different text files for each section heading.
MC_2 :Then when somene clicks on the submenu options like 'Server Install' in the given example Movie Clip 2 would import from yet another text file the actual help information in an HTML format
Questions:For MC_1 I am not sure how I should go about creating it!I assume I will be creating a MC inside of it, one for each variable it pulls in from the Header.txt file.....how do i do that when the number of variables can change?And then it will pull in and create the sub menus one for each variable that it finds in its own text file, again the number can change?From there i should have no problems having the sub menu, when clicked on, would pull the text info in html format into MC_2.
I have an as3 game that I am trying to debug. To do this, I allow the game to play itself repeatedly over-night (which generates information for around 500k games) and then I analyze the info in the morning. I would like to save the debug info to a text file instead of using trace statements. Currently, the game creates about ten strings per play which are printed to the screen. Is there an easy way to save these strings to a text file?
I got a request today conserning .txt files.What I want to accomplish is to grab information from a text file and save them in variables (or an array, depends).Whats the best way to do this, and whats the do's and don'ts?I'm planning to use the LoadVars class to pass the variables through and i've got a working test, but isn't there a more efficient way to do this?
How can save data into a XML file without user prompt dialog in Action Script 3?
I'm writing an simple application (with adobe flash) that runs on client PC and save user state data in XML file in same directory of app. When i use FileReference it shows a user dialog for saving file. Is there any class to save just XML data directly into XML file?
I think writing just XML (text plane) data couldn't make any security problems?
I'm kinda noobish when it comes to getting information from XML information sent to my flash file from the socket server. OK so for example the server sends me this:
[Code]...
I want to get the name of the user and the X and Y position! Is there a way I can get this information without a load of fuss from functions and other junk remember im kinda noobish.
step1- I got an xml that is locally loaded(works fine) step2- the content goes into a datagrid that is displayed (works fine) step3- In AS3 I dynamically add some lines to this xml file(works fine) step4- I save it locally (works fine) step5-and want the datagrid to be updated..(works not-so-well)
So, in step 4, the data is saved into the xml file, but in order to finish the save, the user has to click on the "Save as" windows in order to have the file updated of course.. and that's where's my problem, how can i tell flash to wait till the user actually saves the file, before reload the xml file in the datagrid ? here's the code :
I need to access information of a sound placed on the timeline of my swf. I can't use as3 to trigger them because it must be synchronized with visual stuff on the timeline. Other reason is that I'd like to diplay a caption text of the sound (stored in some xml files). For this to be possible I need the name and length of the sound on the timeline to show the caption text properly, at the rigth time / duration. I googled if there is a way to access a sound on a timeline and it seems impossible.
I have some text that says go to page with a input textfield box and a go button. This is a flash cs4 file.I want to have the user input the page number and have it go to that frame.I am using actionscript 3.0 and have bought 4 books and researched online and still can't find what I am looking for.I can make the go button go to whatever page I want I just don't know how to get the information the user put in the box.
I am a developer in Web Flash Game.(I use AS3.0) I want to save and load the swf-file to a local disk of any user,Because I want to decrease the time for loading a flash movie from site.Is it possible?If it is possible, I hope the swf-file has only one loading from site and it will be loaded from a local disk of any user after that. (I know a concept of Internet temporary file. I want to know the other techniques of only using AS3.0.)
This all works well, but if I've updated a user(s) information, I'd like for my scrollpane to be updated as well. Is it possible to update a scrollpane's source attribute?
I'm developing Flash for a CD.I want to create a button for the user to click and then have a choice to save or open file (like PDF or Word file).
i have the following code: Code: myButton.onRelease = function() { getURL("abc.doc"); }
I can't see anything wrong with the above. I intend to use the code for a CD ROM.abc.doc will sit on the CD ROM. When I click on the button, it opens a browser window and tries to go to google.com.I had it working the other day.
I'm doing some crawling with Python, and would like to be able to identify (however mperfectly) the flash I come across - is it a video, an ad, a game, or whatever.I assume I would have to decompile the swf, which seems doable. But what sort of processing would I do with the decompiled Actionscript to figure out what it's purpose is?
i'm remodeling a website i've done ([URL]). i want to exchange information between XML and Flash files. i almost did it, but where shoul display information about one item, the whole content of this 'field' is shown. i'll explain better. this swf displays works of an artist. but the field 'date' (or any other text field) display the content of all works (separated by commas). i'll post the xml code and the actionscript code.
I have spend my whole day trying to find a good way to access ID3 tags in AS3.0;In my project I am making a sound object and assigning it a URL: Then I stream the sound into a sound channel:[code]I want to read the ID3 tag somehow and display the artist name or anything in the ID3 tag, onto the screen.I Have the URL change through user input, and naturally I want to update all the information with the new ID3 tags information.[code]
I am creating a web page that allows users to upload their own swf files to my web page, which are then used by the main web page as components. This creates a security issue though because I don't want the uploaded swf files to access other files on the server.
when the main webpage starts, it loads whatever third party swf files the user specifies. Is there a way for my main web page to change the security settings of the loaded swf so that the loaded swf is treated like it was loaded from another domain? Or is there another way I can provent these uploaded swfs from accessing local files on the server.
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
This is my first project in AS3, been using flash for 10 years, it was time to take the plunge.
I am trying to create a app that allows the user to create an online comic strip.
My thinking is when the user drags a movieclip to the "page" I use addChild to then copy whatever they dragged into the page_mc.
They can then adjust position, scale etc
That is relatively straightforward.
I am having issues on a method so the user can save progress online. I have PHP experience so can set up a database etc. But how do get an XML based on the displayObject.
From reading about the display list, it seems ideal, and very suited to looping through each child and creating an xml file with the same hierarchy.
Is there a "dump display object to xml" method?
I can loop through the displayobject with a trace function, but that does not specify all the parents, just the individual children.
I have this function within my flash program that allows a person to make notes, at the moment they notes are just saved from a dynamic textfield to variable and hover around in flash output space, now I really need to get it so that when they click 'save' it exports the text from flash and saves it onto the users computer. I really don't want to use fscommand... and I know it can be done with PHP but trying to find a suitable tutorial is harder than I thought... so I would wondering if anyone could recommend a good tutorial or has done it before and can give some tips?
How do I make a flash document that records numbers on a server, so that whenever any user uses it, it updates so that when another user accesses it, they will see the current value and can update it. I'm thinking of just starting off simple and making a button that when you click it, the total count for the number of clicks increases by one, but I want to make it so two users using it at the same time will see each others' click and have it updated on their screen (with refreshing).