ActionScript 2.0 :: Skew Function Not Accurate: Need Rounding?
Aug 22, 2004
got a problem with a nice skew function From Ericlin of Here is the content of the original Actionscript Function:
PHP Code:
function skewObj (obj, mcW, mcH, pt0, ptH, ptW)function distance (pt1, pt2) var dy = pt2.y-pt1.y; pt2.x-
[code].....
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Aug 22, 2004
i got a problem with a nice skew function From Ericlin of URL...[code]i have prepared a small and plain .fla for you so you can check it out right here, its also attached to the posting (Flash MX 2004 File but should be ok for earlier versions?):url...while the borders of isometric walls are still exactly vertical (90 deg) the function is producing lines which are very slightly skew. might be something like 90.1 deg... but this inaccurancy produces ugly gaps between walls i put together later.This function is maybe not accurate enough, maybe to accurate, i am not sure. But i need probably some rounding in there but i dont know where, really (is that a wonder? look at the script! ;))when you zoom in and look at the "orientation bar" (thick dark blue bar), you will notice that there is a very small gap on the top right corner but its bigger on the bottom right corner of the wall texture.
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Feb 22, 2009
images skew when loaded up using loadmovieclip fuction thumbnail images should load at resolution 150x150 but display at 150x175 cant find scaling as in my code (couldnt get scaling to work right with my looping function so left it out)
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May 15, 2011
I've been using a simple function I wrote to numerically round numbers to a specified number of decimal places like the following example:
ActionScript Code:
private function roundNumber(input:Number, decimal:Number):Number {
var multiplier:Number = Math.pow(10, decimal);
return Math.round(input*multiplier)/multiplier;
}
It has worked great, until I came upon the need to round extremely large numbers. When the already large number is multiplied by, say 10 to the 5th power, it can't hold all the decimal places, and strange results can return.The only other option I've thought of would be to convert the number to a string using the Number.toFixed() method, then convert that back into a number. I feel like this is somewhat inefficient as the string conversion has to be done, then the string parsed to "chop off" the extra decimals, then parsed again to convert back to a number.So, my question is, are there any better ways to round large numbers? If not, am I over-thinking the string method's efficiency?
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Jun 16, 2002
How do you round a number to 2 decimal places using the Math.round function?
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Jul 28, 2010
I'm trying to find a way to calculate the area of a polygon using lat long coordinates in a Flex 3 site. Hong007 on Google Maps for Flash group was cool enough to post the following function:
[Code]...
I was also playing around with the area calculator at [URL]. These functions produce slightly different results. I'm trying to figure out which one is more accurate. It seems that hong007's function produces results that are on average slightly larger than freemaptools' function. However, I don't know which one is more accurate.
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Sep 11, 2010
I want to skew the combo box in flash as2. Is it possible to do so?
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Sep 21, 2010
I'm trying to rotate a symbol while keeping the shape and proportions locked, but even when using Free Transform, my shapes skew (from rectangles to rhombuses to squares).I'd like to keep the lines straight and parallel.Locking the height and width with the link tool doesn't seem to make a difference.Does anyone know how to rotate shapes without the automatic re-proportioning?
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Jan 31, 2011
I have a skewed input text box in the stage.If we press tab, the highlight border is not skewed.How can i skew the highlight border? Or any way to hide the highlight border?
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Nov 16, 2011
I would like to know how to set the skew value of a movieclip as -180. If i try to set, it is setting in positive as 180.
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Sep 3, 2011
Here i am looking to skew and distort the Movie Clip dynamically.is this possible to do?
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Sep 6, 2011
Place a 100px by 100px box on the stage (not a movieclip, just a simple shape).
Now apply a vertical skew of 30 degrees. You should get this...
Click outside of the shape to release the transformation data. The degrees for skew resets to 0 (this is expected), see image below
But What skew would you apply to the shape to return it to its original shape. Initially I would've thought it was -30 in the vertical skew, but this seems to return a weird hybrid shape.. See below:
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Jun 20, 2008
I'm trying to create a nav where I have a bunch of images that are at an angle....and one that is facing the viewer.Sort of like the itunes store ..Is there a way to skew an image with code so that it will achieve this effect?
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Mar 8, 2011
1. I am trying understand what horizontal skew does. Does skew means the object is @ a angle to horizonal plane. When i set to 120 ' as horizontal skew it turns upside down. Is there any good web links to understand how horizontal skew works in flash?I checked in some weblinks but it was not useful
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Jul 5, 2010
I want to tween programmatically an image using greensock, but i dont know if it is possible to make it look like the image is 3d.
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Jul 6, 2011
I'm trying to apply a GlowFilter (border) to a image and then rotate+skew it. Unfortunately, doing this makes the filter look bad (jagged edges) even though the image itself is smooth. I've tried a few things, including using different filters (like the DropShadowFilter). Here's a rough example of what I'm doing...
[Code]...
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Jun 15, 2011
I am trying to skew an spark Image object using a matrix. The problem I am having is that it only effects the top angle. I think it may be related to the position of the image (x and y). The top angle is prefect but the bottom is flat!
Here is a bit of code:
//imgA = pixles down from top left coord, I used arctan with oposite over adjacent to get a radian angle
//size
openImage.width = imgW; //say 200
openImage.height = imgH; //say like 300
[code]....
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Mar 25, 2010
I need a very special component written in ActionScript 3. It is a rectangle filled with a bitmap. The bitmap is loaded from an external URL based on some programmed rules. The textured rectangle is then animated using Flash CS. Animation is performed using rotate/translate/scale/skew tools. How to create such a component and add it to Flash CS library?
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May 10, 2011
I'm using the following method to dispatch a sound in X times/minute (X is determined through bpm, which is a NumericStepper object)
var mainTimer:Timer = new Timer(60 / (bpm.value * 1000),0);
mainTimer.addEventListener(TimerEvent.TIMER, fl_TimerHandler,false, 0, true);
mainTimer.start();
[code].....
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Sep 30, 2010
I've used the sortOn function (dp.sortOn("cost");) to sort my dataprovider values based on cost. It works great until I get values over 100. Then it thinks that 250 < 50.
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Oct 25, 2010
Any troubles when compressing red colours to .swf? I always have a kind of blur in edges, like dirty compression.
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Jul 18, 2011
My FLV is paused and I do a seek to FLVPlayback.playheadTime-1. This i.e. equals to 22-1=21. It works, but than VideoEvent.PAUSED_STATE_ENTERED is called and my trace shows playheadTime = 22 and nothing changed. If I seek to playheadTime+1. This i.e. equals to 22+1=23 my onPaused trace shows playheadTime = 24 and my FLV advanced 2 sec. not 1. So there is always 1 sec. added to playheadTime and its cut to absolut .000 numbers.
It seems like FLVPlayback alligns my seek into blocks of 2 seconds. But I need to position more accurately and jump in half seconds even.
[Code].....
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Dec 7, 2009
I'm trying to sync animation to music at a specific BPM. I've tried using the Timer but it isn't accurate when dealing with small intervals in milliseconds. I did some reading and found an alternate method that uses a small silent audio file and the SOUND_COMPLETE event as a Timer.[code]...
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Jan 11, 2011
The timer class seems to accrue a lot of error over time so I'm wondering what other solutions people have come up with for a more accurate Timer.
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Jan 4, 2004
I was wondering how you get the collsion detection to be just what is in the MCs instead of a rectangularness of the movieClip.
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Nov 7, 2004
I am with a small problem, is the following one, I have my main file that this calling 10 swfs external, example in frame 1 calls one swf, in frame 150 calls another one, in frame 230 calls another one and thus it goes until completing the 10 swfs, I am using something thus for each swf "tran1_mc.loadMovie(_root.i11)", in the HTML if I to place 10 swfs it pulls normal, all certainty so far, but if in my HTML to say only it to pull 3 swfs, it pulls these 3 swfs and the remaining portion is blank, what necessary to make it is when to finish to show to this 3 swf it comes back to the first one, somebody has an idea of as I can make this?
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Jun 28, 2007
I need to make a countdown timer in Flash that will countdown in seconds to the next whole hour and then will reset and countdown to the following next hour The timer needs to be 100% accurate. Is it possible to create a countdown timer in actionscript which will be perfectly accurate - ie. will always be identical when compared with actual rea-life time, irrespective of the hardware, processing of applications done on a client machine?If this is not possible, is it possible to include in the code a detection of when the timer becomes inaccurate and then further code to get it back on track to correct the inaccuracy?
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May 5, 2009
I have a number that looks something like this: 0.552I would like to round it up to a one decimal number like this: 0.6
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Nov 26, 2009
I've developed a project with the help of kglad in which the user enters in a numerical amount into an input text box and 3 other boxes (dynamic text boxes) display numerical amounts based on that input.With the great help of kglad I have gotten everything to work just perfectly except that those 3 boxes don't round off the results they display.
For example, if I input 265.35 into tf1 (text field 1), tf2 displays 132.675, tf3 displays 66.3375, and tf4 dispalys 132.675. Now according to the math that is programmed, that is correct. But I need them to display: 132.68, 66.34, and 132.68, either rounding up or down accordingly.
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Mar 8, 2009
How would you round a number between 2 numbers? For example if you have
ball._x = 90;
If(ball._x is closer to 100 then 0){
ball._x = 100;
[code]...
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