ActionScript 2.0 :: Skew Images With Code?
Jun 20, 2008
I'm trying to create a nav where I have a bunch of images that are at an angle....and one that is facing the viewer.Sort of like the itunes store ..Is there a way to skew an image with code so that it will achieve this effect?
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Similar Posts:
Feb 22, 2009
images skew when loaded up using loadmovieclip fuction thumbnail images should load at resolution 150x150 but display at 150x175 cant find scaling as in my code (couldnt get scaling to work right with my looping function so left it out)
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Sep 11, 2010
I want to skew the combo box in flash as2. Is it possible to do so?
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Sep 21, 2010
I'm trying to rotate a symbol while keeping the shape and proportions locked, but even when using Free Transform, my shapes skew (from rectangles to rhombuses to squares).I'd like to keep the lines straight and parallel.Locking the height and width with the link tool doesn't seem to make a difference.Does anyone know how to rotate shapes without the automatic re-proportioning?
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Jan 31, 2011
I have a skewed input text box in the stage.If we press tab, the highlight border is not skewed.How can i skew the highlight border? Or any way to hide the highlight border?
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Nov 16, 2011
I would like to know how to set the skew value of a movieclip as -180. If i try to set, it is setting in positive as 180.
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Sep 3, 2011
Here i am looking to skew and distort the Movie Clip dynamically.is this possible to do?
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Sep 6, 2011
Place a 100px by 100px box on the stage (not a movieclip, just a simple shape).
Now apply a vertical skew of 30 degrees. You should get this...
Click outside of the shape to release the transformation data. The degrees for skew resets to 0 (this is expected), see image below
But What skew would you apply to the shape to return it to its original shape. Initially I would've thought it was -30 in the vertical skew, but this seems to return a weird hybrid shape.. See below:
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Aug 22, 2004
i got a problem with a nice skew function From Ericlin of URL...[code]i have prepared a small and plain .fla for you so you can check it out right here, its also attached to the posting (Flash MX 2004 File but should be ok for earlier versions?):url...while the borders of isometric walls are still exactly vertical (90 deg) the function is producing lines which are very slightly skew. might be something like 90.1 deg... but this inaccurancy produces ugly gaps between walls i put together later.This function is maybe not accurate enough, maybe to accurate, i am not sure. But i need probably some rounding in there but i dont know where, really (is that a wonder? look at the script! ;))when you zoom in and look at the "orientation bar" (thick dark blue bar), you will notice that there is a very small gap on the top right corner but its bigger on the bottom right corner of the wall texture.
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Mar 8, 2011
1. I am trying understand what horizontal skew does. Does skew means the object is @ a angle to horizonal plane. When i set to 120 ' as horizontal skew it turns upside down. Is there any good web links to understand how horizontal skew works in flash?I checked in some weblinks but it was not useful
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Jul 5, 2010
I want to tween programmatically an image using greensock, but i dont know if it is possible to make it look like the image is 3d.
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Aug 22, 2004
got a problem with a nice skew function From Ericlin of Here is the content of the original Actionscript Function:
PHP Code:
function skewObj (obj, mcW, mcH, pt0, ptH, ptW)function distance (pt1, pt2) var dy = pt2.y-pt1.y; pt2.x-
[code].....
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Jul 6, 2011
I'm trying to apply a GlowFilter (border) to a image and then rotate+skew it. Unfortunately, doing this makes the filter look bad (jagged edges) even though the image itself is smooth. I've tried a few things, including using different filters (like the DropShadowFilter). Here's a rough example of what I'm doing...
[Code]...
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Jun 15, 2011
I am trying to skew an spark Image object using a matrix. The problem I am having is that it only effects the top angle. I think it may be related to the position of the image (x and y). The top angle is prefect but the bottom is flat!
Here is a bit of code:
//imgA = pixles down from top left coord, I used arctan with oposite over adjacent to get a radian angle
//size
openImage.width = imgW; //say 200
openImage.height = imgH; //say like 300
[code]....
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Mar 25, 2010
I need a very special component written in ActionScript 3. It is a rectangle filled with a bitmap. The bitmap is loaded from an external URL based on some programmed rules. The textured rectangle is then animated using Flash CS. Animation is performed using rotate/translate/scale/skew tools. How to create such a component and add it to Flash CS library?
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Mar 7, 2010
I need to know how I can access the images in this XML code (per image):
Code:
<?xml version='1.0' encoding='UTF-8'?>
<component name='XMLSlideShowV3'>[code].....
I just don't know how to access this type of xml code.And I can't change it to something else because I have a component that reads only this type of code.
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Jun 17, 2010
I'm working in flash Cs4 and I just learned cash and I'm wondering if there's a way to use the Uiloader to load multiple images and have them change every couple of secondes like msn or actionvillage. This is my code so far:
next_btn.addEventListener(MouseEvent.CLICK, nextImage);
var imageNumber:Number = 1
function checkNumber():void
[code]....
I have buttons below my uiloader that changes the images when you click on the manually but when you don't click on the arrows I would like the images to change automatically.
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Apr 28, 2011
I have images in my library I want to reference in code, because I want those images to be displayed dynamically.
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Sep 28, 2009
Trying to make a code that displays a number of products/images. Problem is pretty simple... when I put in a new picture, it ends on top of and covers the last. Do I use an image array to fix this? And how?
Also, if I want to position my array/gallery somewhere else on stage, where/how do I adjust the x y values?
my .fla file:
Code:
var myPicture:Picture = new Picture("bilde1.jpg", 100, 100);
addChild(myPicture);
[code]....
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Apr 30, 2009
I have to load AI file in flash CS4 and provide the interaction with user.
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Aug 14, 2009
I'm current trying to create a slideshow with images loaded externally, and then crossfading between one another.I've achieved how to load the images one after another, but however I'm having problems with achieving a crossfade.Do I need to have 2 seperate image loaders? Because I do not want to have the first image fade out, showing the background for even a minute of a second before the second one fades in.
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Oct 26, 2011
i am doing a slideshow with images occuring randomly wch hav clickable links,okay it works but at times the transition is very fast instead of the 8s interval i expect ,when i view the trace() output ,i have noted that at times the timer is triggerd twice or more simultaneously...my code is below...what maybe the cause may u kindly assist i have 21 frames with 21 images
[Code]...
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Dec 2, 2011
I know I can make an array if all the buttons would have a unified code executable change, i.e. they would become larger and brighter.
My problem is that each button represents an product image in the lights off stage, then of rollover it is a lights on stage so I have to import two images in the on and off stage and play around with the opacity.Additional problem is that each button has to ling to a different label.
My question is: is it possible to unify the code if buttons have that much individuality or I have to make each one of them as in the example below.
// makes a hand cursor appear over a mc acting as a button for all the buttons inside the scrollpnaeBckgrnd_mc.scrollpaneBckgrnd_btns_mc.
MovieClip(mc_pane2.content).scrollpaneBckgrnd_mc.scrollpaneBckgrnd_btn s_mc.buttonMode = true;
MovieClip(mc_pane2.content).scrollpaneBckgrnd_mc.scrollpaneBckgrnd_btn s_mc.useHandCursor = true;
[code]....
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Feb 18, 2010
I'm debugging a flash website that do a request to an php file named upload.php to upload some images to the server.The problem i'm having that debugging it with Firebug the request to that page is throwing a 406 Not Acceptable status code and is not saving the images.
Post Data: This website runs well on the staging server but in production server this process of the image upload fails. I only can assume that a change to apache configuration / php must be done.
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Sep 29, 2010
I'm trying to create a flash program that uses it's own code to send and create images. Each square has a colour and that colour gets added into the array. A black, then grey, then white is:
filecode = ["Bl", "Gr", "Wh"];
That works fine, but when I try to paste it into an Input text box it will only fill in the first part of the array.
filecode = ["Bl,Gr,Wh"];
So the program has NO idea what I want.The only ways I can think of fixing this is by putting in 402 text boxes to suit every box...But every one of them needs a Variable Name.Or by sending the information straight into the array. But this way you are just looking at what you just drew, and that is not at ALL practical.
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Jan 12, 2011
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
[Code]...
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Nov 20, 2010
here's a part of my code:
player_mc.onEnterFrame = function() {
if (enemy0.hitTest(this)) {
enemy0.speed = 0;
} else {
[code]...
Note the red code, I need to repeat this an unknown amount yet multiple times but with the number on the end of enemy incremented by 1 each time. It starts with 0 as you can see the code just above the red. I heard about for loops using 'i' but im unsure about how to use it.
edit: ah, this forum isnt letting me highlight red. Everything in this editor is also failing. well, when I say code in red i mean this code:
if (enemy1.hitTest(this)) {
enemy1.speed = 0;
} else {
enemy1.speed = 1;
}
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Jan 29, 2012
I'm looking for a way to have my main timeline code interact with code inside of a symbol.I'm tying to get my timeline inside the symbol to gotoAndPlay(10) when something happens in my main timeline code.
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Jan 22, 2011
I'm looking for a workaround to the "AdSense does not let you choose only images but no flash" issue. I'm rather a newbie to JS, but is there any way for one script to prevent other scripts embedded in a site from detecting the presence of the flash plugin? Even if it doesn't work with AdSense, it would be nice to know if there's a hack to do this that might work in other settings.By the way, I suppose I wouldn't care if it failed to work on IE or obsolete browser versions.
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Jul 10, 2003
I have attached a simple test fla.I am trying to centralize my code in all my movies using dot notation instead of spreading my code all over the place. It never works, I must be doing something wrong.The test .fla has a movieclip with a timeline animation. I used the linkage identifier to name it 'reload' AND named the instance 'reload'.
_root.reload.onRollOver = function() {
this.gotoAndPlay(2);
}
The pointer doesnt even change to a hand.
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