ActionScript 2.0 :: Stage.broadcastMessage("onResize")?
Feb 9, 2007
Stage.broadcastMessage("onResize") doesn't seem to work. I have a lot of classes that add new content to the stage at runtime and would like to be able to call all the different onResize functions in various classes that listen for a stage resize so things get positioned correctly. Do I need to do some plumbing or is there a way to tell the Stage to broadcast a message?
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Jul 13, 2006
Why does this external class file not compile? I want it to be able to broadcast events to listeners but using "AsBroadcaster.initialize(this);" in the constructor does not seem to be enough.
[Code]...
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Jul 10, 2007
I've made a flash file which contains the following:backgroundMC (consist of vector art made in illustrator and imported)holderMC (loads an external swf which contains my game)I want the background to scale when the Stage get resized so I used the following code as everyone else does:
ActionScript Code:
Stage.scaleMode = "noScale";
Stage.align = "LT";[code]....
Then if I resize my window the backgroundMC doesn't, because the listener isn't active anymore... Is there a way to resolve this? .I want my Stage to resize the backgroundMC, but without causing my game.swf (which is dynamicly loaded) to run slow...
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Jul 8, 2003
Within flash 8 i'm working the folowing website:[URL] The centered MC size changes when clicked a button.I published the movie as a 100% x 100% with a noscale option. I want to add a movieclip in my main timeline wich must go automatically to the left of the users screen. if you got 1024x 768 and even when someone got a nice 30" screen from with a resolution from 2560x1600. yesterday i posted a thread and i've got the next code wich did not work in my movie. the next code i placed in my main timeline:
[AS]
listener.onResize = function ()
{
menuMc._x = menuMc._y = 0;
[code]...
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Jun 12, 2011
I'm trying to make a menu that resizes its size when browser is scaled. I've been able to do that, but I can't get the position of the text inside the menu bar to change position when resize.this is the code:
Stage.align="TL";
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bar1._x = 114;
bar1._width = Stage.width-228;
[code]....
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Apr 4, 2010
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this works fine in all browsers except IE. in IE, when the window loads, it doesn't resize, it just shows the banner maximized for some reason. you have to actually click and drag the bottom right corner of IE to resize it manually and then see it proportion correctly. and, if you do it to quickly, the flash doesn't have time to catch up and it will be bigger or smaller than it needs to be. finally, if you maximize or minimize the window the size is what it should have been before you pressed the button.so all of those problems could be fixed the divs are resized when the window is idle right? i have tried making a timer to call the doResize function every 5 seconds, and actually increasing and decreeing the size of the divs by one pixel every five seconds, but the flash stayed the same size. i am sure that the functions were actually called, and the divs themselves resized, but the flash stayed the same size.heres the site, check out dimentionator.js (you can see it and all the rest of the stuff i used in this site by going up a directory)
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Mar 27, 2007
I have the following and have managed to be able to use onResize to resize just my mc 'mcl',it currently fits horizontally but not vertically, so it's stretching, I want to stretch 100% on the left and right hand side but in proportion
Code:
var myClip = this.createEmptyMovieClip("mcl", this.getNextHighestDepth());
var myLoader = new MovieClipLoader();
[code].....
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Jan 16, 2010
I have a an swf, called 'controls' that I created with flash cs4. I upload the controls.swf to my web server. I create an application in flex and it loads the external swf controls into itself. So far I can manipulate the controls.swf via my flex app. I created a class in my external swf, but I need to add some onResize event/check to my scroll bar. For example, if my scrollbar size increases/decreases, I want it to change variable values. Is there some movieClip.onResize event?
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There seems to be just one problem I cant get around. Its a full screen flash site so when the browser gets resized, it looks all weird until you refresh the browser. I think it would be too hard to make a function to reposition all of my movieclips when the onResize event gets triggered so I figured it may just be easier to restart the flash movie from the start when it gets triggered, how could I refresh the movie, or possibly even refresh the browser? here is the site so you can see what I am talkin about [URL]
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Jan 19, 2009
I am trying to get the loaded movie "GB.swf" to scale/change width and height onResize. And yes I do want to be loading into a level, not into a mc, with loadMovieNum. Here is the code:
stop();
var depth = 5, x = ((Stage.width/10)*2)+10, y = 160;
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_root.onEnterFrame = function() {
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this["_level"+depth]._y = y;
[Code] .....
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Dec 19, 2008
So, I have my fullscreen working, selecting a rectangle to scale to. and everything is good there,.. the issue is that the I have an onresize event, that positions the entire sprite... so.. when it goes into fullscreen, it obviously fires the resize event, which inconveniently slides my content to the right, as it tries to recenter the content. any way I can make it so it doesn't fire the resize event.
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May 14, 2011
- I have A.fla.
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This is my HTML & PHP code for the entire page:
HTML Code:
<?php
function hashId($fn) {
$hash=md5_file($fn);
[Code].....
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i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it
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Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;
[Code].....
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Jul 1, 2010
can you tell me a simple and clean way to pass the dimension of the stage to another class, imported in my documentclass?
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Aug 11, 2011
If im usin function to add a mc to the stage like so:var myChild:MC= new MC();
function somefunc()
{
stage.addChild(myMC)
[code].....
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An external swf is loaded using this code...
[Code]...
The problem is that even though this external movie covers the whole stage, My mouse can still "see" buttons that are on the stage, and I can click them. I don't want to be able to click the buttons through my external movie.
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