ActionScript 2.0 :: Statement Must Appear Within On/onClipEvent Handler?
Jan 4, 2009
I am just learning Flash. I'm using Flash CS4, However I am using Actionscript 1.0/2.0. I have a main page with just simple buttons, and such. My question is, I need to load a swf within my main page. I have a sqaure in the center of my page that I want to load a swf in. I made a rectangle using the rectangle tool, and converted the rectangle into a symbol so that actions may be placed within it. I want to load a file called News.swf within the rectangle. I can't find any code to do this that doesnt have compiler errors.
I found one code: News.loadMovie("News.swf"); when I put just that in the Actions field, and I export the movie I get the error: Statement must appear within on/onClipEvent handler
I just want to load News.swf in the actions tab within a symbol.
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Jan 16, 2008
[FlashCS3-AS2.0]i'm getting continuous errors of: ''Statement must appear within on/onClipEvent handler''On one .swf the script is working fine, but on 3 others im gettin 9 error messages on each.
I have entered the script on the 'Frame' on every scene, including the one that worked.Heres the script:
var groupinfo:Array = [intro, menu, modern, street, freestyle];
var activebtn:MovieClip;
function grow() {
if (this._yscale < 180) {
[code]...
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Sep 18, 2009
I am trying to call an external .swf and it does not seem to be working. I have read a few other posts with no luck. I have a small calendar that flips and at the bottom i have a link to another. So i put an empty MovieClip on the following frame. the button directs me to the empty frame where a pre-loader should start, but nothing happens. here is the code i last tried:
[Code].....
I am getting a compiler error saying "Statement must appear within on/onClipEvent handler" I am also trying to link back to the original .swf from the loaded .swf would anyone know how to do that?
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Dec 10, 2007
First here is my code:
[Code]...
Simple really. This event handler tells 3 different movie clips to play forwards and backwards depending if the main movie clip has been rolled over. This all works fine... what I can't seem to work out is when the movie clip is clicked I would like this event to stop and become disabled.
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Jan 27, 2012
I made a flash movie with different layers, on the first layer i add a action script by pressing F9 stop(); & as it works it stop movie.
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onClipEvent (mouseUp) {
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But it shows me error that its for movie instance, & if i create a movie & then copy my frames & enter it in the move it said you cant enter symbol inside symbol
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Jan 26, 2006
How can I pass a variable defined on the main stage to a onClipEvent handler?[code]
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Jan 29, 2010
I have been asked by a local web development company to code some flash banners for use with there banner ad site they are doing. I have been sent a banner to add the actionscript and also the actionscript as well. What I have is a fla doc with a button that covers the whole banner. Then on the banner I have this actionscript:-
this.masterButton_but.onRelease = function(){ if (root.Hyperlink != null){ getURL(root.Hyperlink); }else if(root.clickTag != null){ getURL(root.Hyperlink); }else{ getURL("http://www.greatrun.org/Events/Event.aspx?id=3"); } }
When I test it the compiler errors and says in the description "Statement must appear within on handler".
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Mar 12, 2009
I keep getting the "statement must appear within on handler" error when I try to add a gotoAndPlay event to my button...
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Mar 20, 2012
I am getting
Symbol=page5, layer=Layer 1, frame=1, Line 1Statement must appear within on handler my action in actionscript is
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Jun 30, 2010
I would like to use variables in my flash app. The app is quite simple, has many buttons, and on each of those buttons I have a simple script: on-rollover and on-release. For both actions I use the same value, which I want to put in a variable. The following script results in an error message: Statement must appear within on handler. When I have to declare the variable inside the on-handler, I have to declare it twice, which makes it useless as I have to enter the value twice. How can I get this working?
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Sep 1, 2010
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[code].....
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Nov 21, 2011
sw1 = text input
asw1 = text input
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Code:
protected function sw1_changeHandler(event:TextOperationEvent):void{
// TODO Auto-generated method stub
if (sw1.text <= String ( Number("18.325")) && sw1.text >= String ( Number("1"))){
(asw1.text = String ( Number("21.78")));
} else if (sw1.text <= String ( Number("24.83")) && sw1.text >= String ( Number("18.326"))){
[Code] .....
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Oct 22, 2003
This is what I get in the output window:
Statement must appear within on handler
back_button.onRelease =function () {
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Oct 22, 2003
This is what I get in the output window: Statement must appear within on handler back_button.onRelease =function () {
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I'm using the code contains onClipEvent(load) and onClipEvent(enterFrame) and duplicateMovieClip() to make the snowing effect in the 2 first movie-clips but then, i cannot stop them in the next movie-clips. (All of my movie-clips in 1 scene only.)
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May 14, 2009
Having a few problems with what I thought was a simple if statement. Here is the code:
[Code]...
I can't quite figure out the small problem with the code. It seems to just bypass the first requirement of the if statement when I do type in the proper input and go straight to the else statement.
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Aug 31, 2011
if (variable == 1){
//code
//Execute this code.
} else if (variable == 2) {
//code
[Code]...
I dont want to copy the code from the first into the second and the first and second into the third.
My mind isn't working and there is probably an extremelly simple way to get this working.
I know I could used functions but for some reason it stops the instance referencing working: _root["bullet"+j] doesnt work in a function.
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Code:
runCode_btn.onPress = function() {
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[code]....
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why this code won't work
[Code]...
I'm sure you can put if statements inside other if statements, seriously I can't figure it out
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Code:
for(var i:int=0; i < numberOfElseIfs; i++){
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}
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Code:
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}
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[code]....
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