I'm not familiar with XML text handling yet, but have to create one quiz quickly.I've decided to put feedback into different variables. e.g. fb1_1 for right anwer of question 1, fb1_2 for wrong answer of question 1.I thought to change a string to variable and put the text into a dynamic text "fb" would be something like this:[code]Also is it possible to put all text in one text field and extract a different line of text and put it to a dynamic text field? I tried to put the text into a variable, but it only shows level (level0) and instance name not the text itself. Anyway to get this way to work?
I have some binary data and I can't store it in a string, as such I'm using a ByteArray. The problem is that I need some functionality that comes with strings, to be specific I need the charAt, substr, indexOf and substring methods.
I am in this situation where i need to select a Flex's type(image placeholder/image type/image container) for passing parameters in/out of different functions in an image editor. And, those different functions are either another image-manipulation/processing function or a function that display/render the image in a display component.
For example, I will ask other teammates to create a function that processes an image (possibly piped from other image processing functions, too), (let it be fancy or basic image processing from changing colors, to scaling, to segmentation etc.Which of the two would you pick for passing in/out different functions? Display Object or bitmapData,and why(reusability, performance, standard practice etc)?
I have a button within a movie clip that passes an identifier to a function like so:
on (release) { _root.getname(this); }
The function recieves "this" as "_level0.mc_main_menu.game0".I want to treat the returned value as a string & get the value "game0" from it.How do I do this?Am I right in saying that "this" is an object, and I need to convert it to a string first?
p.s - in case your interested - the value "game0" matches an xml node & the function plays a movie clip which is populated by the node attributes.
Scenario: 4 areas on 1 stage which are quite similar (eg webcamconference, each area has the same functions)
Buttonobjects are numbered(eg area 1 has playbutton1,mutebutton1,namebutton1,namelabel1, etc)
every area gets a close-Button which closes/shuts down the area.(close1,close2,close3...)i want to archive the following:
if(close1.isPressed){ function invisall(1); }[code]....
this should do the trick via dynamic Nr at the end of each default button(eg playbutton) but ofc
"playbutton1"._visible=false;
doesnt work because playbutton1 is still a String.how can i take the String as a Buttonname /ButtonObject? do i need to write an new function? this would destroy the purpose of less code. for now i will split the area into frames that i put on the stage.
Using AS2 or 3, is there a way to create my own file format? I would like to create a game.And when users play the game, they can create a GAME-SAVE-FILE.So, let's say that player 1 is playing... He get's to level 22 and has to sign off.He clicks save my GAME-SAVE-FILE to my computer.He names the file MyGame and saves it to his desktop.So now on his desktop he has MyGame.gsf. Next time he visits, he can click on UpLoad My Saved Game.He selects his previously saved MyGame.gsf And bammo... all the information was stored in his file and now he can play on.
I need to know how I would put together the format for my own file-type / extension.I need to know how I would access, write, and edit my own file-type / extension.Since Flash can do this type of File Manipulation with PNG's and JPG's.So surely it can be done with any desired custom format.
I have a request to create a "flash-like" app that is connected to a MS Access Database (DB). The customer has built up a product configurator in Access and wants to know if I can do anything with it. Is this what Flex is good for? I still really do not understand what Flex is all about.
Anyway, I thought of exporting the DB out to an XML file and importing that to a flash app and then using the data there. The problem with that is that I would have to recreate all of the logic (e.g. if you choose "model A" you can only choose "colors 1, 2, or 3") that manipulates the elements in the DB and also the client would not be able to easily manipulate/edit/update the DB without having to export it to XML, etc...What would be a smart way for me to access/manipulate a MS Access Database through a flash front end?
I am curious if anyone knows how to code a button so that when you click it an object resizes, but shows the animation of it resizing. For example I know that
ActionScript Code: btn1.addEventListener(MouseEvent.onRelease, resize); function resize(): void {
I want to search and replace specific text in a HTML file (about 10k - so quite a lot of text). I was thinking of trying to get Flash to do this for me. I wasn't sure how good Actionscripts text manipulation was! The only reason why I was think of doing this in Flash was because I don't know VB. I would otherwise do it in Perl if Actionscript is no good.
I'm currently trying to create an advent calendar I would like the flash movie to somehow recognise the date on the users computer and then gotoAndStop at that particular Frame Label (eg. If it's the 20th December then it jumps to Frame Label 20 in the main timeline.
I have a project which is about creating interactive videos for users..The main idea is that user will open the app and a predefined video will show-up.Video will show couple of billboards, signs etc. while moving through a highway.. Like from a perspective of a driver..I need to insert users photos to these billboards and some text to signs..
The problem is, these objects which I'll be filling are changing their shapes constantly because of the car movement. I can get all the x,y coordinates and timings of the video from my partners. But I don't know how to use them in this situation.I think about continious tweens with these x,y values but I'm not sure..
Is there a good way to get the name of a function in as3 in a String or as a String. I have seen sneaky ways by forcing an Error call and stack trace, but that is not what I am look for.
I want to have a loader function that passes the loaded data to the correct function. So I can do this:[code]Is there any way to type the second variable to avoid the clumsy switch routine, like so:Function (sendTo) ();
Is it possible to call a function from a string? such as if I passed the name of a function to this function, is there a command to convert the string to a function call? :
I have a MovieClip in the library exported for actionscript. How do i convert or attachMovie it to a BitmapData class so that i can manipulate its pixel data? I will need that so that i can distort the MovieClip.
I'm creating a Flex application that enables users to communicate in a kind of video chat room. I only allow to live streams at any given moment. I'm using FMS to record the videos in FLVs. What I need to do is post process those videos and create a single video with all that happened in the video room. That means that I need to combine 2 videos, reduce the size of one of them so it appears over the other one. In other words one video will use the whole space an the other will appear at the upper left corner (over the other video,).
I need a server side solution for this. I created another post here and someone suggest a screen capture solution. That would work perfectly, but since this appliction will be used for several people and any time, I want the process to be automaticaly not manual. So, I'm thinking I can do it with FFMPEG, but I need a way to identify in which order I need to compose the videos. Something like adding a time stamp to each FLV in FMS (when they are recorded). How can I add custom metadata to the FLV?
I've been messing around a bit with some low-level bitmap manipulation and having been creating some various color matrices to apply to bitmap data to add "filters" (for lack of a better term).I have seen a number of tutorials online in C# and AS3 about applying various color matrices to bitmaps, but was curious if anyone simply had a collection of these color matrices that map to specific filter styles (black and white, sepia, etc.).
i have a problem manipulating multiple sound objects in MX. i have a main background loop object and a button rollover object (which plays on specific buttons). i then have a volume slider which will set the volume of only the main bg loop object. but when i tested it, it seems that the volume of the button rollover object is also the same with the main bg loop object's volume. meaning, if my main bg loop's volume is down to 50, the button rollover sound volume is also 50.
here're my codes:
//code on 1st frame mainLoop = new Sound(); mainLoop.attachSound("mainLoop"); mainLoop.start(); mainLoop.onSoundComplete = function(){ mainLoop.start(); }
hoverSound = new Sound(); hoverSound.attachSound("hoverSound");
//code on slider MC onClipEvent(enterFrame){ if(drag){ _root.mainLoop.setVolume(this._x); //this._x is between 0-100 } }
//code on sample button on(rollOver){ hoverSound.start(); }
I have a site where as you click links, you move forwards through a city. I want to fade sound files in and out, overlapping, depending on where you are in the city.As yet, I can't have two sounds playing at once.I have found a site with the effect I want, it's atI have two sound loops at the moment, one of cicadas, one of a city at night, both saved as separate .swf files, which I have loaded onto the main timeline on layers 14 and 15. The code for the two loops is:cicadas.swf, FRAME 1
var volPercent = 20; cicadas = new Sound(cicadas); cicadas.setVolume(volPercent*2);
i have a problem manipulating multiple sound objects in MX. i have a main background loop object and a button rollover object (which plays on specific buttons). i then have a volume slider which will set the volume of only the main bg loop object. but when i tested it, it seems that the volume of the button rollover object is also the same with the main bg loop object's volume. meaning, if my main bg loop's volume is down to 50, the button rollover sound volume is also 50.
here're my codes: //code on 1st frame mainLoop = new Sound(); mainLoop.attachSound("mainLoop");
I'm trying to create a simple xml search function that searches an xml file for a string, and if that string is found in the xml, display the node which contains that string in a text box.I have the simple search function working, but what I can't do is return the specific node. Right now, the function is returning all the xml data instead. If someone could take a look and possibly lend some guidance as to how to return the specific daya, I would be much oblidged. Hope this makes sense, if not, let me know and I'll do my best to clarify.[code]
I really need to reference the variable while INSIDE the onRelease function, because I need to apply some actions based on how many times the button has been pressed.
I have a class that has a timer function built into it. When this timed function is called, I would like to be able to call another function when the timer is finished (which I would do in the TIMER_COMPLETE handler).
If I pass the name of the function to my class function, could I use that string(?) to call the function at the end of my timer?
How to display the correct digits. For instance, if the answer is 97%, I want the display to show 97, not 11. Please feel free to view the SWF or look at the FLA file to see[code]...