ActionScript 2.0 :: Swipe Type Of Movement On MouseDrag
Dec 5, 2011I need to give a swipe kind of movement on mouse drag exact like the following page.URL...
View 7 RepliesI need to give a swipe kind of movement on mouse drag exact like the following page.URL...
View 7 RepliesI'm (still) working on my xml phone book. I need to cycle through the data in the array on mouse click. (The mouse click will be a swipe on a mobile device.)
stop();
var nameArray:Array = new Array();
var countryArray:Array = new Array();
[code]......
I have a list component in my app which shows some tiles and one can navigate through them horizontally and i was wondering how can i add the swipe functionality in it to the left or to the right,is this supported by default when the app is on a touch device? the list is like:
<s:List id="list2" width="100%" height="100%" dataProvider="{ recordingsShown }"
preinitialize="list2_preinitializeHandler(event)"
selectedIndex="0" visible="false">[code]............
Is there a way to expand this code to swipe to more than just the 3 views in this code?
Main.MXML
private function handleSwipe(event:TransformGestureEvent):void
{[code]......
]I am trying to create a swipe event where it will filter through 20 pictures but displays only 4, covering the rest up with masks. Also these pictures need to be able to be clicked on as well something like thisif i were to swipe up
|///////////////////////|
| pic1 |
| pic2 |
| pic3 |
[code]...
and if i click on pic 6 it ill take me to [URL]
Is it possible to create a swipe dissolve between two images? I'm looking to do a basic swipe for the most part but without have a hard edge. I tried playing with a blurred mask, but that isn't quite what I'm looking for, since it seems to only be able to work with a colored edge and not fade into the other pic.
View 2 RepliesI looking into developing an AIR application for carPC's.These pc's all have touchscreens, but usually not multitouch. Also Windows 7 will reconize them as a mouse, not as a touchscreen. Now I know AS 3 supports gestures
View 3 RepliesI am quite experienced in Photshop and other elements however I am an absolute novice when it comes to flash.
What I am trying to create is an effect for a logo in which the motif in a semi circle shape which i want to appear in a wipe fashion starting left to right so that in wipe across and the shape appears in full at the end.
The shape in a rainbow....this would also have the company name below the logo which would be visible from start to finish. I have attached the picture of the logo. I would like the gold pot to also appear in the swipe of the rainbow.
I Have a swipe gesture to next frame event, but i also have a pan gesture event. I fear that the swipe wont cound it will just pan the image, is my theory correct? any guesses?
View 1 RepliesI would like to recreate the swipe functionality of the ios platform. Where the user can swipe slow or fast or forward and back - without lifting the finger from the screen - and also be able to flick the finger for a really fast swipe that maybe goes on for a little while. The built in swipe gesture is much too basic for this kind of effect. How would you go about achieving a real swipe effect?
View 1 RepliesDoes Flash support to read the swipe card information like credit card using actionscript 3.0?
View 6 RepliesI'm (still) working on an xml phone book for mobile devices. The code below imports the XML, parses it into arrays, then displays it on screen in dynamimc text boxes and UILoader components. The XML only has 4 sets of (people) data in it. I have a graphic set as a button that holds the thing at image one. I need to get rid of that, I think.
The problems are it waits to display the first data set in the array until clicked and it does not go all the way through the last data set. I traced imageNum after it gets incremented. On the first click, the home screen goes away and I get a blank screen. Second click, I get image 1, third click, I get images 2 AND 3. Forth click, image 3 stays up but the output window says image 4. So, where it should be image 3, the code thinks it's image 4 and stops.[code]...
am trying to create a moibile app that displays XML data. It's basically a phone book. I want the data to change when swiped. I can get the data in just fine. I can get it to display fine. I am not seeing the correct image first, however. I think it's a problem with my imagenum variable.Then, I want to change what is displayed when the user clicks/swipes on the screen. How do I do that?
stop();var nameArray:Array = new Array();var countryArray:Array = new Array();var portraitArray:Array = new Array();var flagArray:Array = new Array();var jobtitleArray:Array = new Array();
[code].....
I'm using Flash CS5.5 and have got swipe gestures responding on my iPad. The only problem is that they don't animate and I'm wondering if anyone has had any luck in replicating the smooth iOS swipes using Actionscript 3.0. I found a solution using ENTER FRAME but it was really slow and jerky.
View 19 RepliesI need to create an image gallery where the main image is centered, when you click down on it and "swipe" it to the left or right, the next/prev image will be center. It should kind of imitate the feel of the iphone page swipe motion. Here is an image link. Does anyone know any good tutorials or how I can get started with AS3?
View 2 RepliesI have built simple scrollable list menu for my mobile app - this is just a simple table with 1 column and there is a small jpg and description text in every row. This is built using the ScrollPane component (with scrollDrag enabled) - and within scrollPane every table row is simply a button object. This all scrolls and works just fine.
When you scroll the list - and when you let go your finger to scroll further it thinks that you've clicked and it opens the link. I am using onClick event at the moment (but also tried TapHandler) and they all do the same thing, they work but you can accidentally open unwanted menu item. How to separate swipe from just tap event in the code, so user doesn't accidentally opens the link?
what the code does looks like?
View 4 RepliesI have some text content in a scrollable container and I want the user to be able to scroll it having the nice effect of it moving according to the swipe velocity and to keep scrolling until the user taps it. (as many applications for mobile touch screens).
I am thinking to combine events to do it. I will catch the swipe to know the direction, have mouse in and out to see velocity and legth of the swipe, and then keep scrolling with a proportional velocity and length until the user taps the screen.
(I donīt want to do the work and find out it was really simple and I just didn{t knew how)
Want to make an Image gallery that responds to a swipe gesture. Found some tutorials but they were a bit vague. Someone an idea where I can find some good ones? How to test this on a windows pc? I do not have a certificate (I know that there are some illegal cert. on the internet), just want it to test it on a simulator?
View 1 RepliesFail to control my timeline with the gesture swipe; I have tried but without any success. ive created frame labels at every 20 frame as a navigation points and some motion tween between each 20 frames.
View 0 Replieshow to communicate with flash and external card reader? For example, there is a computer with connecting magnetic card reader. Then, how can I load the data from the card reader into flash?
View 2 RepliesI've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'
[Code]....
I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
[Code].....
I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.
onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;
[code]....
how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.
View 3 RepliesI have a Mogli (Junglebook-like) Character that i got to move with the arrow keys on the keyboard.
I want the character to jump (so for example , he must while moving to the right of the "gamearea" , you must be able to hit a key (say for example the "control" key ) and then the character must jump ( go up ) and as soon as the key is released he must obviously come down.
And also how do one set movement speed on any particular movement.
I get the error message. Doing like tuts said. package { import flash.events.*; // rememeber to import all flash libraries or the ERROR will come up with "TYPE" does not exist etc.
[Code]...
[Code]....
I'm basically having the following error: 1067: Implicit coercion of a value of type void to an unrelated type Array. In relation to the event listener that calls 'Backdrop'. Backdrop is a public function in another class, but it does still recognise Backdrop as a function.
im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.
package com.asgamer.basics1
{
import flash.display.MovieClip;[code]............
i get this error 1067: Implicit coercion of a value of type int to an unrelated type String.
new to Flash and working on a school assignment and don't understand the error in yellow below. Below is the code snippets of two function involved
Error:
Implicit coercion of a value of type fl.controls:ComboBox to an unrelated type XMLList.
[code].....