ActionScript 2.0 :: Targeting With Multiple Attached Slideshows

Jun 15, 2007

My flash file creates multiple slideshow instances. These slideshow's are each controlled by some buttons and AS code that reside within the attached container clip. The code for buttons and slideshow nav is as follows (this resides on first frame of attached movie, not on _root):

[Code]...

The problem is that instead of just controlling the slideshow for which you are viewing, the keys control all other slideshows as well at the same time. Where the buttons, when you click them, control only the slideshow that they are contained in. I've tried writing an absolute path to the specific slideshow movie in question like:

[Code]...

View 3 Replies


Similar Posts:


ActionScript 2.0 :: Can't Get Multiple Slideshows To Run

Feb 22, 2007

I can't seem to figure out where it is. Here's my code:

Code:
var p = 0, delay = 3000, r = 0;
//-----------------------
function loadXML(loaded) {

[Code]....

View 1 Replies

Slideshows - Multiple Flash Entities In Page

Mar 3, 2010

What I want to build is a photography site using flash for the thumbnail pages and slideshow, but have the navigation buttons their own separate flash entities. Can these separate flash button entities influence the thumbnail flash entity? The purpose of the multiple flash entities is so that I can embed it in my html and use css to position them so that it stretches or shrinks to fit a browser window depending on screen size. Or is that a bad idea?

View 2 Replies

ActionScript 2.0 :: Targeting Attached Movie Clips

Dec 13, 2005

I'm having trouble figuring out how to target a series of movie clips i'm attaching to my movie.I'm loading some xml for a slideshow and i'm generating a series of dots at the bottom of the screen to indicate how many steps are in the slideshow and the circle is meant to highlight your current position as you step through the presentation.the MC for the dots is two keyframes with a different color and a stop action on each frame.
Here's the rundown of the code:

1. There's nothing weird here, i'm just bringing the xml in [code]

2. Here is the loadXML function i reference in the xml.Data.onLoad above:[code]Okay so now i have some dots with the instance names, step0, step1 etc. right? And at the end of my loadXML function you see the firstImage(); function. This is where my problem is, how do i target the first (step0) instance? I have no problem when I write "step0.gotoAndStop(2);" but I need to figure out how to use a variable to keep moving it along when i make my next and last functions for the slideshow.

3. Here is the firstImage function:[code]how do i target the step the same way i target the image? do i have to go back and do something in the loadXML for loop?[code]

View 2 Replies

ActionScript 2.0 :: Targeting All Dynamically Attached Clips

Aug 21, 2006

I want to target ALL the 20 clips attached as below, at the same time, when I press the button "blue". However, my code can target only ONE of the clips at any time. I have tried attaching the clips to a separate dynamic clip and then targeting it but problems with the registration point (0,0) of that clip means I cannot achieve the result I want:

Code:
for(i=0;i<20;i++){
mc = this.attachMovie("red","red2"+i,i);
var scaleFactor:Number = Math.random() * 80 + 20;
mc._x = Math.random()*500;
mc._y = Math.random()*400;
mc._xscale = scaleFactor;
mc._yscale = scaleFactor;
blue.onRelease = function(){
new Tween(mc,"_xscale",Strong.easeOut,mc._xscale,200,3,true);
new Tween(mc,"_yscale",Strong.easeOut,mc._yscale,200,3,true);
}}

View 2 Replies

ActionScript 3.0 :: Targeting Attached Library Item Sub-elements?

Aug 13, 2009

I've created a movieclip in my library which has, among other things, a dynamic text field. This text field has an instance name of "txt".

I then attach this movieclip and want to set the txt instance, but I get an error:

Code:
1119: Access of possibly undefined property txt through a reference with static type flash.display:DisplayObject.

Here's my code:

Code:
var mcLoader:DisplayObject
public function MainClass() {
mcLoader = addChild(new MainLoad)

[Code]....

View 2 Replies

ActionScript 2.0 :: Targeting Attached Movieclip - Variable It Doesn't Recognize Its Path

May 6, 2004

i have a problem adressing or targetting a attached mc when i target de mc directly it works fine but when i try it trough a variable it doesnt recognise its path anymore??? hopefully a part of the code is gonna explain the situation a litle better... this piece works fine:

[Code]...

View 3 Replies

ActionScript 2.0 :: Targeting Attached Movieclip - Variable Doesn't Recognise Its Path Anymore

May 6, 2004

i have a problem adressing or targetting a attached mc when i target de mc directly it works fine but when i try it trough a variable it doesnt recognise its path anymore???

[Code]...

View 3 Replies

ActionScript 1/2 :: Targeting Multiple Motion Tweens CS4?

Apr 2, 2009

having a problem with targeting multiple motion tweensin Flash CS4. I am using AS2 and attempting to change thevisibility of eight separate motion tweens (visible false and thentrue). I want to be able to affect each tween separately. I amlooking to activate visibility as follows:

if (triggerclip._currentframe == 2) {
sword._visible=true;
}

[code]....

View 2 Replies

Android :: Targeting Multiple Resolutions Using Flex 4.5

Dec 26, 2011

I'm developing a game for Android tablets using Flash Builder 4.5. It has been implemented successfully on Galaxy Tab 7.0", but now I need to edit it in order to fit all android tablets. I attempted searching for information on this, but nothing I found was useful.

Should I use multiple graphics to target devices with different resolutions and, if so, how then should I detect the correct resolution? Or, on the other hand, should I use just one graphic and scale it to fit all resolutions required?

View 1 Replies

ActionScript 2.0 :: Flv Cue Points Targeting Multiple Mc's Glitch

Jan 16, 2007

Trying to target a series of mc's on my timeline using video cue points but can only get the first one to work.[code]

View 3 Replies

ActionScript 2.0 :: Masking Multiple Attached Movieclip

May 31, 2011

i am using Flash MX2004(AS 2.0), i need to mask the attached movieclip, totally i attached 3 movieclip(all are same one), i need to display first movieclip by using mask. one more thing is moving that mask by press button, when i press the button the mask will show the second movie clip and so on.

View 1 Replies

ActionScript 3.0 :: Multiple MovieClips With Attached Button?

Mar 10, 2010

I am thying to create a movieClip class that has a button attached at the right corner, and then load multiple instances at the stage. My problem is, that although one MovieClip is loaded correctly, all the rest have no button attached! How is that possible? what am i doing wrong???Also i would like to note, that besides the button i am attaching one more movieclip with and image (from a loader)Let me show you what I mean:

package multi{
public class Multi extends MovieClip{
var rightButton:SimpleButton=new SimpleButton();

[code]....

View 2 Replies

ActionScript 2.0 :: How To Mask Multiple Attached MovieClip

May 31, 2011

I am using Flash MX2004(AS 2.0), I need to mask the attached movieclip, totally I attached 3 movieclip (all are same one), I need to display first movieclip by using mask. One more thing is moving that mask by press button, when I press the button the mask will show the second movie clip and so on.

This is my code: I have to mask box1_mc
function cardcolor() {
var color:Color = new Color(_root["box_mc1"+i].box1_mc);
var t:Number = 0x00FF00;
_root["box_mc1"+i].onPress = function():Void {
[Code] .....

View 2 Replies

Flash :: Targeting Multiple Buttons And Get Different Value By Clicking Different Button

Aug 8, 2011

I want to target multiple buttons and get different value by clicking different button.

Suppose there are 3 buttons: "button01", "button02, "button03".

This is my code:

var targetArr:Array = ["button01","button02","button03"];
for (var i:int = 0; i < targetArr.length; i++)
{
var target = getChildByName(targetArr[i]);

[Code]....

Instead of getting different value by clicking different button, I constantly get "3" as the value. I want: clicking "button01" will get "0" as the value, clicking "button02" will get "1" as the value, and clicking "button03" will get "2" as the value. How to do it?

View 1 Replies

IDE :: Targeting Multiple Movie Clips In Motion Tweens?

Apr 2, 2009

I am trying to target multiple tweens, trying to turn their visibility false/true. I have named each tween in the tween properties box, and I have targeted them like this: plane.plane2.tween1._visible=false (and so on), but no go! Only the first of the seven is actually affected--the others are not.

View 11 Replies

ActionScript 2.0 :: Scroll MC With Multiple Attached Movies Inside

Jul 12, 2006

i am loading some thumbnails from an xml file into a movieclip using attachMovie() - each thumbnail loaded is in it's own MC inside the 'container' MC. everything works great but i need to be able to scroll the thumbnails b/c the number of thumbnails can change but the space they have to fit into cannot. make sense? if attach them to a scrollpane or a textarea instead of a MC it only shows the last thumnail loaded or iterated in the for loop.

Code:
articleNos = seasArts.firstChild.firstChild.childNodes.length;
var item_spacing = 55;
var item_count = 0;

[Code].....

View 4 Replies

ActionScript 2.0 :: Make A Variable Have Multiple Answers Attached To It?

Sep 13, 2004

How do you make a variable have multiple answers attached to it?

example:

workPages = page2_mc, page5_mc, page6_mc, page7_mc

I tried this but it only used page2_mc and an array didn't work.

View 3 Replies

ActionScript 1/2 :: Multiple Roll Over/out + AttachMC = Wrong Coordinates Of Attached Mc?

Jan 7, 2010

First the code:
tt = function (prev,nex,coox,alf) {  attachMovie (nex, nex, _root.getNextHighestDepth());  nex=eval(nex);  nex._x = coox;  nex._y =

[code]....

View 10 Replies

Flash :: Embedding Two Slideshows?

Mar 26, 2010

I am trying to embedd two slideshows into my flash file.I already managed to integrate one, but I can't integrate another since my knowledge of actionscript is very limited. For people that know Flash well it is a really easy question. What do I have to rename in this script so that I can create a second slideshow, without always calling on the first one.Here is the script for the first slideshow:(I got it from the website where I bought the template for the slideshow from)

var loader:Loader = new Loader();
var monoslideshow:Object;
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, onLoadComplete);

[code].....

View 1 Replies

IDE :: Loading External Swf That Are Xml Slideshows?

Jul 22, 2009

So i followed the tutorials to create xml slide-shows and then when a guest mouses over a button i load another xml swf slide-show and reload the main xml slide-show when they mouse off.it works great to start by automatically loading the first swf xml slide-show, and it still works when i mouse over the first button. when i mouse off or mouse over another button (3 total) the slide-show starts loading images randomly and at odd intervals (originally all are set at 3 seconds).

View 3 Replies

ActionScript 2.0 :: 4 Random Slideshows In 1 Swf Won't Work

Nov 10, 2010

AS that is retreiving info from a config.xml file (the number of logo's per slideshow).

The flash movie needs to show 4 different slideshows in one flash movie. For this i'm using a AS 2.0 code. 2 of the 4 slideshows work perfectly. however the other 2 are not? I'm expecting there is a limitation to the code, because only the first 2 slideshows that are adressed first in the code are working fine. I'm using the exact same code, but with other variable names but it won't work...

Below is the actionscript code:

Code:
import mx.transitions.Tween;
//load xml
xmlData = new XML();

[Code].....

View 8 Replies

ActionScript 3.0 :: Generic Swf For Loading Image Slideshows?

Apr 16, 2009

i have a swf that loads dynamic images from an xml. that part is working great. Also i give the swf a parameter with the xml to load through the embed code. thats working to.

What is not working I want to give the swf a height and width so i can use the same swf for multiple places and sizes. i've done it by giving absolute size to a container div and it seems to do the size job, BUT i cant get the images to load right. Ive tried every scalemode and images are expanded or they load way of the x=0, y=0 of the movie

View 2 Replies

How To Make Intro Slideshows For Main Page Of Website

Aug 18, 2009

I have designing my website with Dreamweaver and am wondering how exactly I can make a non-interactive slideshow for my main page, preferably in Flash or Fireworks. I want the slideshow to begin each time the main page is loaded. I have been using Simple viewer to make my galleries because I don't know html, I'm a photojournalism major and happened to get the entire cs4 suite with my macbook. I'd like to learn to put more than PS and Indesign to good use.

View 1 Replies

ActionScript 2.0 :: Create Dynamic Slideshows Using External Jpegs?

Dec 9, 2008

I want to create dynamic slideshows using external jpegs and for the slideshow to continue until all of the images have been shown. The images in the folder are named 0,1,2,3... etc First of all I want a function to fire that loads an external jpeg.It then checks to see if it exists.If it does it waits 5 seconds then loads the next. If it doesnt I want it to stop and show a default image.So far I have

PHP Code:

fileExists=new LoadVars();
fileExists.onLoad=checkIt;
function checkIt(success) {

[code]....

This checks to see if the image exists and if it does it gets displayed. If it doesnt it shows the default image. How can I add a counter to the "0.jpg" and the

PHP Code:

fileExists.load 

I Know it involves setInterval but I cant seem to get the two things working together!

View 1 Replies

ActionScript 3.0 :: Load / Unload External SWF Slideshows Crashes PC

Aug 1, 2010

Basically I've had a really hard time trying to unload / load external swf slideshows. I've got it so I can load the first one fine, but when I tell it to go to the next frame with the next movie, the movie bit is just blank. If I have a link that goes directly to the frame of the second movie before loading the first movie, the second movie loads fine then, but will not load once the first movie has been loaded, if that makes sense. So I followed a tutorial on here to load and unload. And it almost works! The first movie loads, then I click the second movie and that loads, and then I click back on the first movie and the friggin pc crashes!!

The two movies are on the "home" and "ds" buttons at [URL]. My script is below:
// Container
var imageLoader:Loader = new Loader();
// Url Requests
var imageRequest:URLRequest = new URLRequest("home.swf");
var imageRequestPs3:URLRequest = new URLRequest("ps3.swf");
var imageRequestPs2:URLRequest = new URLRequest("ps2.swf");
var imageRequestPsp:URLRequest = new URLRequest("psp.swf");
[Code] .....

View 1 Replies

Flash :: Build A Web Gallery With Amazing Slideshows With Dynamic XML Files

Aug 10, 2010

Build a web gallery with amazing flash slideshows with dynamic XML files Screenshot: Attachment 72395 Features Transitions, zooming and panning effect You can choose from Random, Wipe from Left, Fade to White, Cross Expansion and other 60-plus transition effects. Zooming and panning effect is optional for advanced flash templates. XML-driven This flash slideshow are XML-driven. The XML document allows more personalized controls over the flash. Auto-playback and repeat mode The flash slideshow will play automatically after preloading, and it can repeat playback.

Dynamic customization Besides XML control, the advanced templates provide many more custom options, so that you can create slideshow that fits into your existing web design: width , height, border color, background color, thumbnail size, etc. More about dynamic customization Usage and demo visit: [URL]

View 1 Replies

Ruby On Rails :: How To Create Picture Slideshows In Flash Project

Apr 15, 2010

In a rails project how would I create a picture slideshow? It could be generated as flash or use prototype or something else. I just want a series of images (as a sub-part of a web page, not be the whole page) to fade into each other, and to advance manually if clicked. It would be nice if I could do things like slowly zoom into the images. I imagine there must be a plugin or something to handle this?

View 1 Replies

ActionScript 3.0 :: Build A Web Gallery With Amazing Flash Slideshows With Dynamic XML Files?

Aug 10, 2010

Build a web gallery with amazing flash slideshows with dynamic XML files

Screenshot:

Attachment 72395

Features

�Transitions, zooming and panning effect You can choose from Random, Wipe from Left, Fade to White, Cross Expansion and other 60-plus transition effects. Zooming and panning effect is optional for advanced flash templates.

�XML-driven This flash slideshow are XML-driven. The XML document allows more personalized controls over the flash.

�Auto-playback and repeat mode The flash slideshow will play automatically after preloading, and it can repeat playback.

�Dynamic customization Besides XML control, the advanced templates provide many more custom options, so that you can create slideshow that fits into your existing web design: width , height, border color, background color, thumbnail size, etc. More about dynamic customization.

View 2 Replies

ActionScript 2.0 :: Targeting A Mc With Within A Mc?

Mar 2, 2006

I have made a navigation that is a movieclip, now within the movieclip are 6 movieclips that are the "buttons" of the navigation. This is then placed on the maintimeline as the movies navigation. When one of the "buttons" is pressed i want it to go to a specific point on one of the 6 movieclip "buttons" timeline. This is the code that I have used before on the maintime line to target a movieclip there... but never a mc within an mc. First, would I still place this code on the maintime? or within the mc that the 6 mc buttons are placed? Second how would I target the nav buttons mc's?

stop();
but1.onRelease = function() {
this.gotoAndStop(9);

[Code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved