ActionScript 2.0 :: Tell Buttons To Rotate Or Resize
Feb 17, 2004
i need to know how to make the silder which rotat object and how can i tell buttons to rotate or resize. i mean when you drag an object what happen to tell buttons to this object is the active one.
View 1 Replies
Similar Posts:
Jun 2, 2009
I'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
View 1 Replies
Aug 24, 2009
I'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
View 10 Replies
Dec 3, 2009
Which is a better approach for this?
ActionScript3 or JavaScript+PHP?
Any open source tool?
After a long search, the only good example I found was this [URL] but I'd rather have a flash alternative.. Also I don't need all the extra functions such as filters.
View 2 Replies
Oct 21, 2010
I am wanting to create a animation illustrated below, The large button found called big button will trigger nine other buttons and start orbiting the big button clockwise / anti clockwise and click again then it stops. Wanting to know if this is possible in action script??
View 1 Replies
Oct 20, 2010
what i have is a circle image (for this purpose lets say it looks like a clock). For example: when you click 3 o'clock, the whole clock needs to rotate around with the 3 o'clock btn at the 6 o'clock position (with the pivot point in the centre). each of the 'time' positions (2 o'clock, 3 o'clock, 4 o'clock ...etc) needs to be a button and thus be able to rotate around to the 6 o'clock position.This would seem simple enough by just using a.rotate value or using tween movieclips...however the tricky part is:the actionscript needs to determine which way the clock turns (anti/clockwise), dependant on where the clicked time-btn's position is. it needs to be some sort of if statement that says:if (3'oclock-btn) is positioned between 0 degrees (being original 12'oclock position) and 180 degrees (original 6 o'clock position), then rotate clockwise to the 6 o'clock position. If the (3o'clock btn) is positioned between 180degrees and 259 degrees (12 o'clock position), rotate anti-clockwise to the 6'oclock position.
View 5 Replies
May 6, 2009
I have a circular mc (wheel2) and this should rotate 'smooth' in steps of 45º, to the left and to the right (buttons).The script I use on the button (right);
on(release){var rotate:Function = function (obj:MovieClip) { obj._rotation += 3; if (obj._rotation == 45) { clearInterval(interval); } }; var interval:Number = setInterval(rotate, 10, wheel2); stop(); }
It moves ok 'once' then it spins 360º. Should I set a new value for my mc?
View 14 Replies
Mar 15, 2007
Im trying to get these five buttons to rotate to differrent degrees using a narray and for loop. However, when I do this, it just takes the last value (-12) and applys it to each button.Check out my code:
Code:
ogRotation = [0,-3,-6,-9,-12];
for(var i=0; i < 5 ;i++){
test = ogRotation[i];
[Code]...
Also, should I just be doing each button seperatley?
View 2 Replies
Mar 25, 2007
I have a circle movieclip that needs to rotate to certain destinations depending on buttons pressed in the navigation. Everything works fine, except when you go from green to cyan and vice versa, it does a full 360 rotation instead of just moving to the destination.
View 13 Replies
May 6, 2007
how I could resize my swf stage with buttons and change the look of things, without affecting what's in the webcam / chat area of something similar to this: [URL]
View 1 Replies
Apr 6, 2008
ive got a text resize function and i want to apply it to two buttons so they both execute the function.the function is..
_root.largeTextButton1.onRelease = function() {
resizeText(hometext,14);
}
and
_root.largeTextButton2.onRelease = function() {
resizeText(hometext,14);
}
is there anyway i can do somthing like...
_root.largeTextButton1 & largeTextButton2 .onRelease = function() {
resizeText(hometext,14);
}
View 8 Replies
May 22, 2007
I'm working on a dynamically resized photo gallery like everyone else and their mother. Everything works ok so far, until I try to add key detection to complement the previous and next buttons already in place. When I hit the left or right key it registers, but the picture doesn't resize the same as if I just press the prev or next buttons. It actually loads the next picture, and then resizes on the follow key hit.
PHP Code:[code]....
View 3 Replies
Feb 15, 2010
I have created several buttons on the stage that on "over" change to a movie symbol and rotate. At the same time there is text that appears to the left in a grey area. All works fine, until you mouse over the grey area and text begins to appear and the corresponding button's movie starts. I assume that this is happing because it considers anywhere that there is an object to be part of the button it's self. How do i fix this?
[url]..
View 2 Replies
Aug 10, 2009
I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...
View 1 Replies
Jun 21, 2007
Is it possible to rotate through actionscript 180 through 360 degrees "buttons, graphics , video instances(flash video player) " opposed to just "movie clips"?
View 2 Replies
Sep 19, 2011
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
View 7 Replies
Jul 7, 2011
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
Code:
import flash.events.Event;
import flash.display.MovieClip;
[code].....
View 9 Replies
Jul 29, 2009
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="40" maxWidth="40" xmlns:myComponents="myComponents.*"
horizontalScrollPolicy="off"
[code].....
View 2 Replies
Dec 8, 2010
I'm having a little issue with the resize event and resize effect of a VBox.
I have something like this:
<mx:VBox id="container"
backgroundColor="0xFFFFFF"
backgroundAlpha=".9"
paddingTop="15"
paddingLeft="15"
[Code]...
View 3 Replies
Jan 4, 2009
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
View 2 Replies
Sep 28, 2010
I have a datagrid that occupies 100% of browser screen. I want the grid to automatically resize when the browser is resized to small or full screen.
View 1 Replies
Sep 9, 2009
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
View 1 Replies
May 11, 2010
i am creating flex 3 component when i re size the window i need to re size the labels and text.how to do this?
View 1 Replies
Nov 9, 2011
I'm working on an e-greeting card. I want to transition the point of view from the top (aerial) view of a gift box to the side profile view of the gift and zoom out simultaneously. Similar in effect to changing a camera angle from top and zoomed in to low angle and zoomed out. Can somebody point me in the right direction to create the object and make the 3D rotation?
View 2 Replies
Apr 28, 2009
How to rotate in 3D [URL]
View 1 Replies
Oct 13, 2009
I'm trying to create some animations, I put some text in it, but when I tried to rotate the text within the animation, it doesn't work. The text stands inside the animation only when the animation is in its original form, and while it's rotating the text is gone
View 3 Replies
Jan 7, 2004
I have a mc that I need to be rotating on itself every other frame, so I did something like this on the MC :
[AS]
onClipEvent(enterFrame)
{
this._rotation += 8;
}
[/AS]
The thing is that it rotates aroung its upper left corner. So how do I specify that I want it to rotate from the middle of the MC ?
View 5 Replies
Jul 15, 2009
I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in
function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.
Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.
View 1 Replies
Jan 31, 2010
I have a movie clip that is rotated when a button is clicked:
Quote:
mc_rightBtn.addEventListener(MouseEvent.CLICK, onRotateRight);
function onRotateRight(evt:MouseEvent):void {
var myTweenRotation:Tween = new Tween(mc_gallery, "rotation", Elastic.easeOut, 0, 90, 5, true);
}
The problem I have is that when the the right button (mc_rightBtn) is clicked again, the rotation starts from the original position. Ideally I would like the rotation to continue from its current position.
View 3 Replies
Apr 15, 2010
CS3 rotate and duplicateMovieClip?
View 2 Replies