ActionScript 2.0 :: Thumbnail Size And Order?
Sep 17, 2009
I use kirupa's xml gallery with thumbnails. I'm trying to do something but couldn't manage yet.What i am trying to do is different widths for thumbnails. I managed to do thumbnails with different widths(same height) but the order of them doesn't match with the xml order.
here is my code.
Code:
target_mc._x = 5+prevx;
prevx = target_mc._x+(target_mc._width+5);
If i do that at everytime the order of them changes.here is my whole code :
Code:
resxpro = Stage.width;
resypro = Stage.height;
stop();[code].....
View 2 Replies
Similar Posts:
Feb 8, 2010
This is a code that open a XML file, containing a small list of images, and place them as thumbs on the page.It kinda work now, but the funny thing is, the order of the thumbs is totally scrambled compared to the xml list, and I can't just see why!It has something to do whith when the loaders gets transfered via addEventListener to the placePics function, more than that I cant find out!There may be the better way to put up this code. I just feel putting it up in two nested addEventListeners like this is not the best of practice. But I see no other way here.
package { import flash.display.*; import flash.events.*; import flash.net.*; public class thumbHolder extends MovieClip { var xmlRequest:URLRequest; var
[code].....
View 3 Replies
Oct 2, 2006
I am trying to get my thumnails to load in rows, 22 across, and up to 3 rows down. However, I can't seem to get my math right. I can get them to load up and down 3 rows, but not across first. Can anyone explain the math required to accomplish this?
View 4 Replies
Sep 4, 2011
How to make the thumbnail a size of 84x84 pixel?
function createThumbs()
{
_myThumbData = new BitmapData(photodefault.width,photodefault.height,false,0xffffff);
photothumbs.t1.addChild(createBitmap(_myThumbData));
function createBitmap(bmd:BitmapData):Bitmap
[Code]...
View 1 Replies
Jan 20, 2009
I'm tring to have it when you click on a thumbnail, it loads a larger image over the scene. Here is an example, since I'm sure that my desc. is awlful. link My scrolling thumbnails are based off of the tutorial on kirupa.com. Here is my site. and action script. (architecture is only one that has any images on it currently for testing)
Code:
cliparray = [];
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
[code]....
View 7 Replies
Jun 9, 2010
I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler to fit in any browsers sizes.
I load SWF into a Loader object then add it into a container => currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it.
Does anyone know how to do that? How would I deal with stageWidth and stageHeight?
View 1 Replies
Jul 8, 2010
I am going to have a situation where i have all sorts of different sizes of graphical data coming at me from XML. The only thing that all of these assets have in common is that they will be sharing a 100px by 100px thumbnail and they are SWFs.My question is, how can i make an object fit into the thumbnail so that:1) Theres no cropping of the item2) Items smaller than 100x100 must be enlarged3) Items larger than 100x100 must be shrunk
View 7 Replies
Jun 29, 2006
just wondering how to resize a square so that a thumbnail size image comes through
heres the link peeps: its awesome [URL]
View 1 Replies
Jun 13, 2010
Based on the Photo Gallery using XML and Flash tutorial found here:I�m having trouble with loading thumbnail images of various sizes which overlap if they are smaller than the previous image.The specific line that causes this is target_mc._x = hit_left._x+(target_mc._width+5)*k;I�ve tried all sorts of things with the closest being the following which put the images in the right size, but with the omission of �k� their order is backwardstarget_mc._x = (thumbnail_mc._width+5);Here is the full function block as per the tutorial
View 2 Replies
Jun 16, 2010
I am inputting text from an xml file into dynamic text boxes; I have static text boxes as titles of each.
making the dynamic text boxes expand if the xml text is of a larger size & moving the static text boxes so they don't start getting over written.
The code Ive used to put the text into the dynamic boxes is very simple:
var xmlData:XML = new XML ();var theURL_ur:URLRequest = new URLRequest("xml.xml");var loader_ul:URLLoader = new URLLoader(theURL_ur);loader_ul.addEventListener("complete", fileLoaded);
[Code]....
View 2 Replies
Nov 28, 2007
I have made a image-viewer. I've this AS for the viewer:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....
Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.
View 1 Replies
Jul 10, 2007
I am making a gallery, which you can view here:[URL]ok, firstly, when you click a thumbnail, you cannot scroll them until you roll off the click thumbnail, and I'm not sure why. is it just a movieclip thing? or can I put some code in to re-get focus of something? ok, now for the two general questions:
1. When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?
2. Does anyone know why when I add this:
[Code]...
View 1 Replies
Oct 11, 2009
Im trying to create via xml and a for() loop a thumbnails wiewer and each thumbnail have a simple onrelease function.....but my probleme is that my 'container' movieClip and 'BT' movieClip dont show when I export the movie...also when i trace()them the output is empty. maybe is because they are inside x.onLoad(xml){} function ? At the end of the script you can remove // before the trace() function for ckecking in the output panel. here is my code:
xml file: TumbLoader.xml
<?xml version="1.0" encoding="ISO-8859-1"?><slideshow><photos thumbnail="thumbnail/1.jpg" /><photos thumbnail="thumbnail/2.jpg" /><photos thumbnail="thumbnail/3.jpg" /><photos[code]...
View 8 Replies
Aug 17, 2004
I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:
1. Is assigning variable names to checkboxes and radio buttons the same as in visual basic? I mean i know that you probably assign them in the properties. ex..say i name a radio button 'radio1', to run a check in my actionscript whether radio1 was checked or not would it be something like if(radio1){}
2. After the person fills out the form I would like to have the results of the order sent to a pre-specified email adress in a certain format. What would be a good way to do this?
View 3 Replies
Jun 15, 2010
sorting number Ascending Order and Descending Order tutorial with out useing sort property[Array sorting like 91,3,5,4,6,8,3,6,1,0]
View 6 Replies
Jun 16, 2010
[code]how to do Ascending Order and Descending Order this array merge(don't use sort property)
View 1 Replies
Mar 20, 2009
I have an array, and I add info dynamically into it. I need some way to re-order the array into ascending order.
Another thing. How can I add a value in the first position of the array pulling keeping all the other values jumping to the next position.
View 2 Replies
Jul 5, 2007
Yes, I'm making a photo gallery like everyone else. I'm making it so people can order pics from the site. There are going to be about 500 photos per album in 5 different categories. The photos can be shrunk down to about 60kb a piece. If I use the actual pictures as thumbnails, just scaled down, the total size of all the pics will be about 30mb. I know this is a lot.
Either way, the people looking at the album will most likely look at nearly all the pics so they will be using up bandwidth either way. Plus, if I use the actual pics as thumbs the user will not have to wait to see actual pic when it's clicked on because it's already loaded. A preloader is annoying to me. I do realize a preloader would be wise when loading the thumbs. Just dislike them after you click one for the big picture.
So is using shrunken thumbs a necessity or if the big pic is under a certain size it shouldn't matter if I use it for a thumb also?
View 1 Replies
Apr 28, 2010
So ive been asked to build a page for a real state company and the guy told me it should be similar to these [URL] Ive been trying a couple of weeks so far, but i dont seem to find a way to do somthing similar, i mean, i want to have the welcome screen as those two:
- the gradient background
- flash occupies whole screen no matter what size it is
- gradient expands sideways infinately
- no matter what height my explorer window is, gradient is always in the same position relative to top, and if i keep expanding downwards the background keeps last colour of the gradient.
- the brand logo looks as if it had top, left and right anchors, and it also limitates the minimum width of the explorer window
i though of addind a 3000 x 3000px square with the gradient and centering it, but i know there has to be a professional way of achieving that.
View 1 Replies
Jun 8, 2010
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
[Code]...
View 9 Replies
Jun 8, 2010
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
View 0 Replies
Jun 24, 2011
I made a preloader for my single scene movie and although the preloader is about 16k, when placed into frame 1 of the movie and tested, the frame is shown to have about 256k, which is larger than the movie it's loading. I've gone through all the files and made sure that export in frame 1 is not checked and made sure the publish settings also are set to export in frame 1.
View 5 Replies
Sep 15, 2011
I would like to know how to make flash size (width and height) full size in the browser? the real size of flash is w:955px h:600px I tried to make w:100% and h:100%, it makes pictures pixelate.
View 6 Replies
Mar 3, 2011
I want to create a panel (or any other component) inside a component that has a 5 pixel border on all sides, but scales fully when the window is resized. I know I can set width to "100%" to make it resize, but that gives me no borders. If I put it to "95%",I have borders, but they scale annoyingly. Also, that only works for borders on the right or lower bounds, and not to the left or upper sides.Is there a convenient way to do this without having to write tons of resize-code (in which case I will not bother and just accept bad rescale behaviour, as it is for a private pet project).
EDIT: I know that I can just overwrite the display handling and set the positions manually every frame. I wondered if there is a cheap way to do it in the mxml-structure, along these lines:
<mx:Panel>
width="100%" height="100%"
</mx:Panel>
Coming from C++ and Java, I am intrigued by the option of setting something to "95%" and let the library work out the details, instead of having to write many lines of code, just so my text-area always keeps a 5 pixel distance from the border, but scales with window width.If there is no easier way to do it than figuring out pixel sizes by hand and setting the coordinates.
View 1 Replies
Aug 22, 2009
I have a list of fonts obtained via Font.enumerateFonts() and I want to display them all as 12 pixels tall. The problem is that I cannot simply set the point size because this can vary in actual pixel size for each font. So basically I want to determine what the correct point size is for a font in order to make it exactly 12 pixels tall. Because I'm doing this with a potentially large list I'm looking for an efficient method to do this.
View 1 Replies
Mar 1, 2010
I have following problem:
Code:
title_txt = new TextInput( );
title_txt.setSize( 100, 20 );
[code]....
View 4 Replies
May 10, 2009
I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.
View 3 Replies
Sep 28, 2011
var tfNum_mc:MovieClip = tl.attachMovie("tfID","tfNum_mc_",tl.getNextHighestDepth());
If I'm to assign the above code to a dragDrop action. Is there a way to change the font size of tfNum_mc_.tf? I've tried;
tfNum_mc_.tf.size = 12;//did not work
var format1:TextFormat( = new TextFormat();
format1_fmt.size = 12;
tfNum_mc_.tf.setNewTextFormat(format1);//did not work
View 9 Replies
Aug 10, 2010
I am trying to change my radiobutton size and label size in pure as3...
searchRB = new RadioButton();
searchRB.name = "search";
searchRB.group = rbg;
[Code]....
View 1 Replies
Apr 6, 2011
I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.
Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
[code].......
View 2 Replies