ActionScript 2.0 :: Resize A Square So That A Thumbnail Size Image Comes Through?

Jun 29, 2006

just wondering how to resize a square so that a thumbnail size image comes through

heres the link peeps: its awesome [URL]

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ActionScript 2.0 :: Xml Thumbnail To Full Size Image?

Jan 20, 2009

I'm tring to have it when you click on a thumbnail, it loads a larger image over the scene. Here is an example, since I'm sure that my desc. is awlful. link My scrolling thumbnails are based off of the tutorial on kirupa.com. Here is my site. and action script. (architecture is only one that has any images on it currently for testing)

Code:

cliparray = [];
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;

[code]....

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ActionScript 3.0 :: Resize And Text Box To The Image Size?

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I already have an image that gets resized. Is there an easy way to add a text box on the bottom of it so that it behaves the same way as the picture?

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How can i make a image resize based on the users screen size in flash?

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ActionScript 3.0 :: Make Image Resize Based On The Users Screen Size In Flash?

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How can i make a image resize based on the users screen size in flash?

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ActionScript 2.0 :: Square Movieclip Resize Itself

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I am messing around to learn more about actionscript and I am trying to have a square movieclip resize itself so both sides are equal to 50 here is my code on the movieclip it does the resize and all but it keeps on going. I am not sure how to stop it.

[Code]....

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ActionScript 2.0 :: Resize An Item (a Vector Square Or Such) On Drag?

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how to resize an item (a vector square or such) on drag? In other words, I want to click a side and drag that side having it resize. Sort of like WACK [URL]

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ActionScript 3.0 :: Resize Object To Hexagon Form (Not Square)

Feb 3, 2009

I developed so far, a function to resize objects (images, shapes) and center them inside a hexagone clip (similar to the bees hexgagon cells).

function imageResizer (b, maxW:Number, maxH:Number) {
var r:Number;
r = b.height / b.width;
if (b.width > maxW) {
b.width = maxW;
b.height = Math.round(b.width * r);
} if (b.height > maxH) {
b.height = maxH;
b.width = Math.round(b.height / r);
}}

Symptoms: The function resizes the object being passed to it, but, there's still some room to fill inside the square, but now it's empty! is there any solution to resize the objects with max width/height and still be able to fill the whole area of the hexagone resizes.

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XML :: Flash Gallery - Load Images Through XML And Resize For Thumbnail

Aug 25, 2011

I have a flash image gallery that loads images through xml. Images have to be croped for thumbnails. So u have to have two folders, one for the thumbnails an another file for the big size images. I would like to know if there is a way to load only one image ( and not this image's thumbnail too) and with a script or something, to resize this image to get the thumbnail. To make my self clearer here is the xml code:

image../gallery_flash/imageGallery/images/watches/i1005.jpg image
thumb../gallery_flash/imageGallery/thumbs/watches/i1005.jpg thumb

(For some reason it doesnt show the xml right...) I dont want to have the line (thumb>../gallery_flash.), but only load one image and get the thumbnail also.

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Actionscript 3 :: BitmapData Thumbnail Fix Size?

Sep 4, 2011

How to make the thumbnail a size of 84x84 pixel?

function createThumbs()
{
_myThumbData = new BitmapData(photodefault.width,photodefault.height,false,0xffffff);
photothumbs.t1.addChild(createBitmap(_myThumbData));
function createBitmap(bmd:BitmapData):Bitmap

[Code]...

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ActionScript 2.0 :: Thumbnail Size And Order?

Sep 17, 2009

I use kirupa's xml gallery with thumbnails. I'm trying to do something but couldn't manage yet.What i am trying to do is different widths for thumbnails. I managed to do thumbnails with different widths(same height) but the order of them doesn't match with the xml order.
here is my code.

Code:
target_mc._x = 5+prevx;
prevx = target_mc._x+(target_mc._width+5);

If i do that at everytime the order of them changes.here is my whole code :

Code:
resxpro = Stage.width;
resypro = Stage.height;
stop();[code].....

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ActionScript 3.0 :: Scale Or Resize The Image By Dragging And Resize Option?

Sep 19, 2011

I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.

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Bmp Image Turns Into A Red Square?

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I've been using flash for a whopping 3 days now, and I've stumbled onto a problem that I can't seem to find a way around. I'm using flash 4, due to the fact that #1 it's all I've got, and #2 the new flash mx 6 won't run on the old ass computer I'm using. This is my problem: I import a .bmp image and edit it in flash to make portions of it animated. The image is a symbol (I think it has to be anyway to animate it...) Everything runs fine when I use the basic play/rewind buttons to test the animiation, but when I make it into an executable, or when I go to the menu and hit "Test Movie", the image shows up as a red square. The animation I added still runs, but the actual image I imported is a red square.

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ActionScript 2.0 :: Sliding Image Menu - 'thumbnail Expand' And 'image Easing'

Sep 14, 2009

I'm looking to do a sliding image menu like this one: [URL]. I can do this using tweening but it is not as smooth as using actionscript. Does anyone know what the name of this is as when I do a search as I can't find any solutions? I've tried 'thumbnail expand' and 'image easing' but am not getting any hits.

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Apply Dynamically Scale Down And Up Into A Thumbnail Images Size?

Jun 9, 2010

I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler to fit in any browsers sizes.

I load SWF into a Loader object then add it into a container => currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it.

Does anyone know how to do that? How would I deal with stageWidth and stageHeight?

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ActionScript 3.0 :: Make Any Size Of DisplayObject Fit A Thumbnail Container?

Jul 8, 2010

I am going to have a situation where i have all sorts of different sizes of graphical data coming at me from XML. The only thing that all of these assets have in common is that they will be sharing a 100px by 100px thumbnail and they are SWFs.My question is, how can i make an object fit into the thumbnail so that:1) Theres no cropping of the item2) Items smaller than 100x100 must be enlarged3) Items larger than 100x100 must be shrunk

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ActionScript 3.0 :: 3D Globe Image Gallery - Navigate To Url From Image Thumbnail?

Oct 30, 2011

I have found an excellent tutorial and source file for a 3D image gallery. However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.
 
Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image. Here is a link to the file and tutorial. The actionscript is on the top layer within the file.[URL]...

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Java - Upload Image Thumbnail To Server Without Uploading Whole Image?

Aug 27, 2009

As far as I know, what I ask here isn't possible, but I thought I'd ask anyway in case I'm missing something.

Suppose you want to let users upload JPG images, and these images are scaled into smaller icons and the original images are always discarded and never required again. Is there any way that would commonly work in most modern browsers that would let the user select a single image on their hard drive, have that LOCALLY turned into a thumbnail and upload the created thumbnail to a server?

In a case where the server just needs a small image, it would be wasteful both in user time and server resources to proceed uploading the whole image, only to immediately discard it. It would be much better to just scale it on the client.

I can imagine three options. Just plain HTML/Javascript, using Flash or using Java. If this were possible with Flash, that would seem like the best option. But reading flash.net.FileReference documentation, it seems that you can upload a file from the HD yes, but you cannot look inside the file you are uploading. On the other hand, if you enable "can access local files" in Flash publishing options, it seems that you can then no longer access the net, so that doesn't work.

With HTML/Javascript, it is possible to load images and display them on a <canvas>, but if you try to access the pixels of these images, you get security violations, so that doesn't seem to work.

Java I hesitate to use, because only 96.52% of my users have it installed, and the file upload dialogs I have seen implemented in Java (at Facebook for example) have not worked well (unresponsive interface). I wonder though if Java is the only thing allowing resizing images from local HD?

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Oct 30, 2011

I have found an excellent tutorial and source file for a 3D image gallery.However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image.Here is a link to the file and tutorial. The actionscript is on the top layer within the file.URL...

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Dec 2, 2010

when creating a dynamic square with the api. 400 by 400. I am not sure why it wont draw the object

[Code]...

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ActionScript 2.0 :: Thumbnail Size In Photo Gallery Using XML And Flash Tutorial?

Jun 13, 2010

Based on the Photo Gallery using XML and Flash tutorial found here:I&#65533;m having trouble with loading thumbnail images of various sizes which overlap if they are smaller than the previous image.The specific line that causes this is target_mc._x = hit_left._x+(target_mc._width+5)*k;I&#65533;ve tried all sorts of things with the closest being the following which put the images in the right size, but with the omission of &#65533;k&#65533; their order is backwardstarget_mc._x = (thumbnail_mc._width+5);Here is the full function block as per the tutorial

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ActionScript 2.0 :: Have An Enemy Square That Chases The Player Square?

Jan 15, 2010

I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:

I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....

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ActionScript 3.0 :: Placing Bitmap Image Instead Of Vector Square?

Oct 15, 2010

I am attempting to adapt a face detection application for a project I am working on. It works great, and displays a sprite of a vector square where it detects a face. The problem I am having is that I would like to place a bitmap image (from a source file) instead of a vector square. Here is the snippet containing the drawing of the vector:

Actionscript Code:
/*** Creates a rectangle*/
private function _createRect() : Sprite {
var rectContainer : Sprite = new Sprite();
rectContainer.graphics.lineStyle( 20 , __rectColor , 1 );
rectContainer.graphics.beginFill(0x000000,0);
rectContainer.graphics.drawRect(0, 0, 100, 100);
return rectContainer;
}
I'm pretty sure that this is the only part that needs altering in order to swap the square with a bitmap though.

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Flex :: Changing Image Size Independent Of Scene Size?

Apr 6, 2011

I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.

Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"

[code].......

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IDE :: Resize A Swf To Fit A New Web Banner Size

Sep 19, 2009

I have different web banners that sometimes only needs to have a different width and height (pixels) to fit elsewhere on my wehsite. I'm tired of doing the Flash web banner from scratch always... I have 2 questions:

1.) I have a web banner a SWF with 336 x 280 pix. How can I load this banner into a a new bannersize 468 x120 pix and keep all the objects in the swf proportional (not stretched). And keep the tweens, timeline functions and so on. I need the banner to always be identical like original. There could be other web banner sizes to fit.

2. ) How do I resize all the objects from 336 x 280 pix to 468x120 pix, or any new size without corrupting the objects, time and tween inside the FLA. -I am using Flash CS3.

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Auto-Resize To The Page Size

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please take a look at [URL] The flash graphic is supposed to auto-resize to the page size but it does not. If I take the same code and put it in an "ordinary" webpage it works fine - look at [URL] What I had hoped to acheive is the effect in this page where the flash movie resizes to match the size of the browser window. I am using the script AC_RunActiveContent.js and calling it from the webpage with the height and width attributes set to 100% - it seems to be sizing the flash at 100x100 instead.....

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Resize - Size For Webcam In Flash?

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I've just an SWF object to display the users webcam, however it won't let me make the webcam smaller than 320 x 240. Is this the lowest size I can go?

Just for any reference if needed:

import flash.media.Camera;
import flash.media.Video;
var camera:Camera = Camera.getCamera();

[Code].....

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ActionScript 2.0 :: Resize SWF To Fit New Web Banner Size

Aug 25, 2009

I have different web banners that sometimes only needs to have a different width and height (pixels) to fit elsewhere on my website. I'm tired of doing the Flash web banner from scratch always. I have 2 question:

1. When I only have the SWF
I have a web banner a SWF with 995x150 pix. How can I load this banner into a a new bannersize 468 x120 pix and keep all the objects in the swf proportional (not stretched). And keep the tweens, timeline functions and so on. I need the banner to always be identical like original. There could be other web banner sizes to fit.

2. When I have the *FLA
How do I resize all the objects from 995x150 pix to 468x120 pix, or
any new size without corrupting the objects, time and tween inside the FLA.

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IDE :: Resize Document Size In Flash?

Oct 13, 2004

i know.... this is probably one of the most ridiculous questions, and is probably RIGHT in front of my face, or should be self explanitory, but since i'm new at this and i could really care less if someone calls me an idiot, i'm going to ask...how do you resize your flash file to fit a small/GIANT animation etc?

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ActionScript 2.0 :: Resize LoadClip Image - Return 0 When The Image Loaded Is Obviously Much Larger Then 0 Pixels

Dec 13, 2007

Some images I load dynamically are too big so I would like to scale them to fit the stage.

[Code]...

this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.

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