ActionScript 2.0 :: Tiling A Background With 100% SWF?
Sep 1, 2005
I am using this code to create a tiled background on a site I'm working on.
tileBG = function () {
tile_width = 128;
tile_height = 128;[code]....
It works great, but because I'm publishing my SWF with noScale at 100% width and height, the background doesnt fill the whole swf, only the size of the actual stage in the FLA. Is there any way I can change this so It will fit accordingly?
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May 15, 2009
I really don't know much about flash or swf files but in updating my portfolio I came across Polaroid gallery. I have managed to update the background jpeg with my own picture and remove the fade effect. However in the original program the background was tileable so when seen in a full screen browser looked fine. As my picture is not tileable I would like to know if it is possible to scale the background or the whole swf object without tiling the background.
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Feb 12, 2010
I am using the blitting technique that jeff from uses for creating tiles. I am trying to paint 2 layers of bitmapdata onto a bitmap. One the first layer is the background ( 1 image). and the second layer is the tiles. In that class below. the updateMap is the method that gets called in the loop to repaint the image.
package com.eapi
{
/**
[code].....
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Feb 7, 2007
I took the tutorial on using the bitmapdata to effectively tile a background, but it doesn't tile it across the full screen. Only the size of your flash movie. I want it to cover the entire screen muc like [URL]I'm looking for a way to tile the image across the full background regardless of window size. So if you maximize your browser, the background tiles the the full screen. I've been racking my brain all morning trying to figure it out!
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Jan 25, 2009
I'm building an XML driven video player that will allow users to customize a wide variety of layout/visual features for the player, and one of the important features is letting them switch between a regular background image, and a tiled background. I've been playing around with various methods for tiling using the Bitmap class, and its been working fine, as long as I load the image from the library. However, when I try to load the image dynamically (i.e. through XML), it doesn't jibe.
Here's the code for the tile:
function tile() {
var tile:BitmapData = BitmapData.loadBitmap("linkageIDForBitmap");
this.beginBitmapFill(tile);
this.lineTo(Stage.width, 0);
[code]....
Again, if I write a variable which references the xml node, and use that variable in the loadBitmap function, it doesn't work. I'm assuming this is because the dynamically loaded tile doesn't have a linkage ID attached? Not sure how to do that...
My other thought is to simply load the tile into a movieclip (as I do with all the other content), and then convert the movieclip to a bitmap, then proceed as normal with the code above. I've searched the boards for a method to do this, but have come up empty.
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Aug 13, 2009
I've seen the Full Browser Flash video which has tiling in the background. Can somebody supply code, and possibly an example of how to have one scalable image as the background without distortion whilst the foreground flash remains the same size. the site below is exactly what i'm after with the menu fixed to the left.
[URL]
Is it also possible to have the menu bar a fixed percentage from the top of the browser?e.
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Jul 1, 2005
I've seen a lot of posts on how to tile an image in a Flash movie that is being scaled to fit the browser. I found some code posted a while back to do it in MX 2004. (below) Can someone tell me what parts of this don't work in Flash MX? (I don't have 2004) Can this be adapted to work in Flash MX, or does someone know another way to achieve the desired result in MX?
[Code]...
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Aug 8, 2005
I was trying to work into my 100% width and height backgrounds i have been putting into flash (code at bottom).The question I have is, the duplicate background tutorial only works for the defined space of the flash stage, ie: if the stage is 900x600 - the background will duplicate for that, but anything beyond is just the stage color.How can I make the background duplicate across the entire browser window.
Here is the code being used for my 100% w/h backgrounds (not tiled):
Code:
// Control stage size without content resize.
Stage.scaleMode = "noScale";
_root.bgFull_mc._width = Stage.width;
_root.bgFull_mc._height = Stage.height;
[code]....
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Nov 16, 2010
I have a weird issue that only seems to show itself on IE 8 so far. I have a semi transparent png tiling accross some divs on my site. All works ok. However as soon as i put any flash content on any div on the page, doesn't matter where, IE stops tiling the png and stretches it instead. It only occurs with flash and on ie8.
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So I need to tile a number of images to simulate a wall full of framed pictures. The images will be sized randomly onLoad and need to be spaced evenly. Here's is the effect I'm wanting to achieve:
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I can't get this to work, and I guess it has to do with my knowledge of loading a bitmap
This is what i've got so far:
[Code].....
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[Code]...
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Jul 2, 2010
I've attempting to create a tiling image that fills the stage using AS3. Its all well and good until the stage is resized - once this happens things being to look very poor. At first I thought it was a smoothing issue but now I realise that the same image is being drawn over itself again and again. As I want to eventually have this over video, I need the transparency. If I use an opaque image, obviously you cant see the problem.
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[URL]
Code:
import flash.display.Bitmap;
import flash.display.BitmapData;
var _stageHeight = (stage.stageHeight);
[code].....
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import flash.display.BitmapData;
#include "mc_tween2.as"
Stage.align = "TL";
[code]....
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Mar 30, 2008
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on (release) {
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_root.BG.colour2._alpha = 0;[code].....
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