ActionScript 2.0 :: Full Screen Tiling Working But Not Working Right?
May 16, 2003
am using bitmapdata to make me a nice lil' background image, and it works great...until it's resized. Whats happening is it's creating a new bgHolder clip on the resize, NOT resizing the current empty clip "bgHolder"Here's the code(taken from various posts)
I took the tutorial on using the bitmapdata to effectively tile a background, but it doesn't tile it across the full screen. Only the size of your flash movie. I want it to cover the entire screen muc like [URL]I'm looking for a way to tile the image across the full background regardless of window size. So if you maximize your browser, the background tiles the the full screen. I've been racking my brain all morning trying to figure it out!
The following function never executes for whatever reason:
function fullScreenRedraw(event:FullScreenEvent):void{ traceTxt.appendText("Ok, I'm in the fullScreenRedraw function"); traceTxt.appendText(" "); if (event.fullScreen){ FullScrn_Btn.visible = false; [Code] .....
Yes, I do have a button handler that when I click on an icon on the screen, it brings the browser into fullscreen (not browser header). So, full screen mode works correctly. It's only the above FullSceenEvent that does not.
Today the FF version was updated automatically to 3.6.4 and to my surprise none of my files work anymore in full screen mode, the files go full screen but you can't interact with anything.Dose anybody know the reason for this, there is some work around to fix this? Any help is appreciated.
Today the FF version was updated automatically to 3.6.4 and to my surprise none of my files work anymore in full screen mode, the files go full screen but you can't interact with anything.
When I go to full screen with stage.displayState = StageDisplayState.FULL_SCREEN the keyboard stops working. I cant even type in textboxes (or get any of my keyboard events).
When I import a video to my Adobe Flash CS4 and choose to add a full screen button the full screen button does not work. I choose the "Load external video with playback component" import setting and import my flv. The volume, pause and play all work but not the full screen button. The full screen button works when I open the file in my flash player on my pc.
i've drawn an ellipse sprite and added it to the display list of a container, which is added to the display list of the stage. to move the sprites with the keyboard arrows, it appears that my shiftModifier:Number variable is not working when the stage's display state is set to full screen. shiftModifier works as it should when the stage's display state is set to Normal.
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardDown); function onKeyboardDown(evt:KeyboardEvent):void {
My full screen flash site works oerfectly on Mac's (I have a mac). But on PC IE and Firefox the full screen flash site is cut off 1/4 of the way down the page (see screen shots in zip or test if you are on PC). live site [URL] The site uses a swf object (files included in the zip). I got this from a template on flashDen. my problem is that I only have my mac and can't test on PC IE / firefox. Not that I would know where to start. I think that the problem might be the swf object from [URL] but not sure? I need to sure my site to apply for jobs. But recruiters use PC and it is very embarrassing that they can only see 1/4 of the screen.
I have an SWF file with a full-screen button working perfectly. I have added an FLVPlayback component, working correctly.
However, if the whole stage is in "Full Screen" mode, and I click on the button which loads the FLVPlayback component, the screen becomes black and the FLV doesn't even load.
I have tried addind the action movieHolder.fullScreenTakeOver = false; but it did not help.
I've seen the Full Browser Flash video which has tiling in the background. Can somebody supply code, and possibly an example of how to have one scalable image as the background without distortion whilst the foreground flash remains the same size. the site below is exactly what i'm after with the menu fixed to the left.
[URL]
Is it also possible to have the menu bar a fixed percentage from the top of the browser?e.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
I am new to flash and my site is not working.it is on URL... HERBALIFE is meant to be on top of the page and it is missing a lot of the text/I published it and the swf does not work. I saved the .fla file and published as .swf
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
I have am trying to make a pre-loader I guess you would call it for a flash movie with a MP3 embedded in it.The total size of the flash movie is 4MB.Below is what I have in frame 1 actionscript:
Instead of 10%, 20%, 30%, ......and so on, I get just one dot, then another, then another, .....Once the reach four, the dots disappear and it starts all over again.Until the movie is loaded.
I'm trying to build a little tile editor for a game I'm about to make, but in setting up the tiles on the screen something goes wrong. Here's the code:
[Code]...
the trace just spits a whole bunch of 'undefined's at me. I double checked the variables once again just to be sure, and they're all right.
I've freshly installed the FSM demo on a redhat linux box, and have everything working. From that start screen running on Local Host, I click the "Play video (HTTP)" and that video of a train shows up. Cool. But when I click the link above it ("Play Video (RTMP)") I get an error message: "Connection Error. press Play to try again." and no matter how many times I hit play, I get that same message. The Dynamic stream doesn't work either, and the Interactive sucessfully displays webcam feeds, but doesn't show the "Play Live Stream" button thing. Is there anything special you have to do to get the RTMP stuff working? Some special command or server you have to run?
Would firewalls intefere with things (I'm pretty sure there isn't one on the machine, but I'm flailing wildly here) or would permissions mess things up? I'm completely lost ^_^;; I guess I should also add that there doesn't seem to be any log files. I'm looking under the server install directory, and there isn't even a "log" folder. There isn't one under Apache, either. It confuses me. So far all I can find on the internet is instructions to look at the log files...but if they aren't there... Am I just looking in the wrong places, or are they just not being generated yet? I did a tcpdump with wireshark, and the web app IS pinging port 1935 (for RTMP), but the packets are failling the checksum and are refusing to be reassembled because of that. Is this making sense to ANYBODY?
I recently discovered that the MouseEvents in my Flash animations aren't working on touch screen Android tablets. Is there some extra code that I need to add to make this work? There's an example at [URL]. My other issue is more of a web design issue, but the animations are not placed correctly on the webpage.
I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
I have a flash project, its working fine in local system, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading... [URL]
I have a flash project, its working fine in local system and checked this file with uploading in someother websites, its working fine there too, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading.URL...and here the same file which i have uploaded it in other server its working fine.URL...