ActionScript 2.0 :: Trying To Fade Tween Class
Apr 29, 2009
I'm trying to animate the mc in my fla with the tween class (specifically have it fade from 0 to 100 transparency [left-to right] as it moves). I'm not really a coder and more animation-based. If I was to create a variable (say named "Transp", how would the rest of the declaration look in AS2?
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Feb 11, 2012
my intention is to make alot ball endless fade in and fade out by using tween event class , but i got some problem see my code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code].....
but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?
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Apr 30, 2009
I'm trying to animate the mc in my fla with the tween class (specifically have it fade from 0 to 100 transparency [left-to right] as it moves). I'm not really a coder and more animation-based. If I was to create a variable (say named "Transp", how would the rest of the declaration look in AS2?
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Sep 20, 2007
I have created 3 movie clips and put them on my stage. I was able to get them to appear in the order that I want, however, how do I get them to dissappear in the order that I want? Here is the code that I have so far:
import mx.transitions.Tween;
import mx.transitions.easing.*;
new Tween(myLogo_mc, "_alpha", Regular.easeIn, 0, 100, 1, true);
if (_alpha == "100") {
[code]....
I would like to have the last two MC fade out (alpha down) and the myLogo_mc stay visible on the stage.
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Oct 13, 2008
I simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
[Code]...
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Aug 31, 2011
I have a movie clip (mc) with the alpha set to 0 (invisible). if you click on the stage it sets the mc's alpha to 0.4, before fading to alpha 0 again in 1.5 seconds. Here the code:
Code:
mc.alpha = 0.4;
tweenOut = new Tween(mc, "alpha", Regular.easeIn, mc.alpha, 0, 1.5, true );
Basically you click on the stage, the mc appears and then fades away within 1.5 seconds. Here's my problem...
If I click on the stage again before the fade has completed, nothing happens. I have to wait the full 1.5 seconds before I can do it again.
Anyone know how I can make this work irrespective if the previous fade out has finished or not?
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Sep 21, 2009
I located the following Actionscript 3.0 Class which performs the task of horizontally scrolling a picture in a continuous loop. Once it reaches the end of the picture, it then immediately starts over from the beginning of the picture. I am interested in making it so the picture fades in, scroll horizontally and then when it reachs the end of the picture, it fades out... It would then fade back in after a period of time and begin the process again of scrolling horizontally... Continuous loop. adding those features to this Actionscript 3.0 Class?
[Code]....
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Sep 17, 2003
I know this question has been asked a thousand times already, but I simply can't get it to work. I've looked at various other threads posts, but none of them seem to work. Here's what I'm trying to do: I have a button (Instance name: "go") and a MC (instance name: "fader"). Now, I want the MC to fade in on rollOut and fade out on rollOut. Currently, I have this code: In frame 1 of my movie: (taken from this thread)
[Code]...
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Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
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Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!
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Oct 2, 2010
Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:
var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);
But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?
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Oct 27, 2009
I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....
I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.
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Nov 15, 2009
I have 8 images and I want them to sequential fade in. How would I go about doing this? as of now they all fade it at the same time.
Code:
new Tween(image1,"alpha",Regular.easeOut,0,1,2,true);
new Tween(imag2,"alpha",Regular.easeOut,0,1,2,true);
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Feb 24, 2012
I'm trying to find the most easiest way to fade in and out a movieclip in AS3. What I did is this:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]........
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Jul 19, 2009
do a simple fade in of text with a motion tween. I have entered text, converted to graphic symbol, set alpha channel on frame 1 to 0% and on frame 30 to 100%, the add motion tween. The text simply pops back in at frame 30 with no fade in between 0 and 30 at all. I have text set as static. Is this a Flash bug? I am working with Flash CS3. The same thing happened when I tried to do a zoom with a graphic and I had to break the two objects apart before I got any motion tween between them. This is not working with text, however. Adobe Flash CS3 Mac Pro Tiger 10.4.11
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Dec 15, 2009
have a flash (as3) file that has 40 some odd buttons and as you roll over each of them, a larger image appears in one of my 10 loaders on stage... straight forward enough. Now, on rollover of the buttons, i have the script fading in each of the large images, and on roll-off, they fade out. My issue being, that as I run my mouse across a row of the buttons, most of the time it works perfectly, but every now and then, an image (usually an almost gone image) remains I am assuming hitting another button has interrupted that tween fade but not sure how to remedy / avoid this.
[Code]...
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Jul 8, 2008
I made the following AS tween that moves the MC from right to left. It should fade its alpha after the tween finishes. But it doesn't fade. Why not?[code]
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Sep 15, 2009
I am trying to create a tween in which an imported jpg will fade away to completely transparent. After importing the jpg image and converting to a movie clip symbol, I am able to create a motion tween where it grows and moves, but using the alpha setting, I cannot get it to become transparent. Is this not possible with an imported image?
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Oct 2, 2009
I have four movie clips with instance names of "purple_ob", "green_ob", "orange_ob" and "blue_ob" and four buttons "purple_but", "green_but", "orange_but" and "blue_but" I want to have the movie clips automatically fade from one to another continually with a 5 second pause inbetween, but then if the user clicks one of the four buttons it will fade the relevant movieclip in. Then if nothing else is pressed the fading will carry on working through the four images in a loop.
So far I have the movie clips fading on a button press but how do I implement the automatic fading from one MC to another?
I've added the code below into the first frame of my scene
//My actionscript 2.0 code
import mx.transitions.Tween;
import mx.transitions.easing;
[Code]....
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Jul 9, 2010
In simple terms, the first page loads and the movie clip fades in. Then once one of the navigational buttons is clicked, i need it to wait 3 seconds while the fade out animation plays before proceeding to the next page. There may be another way to have the fadeout animation play before it proceeds to the next page, as im fairly new to actionscript, im not totally sure.
[Code]....
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Feb 4, 2010
I have large images externally loaded into the container. When changing between images there is a fade in/out mx.transition. The problem is, as the fade occurs, there is banding noticeable across the image. The strange thing is that when i put my site into full screen mode the problem disappears. What could this be?
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Aug 20, 2009
I am using the tween: easeInOut function to fade an object in in my news rotator as it cycles through the different RSS items. I can get the image fade in, but it doesn't seem to want to fade out. I thought the easeInOut faded objects in AND out. Myabe I'm wrong. My code for that looks like this: PHP Code:
[Code]...
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Feb 4, 2010
I have large images externally loaded into the container. When changing between images there is a fade in/out mx.transition. The problem is, as the fade occurs, there is banding noticeable across the image. The strange thing is that when i put my site into full screen mode the problem disappears. What could this be?Edit: By banding I mean a band that scolls across the image
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Jun 4, 2009
i am trying to do is make a simple text animation, i need the text to go from small to large and fade. I figured how to make the text move with a tween and fade with the alpha, but i cannot get it to go from small to large and back to small.Here is an example of what i mean...
http:[url]....
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Jul 30, 2009
Here's how I'd like events to unfold:when the first image is completely downloaded, fade it up and start the timer After 5 seconds, pause the timer and completely download the next image. Fade it up and start the timer again Remove the previous image from the stage
I set my fade's alpha to .5 to see if the previous image was being removed, and it was not. What is wrong with my syntax?
[Code]...
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Dec 22, 2003
I have a movie clip that is a motion tween with a shape with fade... Now I want to put this mc as a mask .. and showing a part of an image with lot of this mc's. I know that I have to use duplicate movie clip, but the mc as mask isn't working.
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Dec 18, 2007
I'm learning how to tween instances using AS and not the timeline but I've run into a rather odd little problem regarding Alpha fades. It seems that the instance I'm fading in only remains on screen for a while (a minute or two) and then promptly disappears. Similarly in a simple slideshow I've made (where the images just fade in over the top of one another) the second rotation runs without a fade in/out.
Here's the code I'm using attached to the instance:-
On clipEvent (enterFrame);
instance = +10
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Oct 25, 2010
Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.
"p" is point movie clip
"b" is ball movie clip
fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if
[code]........
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Oct 26, 2010
If you try to make a movie clip travel along a rectangle diagonal within 90 seconds, the movie clip makes some curves.
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May 13, 2006
What I want to do is tween a number from lets say 0 to 50 using the Tween class. The below is an example of my tween but it wasn't working (*NOTE* i'm using TweenExtended but if you change the tween to Tween only it will be the same thing, i just have a habit of using the TweenExtended class):
[Code]...
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