ActionScript 2.0 :: Using Array To Arrange Subnav Buttons
Jun 14, 2004
I may be making this much harder than it should be. What I'm trying to do is create a navigation system which starts with for example a main navigation button named about us. On rollover, I want it to call a prototype that displays my subnavigation one button following the next. The code I have so far is as follows:
The array that I'm passing contains instance the names of the three subnavigation buttons that I want to reposition. So ideally, on rolling over the About Us button, I want to drop down the first subnav button, then the second, then the third. Each one would pop down after the previous has finished moving.
I may be making this much harder than it should be. What I'm trying to do is create a navigation system which starts with for example a main navigation button named about us. On rollover, I want it to call a prototype that displays my subnavigation one button following the next. The code I have so far is as follows:
The array that I'm passing contains instance the names of the three subnavigation buttons that I want to reposition. So ideally, on rolling over the About Us button, I want to drop down the first subnav button, then the second, then the third. Each one would pop down after the previous has finished moving.
I have a movie the attaches movie clip linkages to an array with buttons, the idea is to attach the clip to the stage and when you attach another clip ,the one one the stage moves down in the y position 25 px to allow the next movie to go in its space.I cant seem to get the movie to drop down and all the clips stay at the same y coordinate.I have tried using a variable to update the y value also to hard code the y value nothing seems to work below
var warnArray = [""]; mybtn.onRelease = function() { warnArray.unshift("movie1");
i have a game im making but it is useing scenes to navigate between pages. every time i click on a button i have created, it gives me this code:
ArgumentError: Error #2108: Scene subnav was not found. at flash.display::MovieClip/gotoAndPlay() at buttontesting_Fight_fla::ryusrevenge_17/mv1()
it does this for every scene i have. I even made the buttons in the begining and made them invisible so that they were in the entire time line but not usable or seen till the end of the time line. I dont know what could be going wrong.here is the rest of the code i have for one of my scenes.
im learning as3 and am trying to understand arrays so could an array be used in this situation i have 5 buttons which all need a ROLL_OVER, ROLL_OUT and CLICK mouse event is it easier to put all the buttons in an array and then use the array identifier to add the even listeners? or is there another way to do this? p.s if anyone can give me a few basic usages of arrays that you use in your experience. where to use arrays too
I am trying to use two buttons in an array that use the same information in that array, so I'm trying to lump them together so I don't have to write them separately. This is what I've come up with, which doesn't work. One of the buttons works, but the other one doesn't:
var arrNavigation:Array = [{button:(n1_mcButton, n2_mcButton), page:bucktown, popup:popUp1, imgNumber:9},
n1_McButton and n2_McButton are two different buttons, but all the other information is the same.Is it possible to write this more efficiently than listing the buttons out separately?]
I would like to know if flash can allow the user to arrange elements (in a published swf) on the stage and "lock" their positions so that if the swf is reopened or reset, it will retain the new arrangement. How would you describe this feature?
I am using IFrame and adding it dynamically, and it hides a new Alert.show and a previously made TitleWindow.How do I arrange it to go back or to make that Alert or window on top of all ?
Does anyone know how I'd go about moving MCs (that are dynamically added to the stage via code) through the Z axis?
I am using a fair few visual layers and some MCs when moved around are behind others. I wanted to re-arrange the layer priorities of them, if that makes sense?
I want to arrange objects in an arc by specifying start angle and end angle. I came across following code to arrange objects in a circle, but was unable to modify it to meet my requirement due limited knowledge of math
I want do use actionscript to arrange a movie. I have three "windows". It looks kainda lika the windows in windows. I want it to be so that when you klick on a window it comes to to. SO that the other windows is underneath.
I use addChild method to add a mc. But once I did it, I found it is the top of other items on the stage. What can I do to arrange the movieclip to the bottom.
And also if some of the movieclip I import by script and some are imported by dragging from library, how can I define which is in a upper position?
function loadBody():void { if (body=="1") { this.addChild(_mc1); _mc1.x=200;
I'm trying to arrange symbols on the stage but there's just one symbold that will not arrange to go backward. I've tried remaking the symbol with a new picture and a different instance and it still hasn't worked.
I notice in flash the Modify > Arrange option seems to be buggy and work only sometimes. I have a few shapes on the same layer and wanted to arrange them on top of each other in different order and it doesn't work... The shapes were created with shape tool and pen too as drawing objects.
I would have to go the extreme, either I would have recreate the shape to be recognized by the program or cut and paste into a new layer and transfer back down to the single layered that was needed. illustrator has the exact same option with no problems.
I have a problem with arranging some thumbs in column when I resize the stage. The problem is that it is arranging the last square in line half outside the stage and you can see only a half.
I have this site i am puting together and it uses php and mysql to create all of my project buttons. i am able to list all of them but i need help with the duplicatemovieclip where after every 6th button the next ones appear 147 more pixels to the right. i got it to work by using simple "if" statements but i would like it to be able to do it by itself.when i add more elements more columns get added too.here is my script that i use:
Code:
projects = new LoadVars(); projects.onLoad = function() { num = projects.numRows;[code].....
2) Also trying to add text on specific thumbnails once it's clicked.Finally, I am trying to incorporate a fade in and out transitionSorry about all the question, it's just that I only recently started to work with AS, with all the cool stuff going on in flash, I gotta get more familiar with itere is the code
totalImages = 11;//used in for loop picsLoader = new MovieClipLoader(); _root.createEmptyMovieClip("loader_mc",0);
I am looking for a script which would it make possible to arrange different movieclips on/arround a vector object. let me explain a bit better what i mean:imagine you have 6 different illustration of flowers, all seperate movieclips.then i have an object like for example the siluette of a man in vector format. now i would like to load like 4000 copies of the flower-movieclips on top of the siluette with a little bit of random so the flowers form in a way the siluette.
Im creating a menu of 10 items and I want to arrange their x and y positions without writing too many lines of code... so this is what i got so far.
Code: //these are my menu items that are reference by their ids menuItems = new Array(menu1, menu2, menu3, menu4, menu5, menu6, menu7, menu8, menu9, menu10); //this is the function that position the menu items the first time the app launches private function arrange():void
[code]....
so what i want to do now is lets say i select menu item 2... if that's the case, i want to move the other items down x amount of pixels by its y position...and keep menu item 1 in its default place... i hope this makes sense... is there a short way to do this to avoid repetitive coding?
I have 10 jpg which same size and the name is liked a1, a2, a3...a10. Can I import them to flash and arrange them to same position on the stage and the animation is like: frame1:a1.jpg frame2:a2.jpg ...frame10:a10.jpg What ways is quickest to achieve it?
How can I attach movieclip in Spiral form using AS3. Here is the example what I need exactly. Here Total number of MC are 20. Numbers are movieclips. 20 7 8 9 10 19 6 1 2 11 18 5 4 3 12 17 16 15 14 13
Is it possible to arrange (z) order of objects in Flash with ActionScript 3?
e.g. I have 3 symbol instances on a given layer, and I want to perform the equivalent of 'Bring to Front', 'Bring Forward', and/or target a certain z position.
I use a s:Group to place my component in my form.I'd like all form item have the same horizontal align inside the group.I try to use horizontalcenter with value 0 but it doesn't work.ve that.
So I'm loading in an external swf using typical code from a tutorial or something, and I want to have a menu button that sits on top of the external swf. When this button is clicked, the external swf is closed and my program continues. I have everything working, except that I cannot seem to figure out how to get the button on top of the swf.
Since the external swf is created via code, but the button has been manually created in flash, they aren't children of the same displayobject, so I can't seem to use the setChildIndex() call. I either need to figure out how to load the external swf into a manually created movie clip, or I need to create a copy of my menu button and create a duplicate of it as a sibling of the external swf; neither of which I know how to do.
I don't know how to arrange the position of the chromeless window. I add the script below. Could you show me where and what I need to write to arrange the position of the window from left and top side.
The window opens almost at the center in my computer but I checked in other computers it opened at the top and work like a fullscreen. I want it control by myself.[cod]e...
how to create the same effect?I mean: how to resize and rearrange the bubbles so that they do not overlap?In this application only the sizes and colors are dynamic from XML and the bubbles are placed an a relativ x and y when the application starts. How do they rearrange so they don't overlap?