ActionScript 2.0 :: Using NodeName To Get Node Position?

Jun 15, 2004

I have a rather large XML file (though it's pretty simple in it's structure). My flash program is using most, but not all of the data in this file, and I am currently setting a variety of flash variables by looking at specific node numbers (i.e. firstChild.childNodes[4].attributes...). This all works fine.

However, this XML does have the big potential of changing or being added to, and what I want to do it read through the XML, look at the nodeNames and return the nodes position. This way, I can set some basic variables to equal the node positions and not have to hardcode everything.

I currently have a simple loop that is grabbing the nodenames and storing them in an array. What I can't figure out how to do is use this to get node position, and then set a basic "name = nodepositionX". Then I can use "firstChild.childNodes[name].attributes..." I don't think this is terribly complicated, but I'm a designer learning all this programming stuff on the fly here.

This loop works great:

Code:
_root.xmlNodeNames = new Array();
for (var x=0; x<expertXML.firstChild.childNodes.length; x++) {
_root.xmlNodeNames[x] = expertXML.firstChild.childNodes[x].nodeName;

[Code]....

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