ActionScript 2.0 :: Utilize It Within Flash?

Nov 18, 2004

Where can a person go to get a good understanding of how to utilize actionscript within Flash?

question is coming from a person new to Flash, and a non-programmer upto this point. I realize there are several books and tutorials, however I am looking for something directed at person very new to Flash and unexposed to programming, and Actionscripting.

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How To Utilize Actionscript Within Flash

Nov 18, 2004

Where can a person go to get a good understanding of how to utilize actionscript within Flash?Keep in mind this question is coming from a person new to Flash, and a non-programmer upto this point. I realize there are several books and tutorials, however I am looking for something directed at person very new to Flash and unexposed to programming, and Actionscripting.

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Flash - What Is The Maximum Amount Memory Adobe AIR Can Utilize

Jul 1, 2011

I've been doing some rapid prototyping for a game I'm thinking of building. one of the main things i want to do is map generation for a tile type map. While generating the map i end up using large amounts of ram. I'm building the map as an array of random integers for my test. When i try to generate maps of a large scale flash gives me the out of memory error:

Error: Error #1000: The system is out of memory.

I've already figured i could write to a file instead, to solve that problem. but does anybody know the actual maximum size? I've tried searching around to no avail.Activity monitor reports that ADL is using around 500MB "real memory" and around 700MB "virtual memory". The System.privateMemory property seems to match the "real memory" value.as a side note i'm developing in OSX Snow Leopard (64) with 8gb ram

EDIT:

Here the example test i am running

var ba:ByteArray = new ByteArray();
for(var i:uint = 0; i<100000000; i++)
{
ba.writeInt(int(Math.random()*100));

[code]....

When i run this script from a browser, stand-alone debugger or AIR i get roughly the same memory usage readouts (which i know vary anyway). What is constant however is the final length of the byte array:

Browser (Firefox): TM: 540413952 FM: 19116032 PM: 562573312 BALENGTH: 13421778
Stand-alone: TM: 540577792 FM: 1810432 PM: 545361920 BALENGTH: 134217728
AIR (2.6): TM: 5410816 FM: 1159168 PM: 551464960 BALENGTH: 134217728

My testing methods might not be perfect, though i dont know how to do deeper profiling.

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Actionscript :: How To Utilize The Fullscreen

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how to make your website fill the entire screen in ActionScript?

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Xml :: Utilize Static Data In An AIR Application?

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ActionScript 3.0 :: Make A GetURL() That Doesn't Utilize A Button?

Dec 13, 2008

I am trying to make a getURL() that doesn't utilize a button, at a certain frame in the timeline (after a movieclip). I understand that getURL() no longer exists in Actionscript 3 but if anyone can explain to me how to write an action that will allow me to open a URL in its _parent frame after a certain amount of time
without clicking.

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ActionScript 3.0 :: Any Way To Utilize Video Gallery Found On Adobe Site?

Aug 8, 2008

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ActionScript 3.0 :: Fetch The Maximum Size That The SharedObject Class Can Utilize?

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how to fetch the maximum size that the SharedObject class can utilize?

Something like

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I am aware, that by default, its 100kb. In the event that the user has modified their settings, and increased the SharedObject quota, then I have no idea of how to fetch the info.Is there a way to find out in AS3? Or should I just stick to the possibility that 99% of users will NOT change their settings.

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ActionScript 3.0 :: Utilize XML Playlists That Include A Full Playable List Of Tracks?

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Professional :: CS5 - Put Goodies Fonts In A Folder So That "all Adobe Applications" Can Utilize Them For Production And Publishing

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ActionScript 2.0 :: Flash Mx 2004 Compatible With Flash CS3 And Flash 8?

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I tried to make the internal stage transparent and leave the SWF a little larger, about 400 px high, but the IFRAME still appears behind the SWF.

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Flash Development On MacOSX - Build A Tile Based / Platform Flash Engine?

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I'm familiar with C/C++/Scheme/Java/OpenGL/TCP/IP.I need to learn how to build a tile based / platform flash engine.What tools should I be using? What books should I buy?I strongly prefer tools that let me do things programatically rather than through a graphical UI.

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Flex :: Seek To An Exact Point In A Flash Video Without A Flash Media Server?

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