ActionScript 2.0 :: Video Resize Metadata - FLV Scrubber Stops Working
Feb 26, 2010
All this code works properly, however when I include the part which controls the video resize metadata the scrubber stops working... (see the section between the ">>> <<<").
Code:
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(2);
ns.onStatus = function(info) {
[Code] .....
I'm making a working scrubber on a video, but having problems. The scrub itself it starting out in the middle of the loadbar. I've looked everywhere, trying to find out what is wrong with it. Here is the code and link to my .fla [URL]
Well I have now managed to trace down the problem. It seems as the microphone stops working if I resize my flash application. In other words if I resize my flash application from its original size, the allow microphone dialogue is no longer displayed at the start of the application and the microphone remains muted.
I'm tweaking the video code found here [URL] His progress bar starts at the edge of the stage. My progress bar starts at x=40 into the stage. My problem is that even though all my mcs related to the progress bar are positioned properly the scrubber mc hops to the edge of the screen when the video starts. It also acts as if the progress bar you scrub though is at the edge of the screen too. I can't figure out why it's doing this. There's nothing in the code to tell it to do as such.
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Basically, if I drag the handle all the way to a side and have the mouse continue past the flash file and release it, it wont register it has been released until I move the mouse back over the flash, which also moves the scrubber handle to _x location of the mouse for where ever it entered the swf. Is there something obvious I am missing? Or do I have to deal with an un-centered handle?
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I will tell you what exactly i need. I need a video scrubber and it should be in a circular shape. I will tell you how it has to work. I want to rotate with a small circle on top of a big circle. lets assume that small circle is called a dragger. Now i need to drag that on top of the circle either in clock wise direction or in anticlock wise. If am dragging in clock wise, the loading video has to seek forward. suppose in case if am dragging in anti clock wise, i need to see the video backward. This is the functionality am going to implement in FLASH CS3/FLASH CS4.
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I have created an XML driven Video Player based on Lee Brimelow's Video TutorialI have a MC called loader which contains two MCs- a circular shaped clip called scrub which can be used to seek to particular time of the video. and anoder MC called loadbar which denotes the amount of video loaded by expanding correspondingly.Everything works fine except the video scrubber (the playhead). when the scrubber reaches the end of the movie; instead of stopping at the end of the loader MC it goes beyond it.here's the code:
Code: function videoStatus() { amountLoaded = ns.bytesLoaded/ns.bytesTotal;
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HTML Code: var nc:NetConnecttion = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); theVideo.attachVideo(ns); ns.play("vegas.flv"); [Code] .....
I've got nearly all of it working but the drag action of the scrubber. Seeks on MouseDown but doesn't drag. Oddly I've got this very functionality working for the audio volume scrub bar but not the playhead.
Here is the troubled portion of the code. Happy to send a src file:
Code: // ScrubHandle Dragging Variables var ratio_play:Number; var playTrackBounds:Rectangle = controls.trackbar.getBounds(controls); var playXpos:Number = playTrackBounds.x;
I will tell you what exactly i need. I need a video scrubber and it should be in a circular shape. I will tell you how it has to work. I want to rotate with a small circle on top of a big circle. lets assume that small circle is called a dragger. Now i need to drag that on top of the circle either in clock wise direction or in anticlock wise. If am dragging in clock wise, the loading video has to seek forward. suppose in case if am dragging in anti clock wise, i need to see the video backward. This is the functionality am going to implement in FLASH CS3/FLASH CS4.
I am making a player that adds an advertisement before a video but don't want the user to be able to skip though the ad. I am using the progress component and an FLV Playback component for my player. I had tried to just hide the progress bar but it looks unbalanced. If anyone has an idea on how to make it so a user can not fast forward though the ad by dragging the scrubber that would be great.
I'm building a flv_video AS3 player. I'm using steaming-video.The player is working fine, but there is something that I want to improve. Currently when I push play button and if I drag&drop the scrubber of progress-bar somewhere in the area that is still not buffered, the player doesn't start to play from that position. So I want to do it.
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