ActionScript 3.0 :: NetStatusEvent / MetaData Doesn't Fire Until Video Is 100% Loaded?
Sep 21, 2009
I'm having a bit of an issue with a video player I'm building out. I THINK that it might be the encoding process on the backend that's causing this, but I can't be sure. Basically, when loading an .flv from a server, the NetStatus events and onMetaData received doesn't fire until the video is 100% loaded. This is causing some pretty major issues including not being able to play the video until it's fully downloaded (and these videos could be 20 minutes long for all I know).
Ok, so I have tried and tried to figure this out. Of course in the test environment everything works beautifully, but when I test my swf on my site, thats when the sh*t hits the fan.
The problem is my buffer bar wont show up until the video is completly loaded. In flash however, it loads across as the video is downloaded, like it's supposed to.
Go to my site to see what I am talking about. The loader bar appears uder the progress bar, exactly like on youtube. www.blankensteincreations.com
I've never needed it until today but I just found out that the alt key doesn't fire it's own keypress events. I need a way to detect when that key get's pressed - any ideas out there?
I am having problems with a ChangeWatcher.Everything seems to be set up correctly.The canWatch method returns true, the isWatching method returns true and if I query the return value of the getValue method I get the correct information, including changes. But for some reason the handler function just doesn't fire.
I use movie clip as a button. Inside movie clip there are two movie clip, each one for a separated condition. On mouse over it goes on white one.On mouse out it returns on blue one.If it is pressed it stays white.Mouse out doesn't fire every time. It is placed on the white movie clip. It fires in 90 percent.Movie clip contains shape and two images inside.
I am trying to proven the default functionality of the Android home screen button but the KeyboardEvent.KEY_UP event does not fire when the home key is pressed the the tablet i have.eee transformer prime) Is there another why to detect and stop this functionality? Here is the code that i am trying to user
import mx.events.FlexEvent; // Add the hardware key event handlers to the stage. protected function appCompleteHandler(event:FlexEvent):void {
I have some MovieClips with mouse linteners, but if I mouse out of a movieclip instantly on to another one the 2nd movieclips MOVE_OVER event doesn't fire. Is there a work arround for this? If you don't know what i'm talking about the flash can be found here [URL] Try mousing from one movieclip to another without hitting the background and the tooltip wont show up. I was thinking of finding the movieclip i'm over by looking at the x and y position of the mouse and comparing that to the x y and z of all the movieclips but i'm hoping theres an easier way.
I have a Flash-based SWFUpload upload button in a HTML page. I am trying to style that button. SWFUpload provides a Javascript setup interface to the Flash button's settings. I don't have Flash myself, so I have to work with the pre-compiled SWF file.
My problem is that I'm not sure how to make the MouseEvent.MOUSE_OVER work, to recognize that the mouse is still ON the area and so pubsBox should continue to move 10 pixels to the left every second. I understand that i have to use a Timer, but what I'm concerned about is the fact that I can't get Flex to recognize that the mouse is still OVER "wrapper" and continue firing the event.
I've got a canvas within which I have a list. The renderer for this list calls upon a "Text" field, with the "link" element of this field set to a function. The "htmlText" of the field is set dynamically to a mixture of words and links. Basically the function checks to see which tag within the htmlText has been clicked and performs an event accordingly.However, you have to click the link twice for anything to happen. Whilst debugging the code I noticed that the function referenced by the "link" element isn't actually even called until the 2nd click.
I have a flash file that reads and XML file, it creates an empty movie clip in a placeholder (mc_image_holder) for each entry in the file, so 4 entries in the XML file = 4 movie clips inside the placeholder. it does this like so:
Code: if(success) { var nm:MovieClip = mc_image_holder.createEmptyMovieClip("swfHolder"+i,-((i) * 10)); nm.loadMovie(filename);
[code]....
however, for some reason, the last created movie clip in the place holder never fires the onEnterFrame event more than once, so, If I were to trace the word "hi" I would only get it once, where as if I apply that to each of the other three that are created, it would put it many times, as it should.
I'm trying to load PNG images with ActionScript with a Loader object. This works fine for some of the images (the INIT and COMPLETE events are fired as expected), for some other it doesn't. I've read in this thread that a URLLoader might help, so I tried that, using the loadBytes() function afterwards. Still doesn't work: the URLLoader fires the COMPLETE event, but the LoaderInfo object does not.I've written a sample class that demonstrates the problem with two files (one working, the other one not).
public class LoaderTest extends MovieClip { var output:TextField; var loader:Loader;[code].....
All images were generated with the PHP GD library and I'm compiling with SWFTools's as3compile.The two images map_in_big.png and map_us_big.png are in the same folder (not allowed to post more hyperlinks).
I am using Flash Media Server 3 hosted by Influxis.I use to upload flash videos (flv) to view from our company website, which uses Flowplayer.I got a new video which is F4V, but this video is little wierd, It plays well but the duration shows as 3:00:00 (3 hours) which is actually 11minutes 30 seconds.
I'm creating a video player in an environment where stream.bytesTotal isn't available. I need to use the duration metadata encoded in flv files to extrapolate for things such as the play progress, and the time display.
The problem is when loading an flv the metadata, including the duration, fails to be accessed 2 out of 3 times. Here is the function that iterates through the metadata object
I have over 1200 videos in our catalog that were somehow transcoded with a missing duration, assigning it a value of 0 - the data rate is also 0. How do I determine the video duration by another means, with just the .flv file as a resource.
I have a FLV player using netstream. I am using metaData to grab the video duration and time. It will grab the total duration time, but I want it to countdown to zero, like iTunes. Basically, the time will play and the duration will countdown to zero at the end of the video. I thought that I could take (duration) - (time played) but it's not working.
Within my application I'm using a Scroller component. I can't seem to figure out which event I should set up a listener on in order to know when content is scrolled. I tried Event.CHANGE on Scroller.verticalScrollBar property but apparently that event doesn't fire when the user scrolls with a mouse wheel or arrow keys.
All this code works properly, however when I include the part which controls the video resize metadata the scrubber stops working... (see the section between the ">>> <<<").
Code: var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.setBufferTime(2); ns.onStatus = function(info) { [Code] .....
I have an swf converted from powerpoint, the version is in flash 8, and i want to fire a click event on that swf to advance in the slides, how can i perform this action?
I've set up a function to pause the sound in an mp3 player whenever certain things are clicked on the page, using ExternalInterface, but I'm having a problem in IE.The setup is this: I have a video page that calls up a list of YouTube videos using RSS.he most recent video is displayed on the page in a div called "display". Then all the rest of the videos in the feed are displayed as thumbnails and links...If you click one of them, then the main 'display' video is replaced and it starts playing. All of that works fine.hat I want is for the mp3 player on the page to pause the music whenever a video is started.The ExternalInterface function works properly. Whenever one of the LINKS is clicked, the mp3 player stops and the video starts, etc.
The problem is that I also want it to stop when the MAIN video is clicked. Obviously, since this is an external video loaded from YouTube, I can't access the FLA to add its own ExternalAccess code.I've tried adding an ID to the video object and then using it as the selector in jQuery to call the stopMovie function...no go. I've tried adding a class to it, and then calling the stopMovie function when the class is clicked. I've tried putting the click function on the div that the video loads into...nothing works. If I remove the main video and just have an empty div, then click the div, the mp3 player stops...but if I load the video into the div and click it, nothing happens (in IE...it DOES work in FF).The Actionscript:
import flash.external.ExternalInterface; ExternalInterface.addCallback("stopMovie", pauseSound); function pauseSound(str:String):void {
Im working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
I'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
I have three btns on stage, clicking on each one i want them to load an external mp3.The problem is the previous loaded sound doesn't stop when a new one is loaded so I have all sounds playing at the same time