ActionScript 2.0 :: What's The Syntax For The Size Of The Entire Movie

Sep 18, 2002

I want to move an movie clip according to the size of the entire flash movie, rather than just the movie clip. Anyone know the correct way to do this?

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I'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.

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I wasn't sure where to put this post. I hope this is the right place.

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ActionScript 2.0 :: Auto-size Vs Fixed Movie Size?

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I wasn't sure where to put this post. I hope this is the right place.

This is what I want to do: On screen resolutions up to 800x600, I want my Flash movie to resize to 100% width and height of the browser window. On screen resolutions higher than 800x600, I want the Flash movie to be a fixed size (say 800px x 600px exactly).

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I have a slide show that's about 800k and I'm trying to add a preloader. I tried 6 different preloaders today including a smart clip I downloaded from Macromedia. It seems that when I add a stop action after the preloader this hangs the entire movie. I've uploaded a working example of the slideshow without a preloader and a link to the fla of my NON-working attempt to apply the smart clip preloader here I think I'm just putting the stop action in the wrong place but I can't figure it out..

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I'm in the process of making complicated multiplayer games and i want to make a 'zoom in-scroller' feature (simply to give the illusion of a bigger world where i can put more stuff in it). What I need is the equivilent of launching your .swf, right clicking on the stage, and "zoom in" (but obviously in actionscript code).

I've been searching online for the solution and all i can find is a bunch of noobs describing how to zoom in on a movieclip, but they arent really zooming at all, they're just blowing up and shrinking the individual movieclips.

The biggest problem with this of course is when i add objects to the stage, thier (x, y) spawn dosent scale with the stage.scaleX, so the placement spirals the game out of control.Anyways, my stage is a 1200x by 600y dimension; the stage has player movieclip (var player1) with assosiated move functions (W A S D controls). I need a zoomed in interface centered on the moving player (lets just say a 600x by 300y box). And finally this zoom-in should not affect anything going on in the original 1200x600 stage, such as spawn locations, collision detections and so on.

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ActionScript 3.0 :: Access Linked Movie Clip Via DOT Syntax?

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I have a movie clip that exists only in the library linked to a scrollpane component using its linkage identifier (the name of this MC is content_mc). It scrolls perfectly. However, in the movie clip there are additional movie clips I would like to control (green_mc), but for that I need to be able to access them using DOT syntax. How can this be done? I'm assuming that since the movie clip in the library has "export in first frame" checked that I would be able to access it somehow like this[code]...

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Make Entire Group React On Mouse Over / Not Individual Movie Clips Themselves

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i have a bunch of movie clips and in order to make them rotate the way i want i have grouped them together, made the entire group into a movie clip and applied the motion tween. I'm trying to code it so that when i mouse over the movie clips WITHIN the group movie clip, something happens. How would i go about it? All i can work out is how to make the entire group react on mouse over, not the individual movie clips themselves.

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ActionScript 3.0 :: Make The Background Color Of The Entire Flash Movie Transparent?

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Is it possible to make the Background Color of the entire Flash Movie transparent?

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Professional :: Change Settings And Export The Movie To A .swf - Getting A Syntax Error?

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play ();ifFrameLoaded ("content", "loader") {    gotoAndPlay ("content", 1);}downloaded = math.floor((_root.getbytesLoaded()/_root.getbytestotal())*100) add "%";_root.bar.download_bar.gotoandstop(downloaded);bytesloaded = math.floor(_root.getbytesloaded()/1000);bytestotal = math.floor(_root.getbytestotal()/1000);_root.bar.message = bytesloaded add "Kb";_root.bar.message2 =  bytestotal  add "Kb";
 
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ActionScript 3.0 :: Flash Syntax For Accessing An Object In Another Movie Clip?

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I have an object named "Defer" that I need to access. That object only exists in frame 2 of a movie clip named: B2_mc. The other 4 frames of the movie clip B2_mc do not contain the "Defer" object. When I try to access "Defer" with the following code:

Defer.addEventListener(MouseEvent.CLICK, B2Redd);
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B2_mc.gotoAndStop(4);
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The .swf doesn't run and the error message says I'm attempting to access an undefined property. I've never tried to access an object that wasn't on the stage, so I know my syntax is wrong for trying to access "Defer" since it's not on the stage. What's the correct syntax for drilling down to an object that may be buried deep somewhere?

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