ActionScript 2.0 :: XML - Display Album Artwork In The Audio Player
Mar 7, 2007
I'm trying to work with an .XML playlist. I actually need it to do a lot of things that I can't figure out how to do.. I'm sure there are tons of you out there who know exactly what to do.. [URL] I'm tried this, and it works, only I can't load album artwork using this. I also want to add a few other data fields, I would like when you click on the song title to play the audio track, but also show the Artist name, the song title, the artist record label, a link to the artists website and a short section for comments from the artist about the song. Is it possible to do something like this, using this tutorial? <song title="song" artist="artist" src="mp3s/song.mp3" /> How would I add an image to this? I want to display album artwork in the audio player.
Anyone know of a skinnable audio player (or something similar to Windows Vista audio control in task bar) that i can embed in my website?
A player that can be customized to use a 'speaker' icon instead of a 'play' icon. When the speaker is clicked, the volume can be adjusted or turned off. The option of being able to autoplay and set the default volume level.
I have an audio player that has a custom timeline and playhead. I am using a start and stop drag to move in the time line but the only way i can make it work is to have it play when ever I release the play head. I would like it to stay stopped if the player is paused and play if the player was playing.
My server is streaming binary audio data (mostly mp3 files) to a client (a browser). This client stores the audio data in memory.
What I'm looking for is a flash audio player that I can input the binary audio data so that it can play the audio file.
Preferably, the flash client is merely a bridge to Javascript so that I can handle everything in Javascript and simply use Flash's audio features, but this is not a requirement.
I'm looking for a (free) flash player that I can embed in my site and use to play a .m4a (.mp4 with AAC audio) file that will be obtained using a URL (i.e. it's not local to the server hosting the web page).I've tried searching on google for one, but either I'm searching wrong or no one has made such a thing. Ideally this would be very simple (small user interface with play button and maybe a progress bar) and it would be easy to have multiple instances of on an html page (can create the player with an <object> tag).
I am new in action script 3.0. i am trying to build an audio player which will stream audio(mp3 etc.) from wowza media server. the player needs to have a play button, stop/pause button, a play progressbar and a volume scroll bar. i am using NetStream object to paly the audio
I'm working on a Flash Projector CDROM with around 10 FLVs. These FLVs are loaded dynamically into the SWF projector using actionscript from the CD. There are 10 buttons to load each movie into the same FLVPlayback instance.
However, when I click the button to view/load the FLV, sometimes the video does not display but the audio can be heard playing. Furthermore this is happenning erratically and on randomly. It seems to get worse as the CD has been playing for a longer period.
This sounds like an issue of Flash clogging the computer's memory. Is there a way to get around this without using a 3rd-party software like Jugglor? [URL]
I'm working on a Flash Projector CDROM with around 10 FLVs. These FLVs are loaded dynamically into the SWF projector using actionscript from the CD. There are 10 buttons to load each movie into the same FLVPlayback instance.However, when I click the button to view/load the FLV, sometimes the video does not display but the audio can be heard playing. Furthermore this is happenning erratically and on randomly. It seems to get worse as the CD has been playing for a longer period.This sounds like an issue of Flash clogging the computer's memory. Is there a way to get around this without using a 3rd-party software like Jugglor?
I have a flv file which is in spanish and I want to show the original video but I need to play the audio file which is in english. The length of the video and the audio file is same but I need to mute the audio of the video file and play the external mp3 file instead of it. Also the files will be hosted on a server and so the Streaming should be done for the video and audio simultaneously.
when you are recording or mixing a band in multi track, you have the bass drum in its own track, the snare drum in its own track, the lead vocal in its own track... etc.So my idea is this. I want to make a Flash player that can reproduce 5.1 mp3 files through a regular stereo set and let the user be able to mute specific tracks on the go.
Why this? Becouse I won't use them as a regular 5.1 audio, which its function is to hear audio in surround sound. In this case, I will use each track to put a different instrument, so in one you have the drums, in other the bass, in other the guitar, in other vocals and in other keyboards.
He can for example mute the drums, or hear only the voice... etc.It would be even better if the flash interface can look as a mixer and that each track has its own mute and solo button, and a fader to controll the volume of that particular track.
i am New to flex.Can any one point me to a small piece of mxml code which plays audio files(mp3,wav.....) also which has the capabilities to pause, play, stop.... the audio file. Also this file would be embedded in a html file later on..
I've got an audio skin that's playing one .mp3 song, and I'd like there to be a total running timer so that the user knows how long they've got to go to the end. Everything is working but the timer--it just stays at "0:00". It's at the bottom of this script.I'm new to this, so nothing seems logical to me. I think it's in the last two lines. I'm just not hooking things up right.[code]...
So right now I have a pretty simple audio player, it loads up and plays using this [code]...
So my issue now is I need to add fast forward and rewind capabilities, my thought was to have it actuate a movie clip which say sets it back 5 seconds then has a few open frames to play a section of the song then loop back if still pressed and do another 5 seconds etc.
I have an XML MP3 player on my stage with a Play and Stop button. I was wondering how i'm able to add a fade to the audio once the Stop button is pressed instead of an immediate stop.
I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.
*code*var imageLoader:Loader;imageLoader = new Loader(); // 1120: Access to undefined property imageLoader*/code* OR*code*var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loder*/code*
Im looking for a why to display the current time position of a song playing in an audio player in a dynamic text box. I know the soundChannel. position references the current point of the songs, but I need some conceptual help translating that to a string and 00:00 time format dynamic text box
I have a swf loading in another swf that has a video player in it. When I remove the swf from the stage, the swf goes away but the audio from the swf keeps playing. Is there a way to tell that swf to stop playing from the parent swf?
So far my code stops the sound but once it has stopped the sound no longer works. I don't see any errors reported. It is as if the event listener no longer listens... stop(); var soundClip:Sound = new Sound(); var sndChannel:SoundChannel = new SoundChannel(); var soundClipCompleted = false; var isPlaying = false; soundClip.load(new URLRequest("tune.mp3")); [Code] .....
I was curious as to how I can make an audio player with a track bar, play, pause, stop, and volume slider. Most of the tutorials or free download files I find don't have all of these features.
I recently created my first mp3 player in FlashCS5- fully coded with a countdown timer and audio meters for each channel. However, when I play the music- the audio meters only respond to the tick down of my timer. So in short- the meters only respond everytime the timer digits change. Have I missed something in the codeon what I need to do to make the audio meters more fluid with the music audio?Timer and Audio Bar Code:
import flash.utils.Timer; import flash.events.TimerEvent; var myTimer:Timer = new Timer(10);
What im trying to do: well basically I want to create an audio player in flash. I would like for it to have buttons for next and previous track, pause, stop, play, and display song info.Basically the one here at the bottom of the page:[URL]So what I got down at this point:
-Creating stop and play buttons that load/unload external swf files that contain the song.-Show track info.-Creating next/previous track buttons so I can rotate between more than one song.-Pause button.
I made this player to be very extensible. The user just needs to upload his mp3's and a txt. When I debug there aren't any problems, but the sound doesn't come out. The text file needs to be called total_tracks.txt and the text inside that file is "totalTracks=2", where the 2 would be whatever number of files you have in your music directory. Instance names are playMusic, pauseMusic, nextTrack, and prevTrack. MP3 names are mp3-0, mp3-1, mp3-2, etc. and are stored in a directory/folder named "music."
This is my AS. var musicFolderName:String = "music"; var curTrackNum:Number = 0; var curPlaybackPos:Number; var mySound:Sound; var trackInfoArray:Array; [Code] .....
I'm using Flash Media Server to create a 1:1 video chat. The problem I'm having is that when I use my apple cinema display I get horrible Echoing, even with the reduce echo box checked. If I don't use my cinema everything works fine with the built in macbook mic. I have to believe there is a setting as I can use iChat, Adobe Connect, WebEx, Skype all with my apple cinema and not have this MIC echoing issue.
Our Current Settings: Audio var options:MicrophoneEnhancedOptions = new MicrophoneEnhancedOptions(); options.mode = MicrophoneEnhancedMode.FULL_DUPLEX; options.echoPath = 256; options.nonLinearProcessing = true; [Code] .....