ActionScript 2.0 :: Activate A JQuery (facebox) In A Flash Button?
Oct 25, 2010
I'm trying to activate a jQuery (facebox) in a flash button but no luck all the relevant JS includes are correctly inserted.. now I just need to get my actionscripting correct.
I am creating this animation. When you click on a button I want it to use facebox to use a pop up. I was talking to my coder friend and he gave me this code to maybe useSo I am trying to basically use this kind of coding into flash. The only thing is that I am not that great a coding so I have no idea what I am doing. The only coding that I have is a stop (); at the end of the animation so it doesn't loop.
I have a form saved as an html page, and at the moment my contact button launches this page in a pop up.What I would like is that so when you click my contact button, it loads the pages as a layer so it fits in more with the website and loads ontop of the flash file. For an example check out www.dobi.nu - its and html website but if you go to illustrations and click and image the page loads on top as a layer, just wanna know if it can be done with flash.
How can I display alternate HTML with the jquery.swfobject plugin for browsers without Flash? I'm unable to find any documentation or examples showing how to do this.
I am a web designer and I do like to hand code using jquery however, I think it would be much faster to use gui applications like flash to create animations especially on the fly as well as support for writing and editing source code.
I'm using the HTML5 JW Player. It sizes the HTML5 video correctly, but shrinks the Flash fallback player; here's an example page: Test Page
If you view that page in IE, you'll notice that on panel 5, the video is smaller than the space it's supposed to occupy. On Firefox, it works fine because it's using the OGG video in its HTML5 video player.Is there a way to resize the Flash video via JavaScript/jQuery to fit the same space as the HTML5 video?
I know it's something simple but could someone please take a look at the attached file and tell me what I am doing wrong! There is an MC on the rollOver state of my button but it won't play, it starts to play and then stops.
I have a movie clip that throws out a bunch of little stars. I then have a button (a big star) and I want the movie clip to play when the button is hovered upon. So, basically when you hover over the big star a bunch of little stars float up from behind it. I have attached my fla, and my code for the movie clip is below:
I have a very complicated interface going on in my flash application, with tons of dependencies/variable checking/etc and it would make my life one heck of a lot easier if it was possible to simply "press" or activate an onscreen button via actionscript. I have never seen this referenced, and don't know if it's possible. Search didn't find me anything. Can you do this in some way? "Virtually" activate a button (and thereby all the button's scripting...)
How to make a number key on the keyboard activate a button on the stage. My drum has 6 buttons on it that play notes when you click them with the mouse. But I also want the number keys 1 - 6 to activate the buttons to.
I have flash which contains the map of the United States. Each state is a separate button. When each state is in hover mode, it changes the look/size of that state and adds names of the cities in white on the particular state.I would actually like to add 2 things to this flash.
1) When the state is hovered over, not only will the state change, but the cities belonging to that state (in the list to the right, will highlight)
2) I would like the city names in the list, when hovered over to highlight and to activate the hover mode of that particular state. In addition, that cityName button in the list and the state button should be able to direct to a URL upon hit.
I currently have each state as a button with each state's hover mode changes.I will be changing the cityNames into buttons (they are currently MCs).Once I change the CityNames into Buttons, then modify their hover modes to look like a highlight, then I know to do the following for the URL direct:[code]One of these will go on each text cityname button. But how do I tell the button to also activate the NewYorkState_btn into hover mode?I will also need each State image button to automatically arrange to the front when they are hovered so that they will not be overlapped by other states.Also, What do I do to get each state to hover and simultaneously highlight the appropriate CityName button(s) in the list?I have included an image below (FLashMapHover.jpg) so that it is a bit more clear what I am trying to do.
How would I make a simple button that when clicked once, acts as if you'd double clicked a video file in explorer, as in it either activates your video player of choice, or plays it immediatly if it's already open.
(I know I've not worded this all that well, please say if you need me to say it more clrealy)
I have a button that plays a movie clip. that movie clip is a drop down menu. Is there a code that I can put on the button that will allow the viewer to rollover the button activate the menu and then when they roll off the "menu" part it plays the animation in revers. I made it already with very messy coding and placed a demo on this site. [URL]
I want the user to be able to drag 3 items onto a target area, which will then activate a button.All i'm after is the code rather than a complete guide
I'm trying to set a common task, wich is activate/desactivate interactivity (clickability) of a button. (sometimes clickable, sometimes not). The button is a blue bowl. I use the stopPropagation() of event metod to stop propagation, then my blue bowl is not clickable anymore. (if you erase "stopPropagation()", it becomes clickable) It works.
But I want to change this statut. I've designed a ON/OFF switcher, who set the blue bowl clickability ON/OFF. And it doesn't work. I've tried everything : removeEventListener, an "if" who write "stopPropagation()" or not, but it fails, it stay on the beggining statut. Here's the very simple .fla to show you : [URL] What should be my "ON/OFF switcher" code ?
I've looked high and low for an answer to this and I'm hoping someone has an answer, or at least a tip on how to avoid it.I'm loading a static HTML file into a container via the jQuery load() method. This static HTML file has a script which loads a swf. When I load that particular file, I get the white screen of death (WSOD) and the page explodes and everyone in the room dies a horrible death.I've had this happen also when using the jQuery wrap methods (wrap, wrapOuter, etc.) when a swf is present.It seems manipulating the DOM with a container that has a swf object causes this. Does anyone have a solution or a way that I can prevent it happening?
I'm setting up a page that uses a flash menu to load html pages into a div container by the following call:
on (release){ getURL("javascript:getPage('test.html')"); }
The loading works fine, but some of my pages had specific jquery scripts and that's where I've struck out so far. I assumed all I needed to do was transfer the script importations, css stylesheets and the jquery functions to my main document, but it won't work.
I also tried importing the html as a the complete html, which works on it's own, but not when imported into the main document. Most recently I heard I should try shifting the jquery function calls to the end of the loaded document, to after the content, My scripts work, just not when imported, so I suppose my question is how can I make the main- and imported documents play nice with each other? What say you we make this a jump-start tutorial for all us noobs to reference?
I'll first say that I'm a Flash designer but I'm not really technically inclined which may be why I still haven't figured out how to get around the Microsoft IE 'Activate' double click problem with Flash content.I have a completely Flash site that's designed with Flash MX. All of the fixes seem to be for Flash 8 or for Flash content embedded in an HTML page. I've tried posting questions on several of the Flash sites but no one seems to be getting my question.I publish all of my pages in Flash, then upload the resulting HTML and swf files to my site. I do not write any HTML at any time. I only write actionscript. Is there a purely actionscript solution to the activate problem? Or possibly an external .js fix that can be referenced with an #include "something.js" inside the flash source file?
I've uploaded my flash game to the web, when I view the page in any browser I have to click the swf file before I can use the keyboard functions. I can't seem to find a fix.
I am struggling to find clear guidance on how to switch on colour management in Flash CS4. My attempts to search online have tended to give me far too many irrelevent results and it is not even mentioned in the index of my 700 page Flash CS4 textbook.
as you all know that if we use flash object in web page in internet explorer Internet Explorer displays a box around Flash content and show a tooltip telling the user to click to activate the content. i am using fixit it work fine but problem is once page loaded completely.
I want to activate Flash Fullscreen mode when flash movie loads in the browser. Without activating it through button clicks. I tried for this using this type of code:
function goFullScreen() { Stage["displayState"] = "fullScreen"; } goFullScreen();
But it is not working this way, it is working when I put this type of code:
function goFullScreen() { Stage["displayState"] = "fullScreen";
So I have a public class and I have imported TweenLite into it and it works great but how would I activate a TweenLite plugin? The usual syntax weenPlugin.activate([ShortRotation]); isn't correct in here.