ActionScript 2.0 :: Adding Two Number Vars - One Being Pulled From Xml
Sep 20, 2010I was wondering if it is possible to add 2 numbers together if one of them is being pulled from an xml file,
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I was wondering if it is possible to add 2 numbers together if one of them is being pulled from an xml file,
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I have a 3D carousel that's displaying some web pages. When they're clicked on they come forward and there's a paragraph of text displaying some info (that's pulled from the .xml).I would like to have a link after the paragraph to the web page that it's displaying that says something like "Launch" or "Click Here to View Site"So can I add that link into my .xml document?
View 6 Replieshave a text file that is loaded into my flash and it gives the image number to be pulled into the mc (ImageId).
Actionscript Code:
ImageId.text = this.ImageId
On the next frame I have the following code:
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Code:
var myArrow:ArrowMovieClip = new ArrowMovieClip();
var vectorDisplayObject:DisplayObject = stage.addChild( myArrow );
I used the code above to create an instance of an arrow graphic that I made using the line tool (the graphic is embedded in a movie clip). I now want to add different colored fills and different stroke sizes and colors using code. Is it possible to do this with pre-drawn vector graphic objects, or is it only doable if I create the arrow with code using things like lineTo and curveTo?
simple code firing different functions upon onClick.. how do I add my variables to a my error_txt dynamic text field, without having to write tons of code?! im from as2, and before I would just::: my_txt.text = myVar; here's my code:
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to pass an unknown number of variables to a function and do the same thing with each one.
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I have a flash file which loads in vars from director. It then adds the values to a graph. The amounts from the string are inputed into text fields. the fields are named energy, waste etc. I want a textfield to output whichever sections that are over 5 saying "well done, you have excelled in water, energy...... I have got this working but am stuck on this bit: I am wanting to add an "and" before the last item, so it outputs as "well done you have excelled in water, waste and energy". Also if only one item is over 5 it wont add the "and". This probably doesnt make any sense, heres my code anyhow:
Code:
var summary_results = "2000,6,3,10,8,6";
var txtFields:Array = [Total,Energy,Waste,Water,Food,Transport];
var excelledItems:Array = [];
var theValues:Array = summary_results.split(",");
for(var i=1;i<theValues.length;i++){
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I've seen some discussion on how to load a child swf using swfLoader and accessing it's variables but I am wondering if it is possible to do this without adding any code to the child swf.Either accessing public vars or listening for funciton calls would work fine
View 2 RepliesI have a variable called "myNumber"
myNumber = 1382;
As you can see it equals a number, (This number is subject to change throughout the project.How can I add all of the digits in this number up into a new variable.The number is "1382" so the new number would be all the digits added together... 1+3+8+2, "14"
I have an array, strictly numbers, how could I add... say array[0](value=2)+array[1](value=1) to equal 3? What I come up with is an undefined error, or not a number...
View 3 RepliesI imagine this to be a simple question, but I don't seem to be able to figure it out being knee deep in code !!I have this variable :-var blackCredit = creditBlack.text;When I try to add or subtract 1 from the amount in the text box, like this :-blackCredit += 1;and then update the text box with the new value :-creditBlack.text = blackCredit;It's adding the 1 to the end. i.e. 16 becomes 161, instead of 17..
View 2 RepliesI want to addChild at certain frame say 130. And I used the following format
var btn1:Button = new Button();
gotoAndPlay(1);
addings();
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put and even I can't get the trace result. how to add childs at any frame number I want
My name is Bryan i am 17 years old and i'm from the Netherlands. As i am trying to become a web design and developer i decided flash was a MUST to know, so i started trying flash and messing about. Now i'm trying to get into Action script 3.0 deeper. Currently i am trying to fix an externaly (XML) loaded image gallery for my self, except i'm a little stuck right now.Up to now all my code has worked. I've got 3 UILoaders set up for 2 jobs: Loading thumbnails (2 of them) and the other is for loading a 'full' version. I got that working. Except if i get huge images like a wallpaper etc. it screws up the size, so i set scaleContent to true.
- Set all the images dynamicly, with that i mean it loops trough all the thumbnails and gets the first 2, it dumps them into the UILoader wich is already the part i am failing at XD
- Check for the width and the height of the image (wich i either will include in the XML document or can i use something like: XMLData.image[ *number here* ].img_thumb.width (as a example)?
- Check if these are less than the UILoader's size and if they are less dissable scale content, if they are more enable it
So as i said im already failing at trying to dump the images in the thumbnails.I've got the following setup:
Root document has a MC: mc_content.
Inside mc_content we have: loader_image (full size of the image loader)
loader_thumb1 and loader_thumb2.
So what i want:
- Load the XML (works)
- Set some limits using variables (works)
- Start a for loop (works)
- get the thumbnail for the current image number (wich is a variable set and maintained in the for loop) (works)
- load the image into the loader_thumb *insert current image number here* (fails)
here is my current XML function:
ActionScript Code:
// Function that is called upon loaded complete
function xmlLoaded(event:Event):void{
// get the XML Data from the file
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I have created a tween with actionscript that moves a movie clip of a cityscape along the x axis whenever the mouse is clicked.
This is my code
var skylineTween:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, skyline_mc.x,Math.floor(Math.random() * (-1022 - -16) ) + -3,2,true);
Right now it generates a random number from between -1022 and -16 (positions along the x axis).
However, sometimes the skyline movie clip only moves a few pixels and looks boring.
I added 200 pixels to the movement (Math.random() * (-1022 - -16) +200 ) and it looks better. However, sometimes this slides the movie clip past -1022 or -16 and off the stage.
How can I set the value to +200 without passing -1022 or -16?
Having some issues with some variables not adding together to make a new number. Instead they are appending to each other as if adding characters onto a string rather than a number. Here is my code.
ActionScript Code:
var dispenserPos:Object = {x1:"41", y1:"180", x2:"283", y2:"180", x3:"530", y3:"180", x4:"775", y4:"180"};
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random() * (max - min + 1)) + min;
return randomNum;
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It should be tracing out 388 instead of the numbers appended onto one another.
I have addChild(ball); in a for loop creating many balls. I also have addChild(number); I want number to be placed in the ball mc. So ball.addChild(number);. However the whole thing freezes and takes longer than 15 seconds to load. Is there something wrong with adding number, a textfield, in ball?
View 2 RepliesIf I want to add or substract number variables, how can I name them to indicate they are numbers and how can I do basic math with them? If I try adding common variables like
_root.answer = _root.var1+_root.var2;
and if var 1 is = 1
and var 2 is = 2
The answer is 12 not 3
I got an input function in witch i set all the variable i want to display. To make it clean i would like to input any number of vars without having to change my input function to avoid the "Expecting more/less arguments". Then i would like to get any type of var (bool num int ....) in the input and then check their type, instead of declaring the first input var being exclusively a number for example. Is that possible and how, don't know if i was clear,
View 5 RepliesI have a script to upload images to my server. I want to generate a random number to add to the users file name incase they upload an existing name and write over it. I have created a var called file nameAddOn and it gets a random number. When I trace the var nameAddOn I get the number, but when I upload the file it doesent sent the nameAddOn var with the file name. I cant see anything wrong with the code.:[code]....
View 1 Repliesjust learning as3 for flex. i am trying to do this:
var someNumber:String = "10150125903517628"; //this is the actual number i noticed the issue with
var result:String = String(Number(someNumber) + 1);
I've tried different ways of putting the expression together and no matter what i seem to do the result is always equal to 10150125903517628 rather than 10150125903517629.
I am trying to have 3 image holders that will constantly dissolve between 2 images. (different images in each holder). And that I could change the images and the delay of the dissolve via XML. I have managed to create a basic 1 holder that will dissolve images which are being pulled via XML. (through a great tutorial). But I can't break it down to 3 holder.
View 7 RepliesHere's my listBox code for a listBox called myList (pretty basic):
var xml:XML;
function onLoaded(e:Event):void {
xml = new XML(e.target.data);
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In addition to the text label (to the left of it, actually), I'd like to have a square icon (an image thumbnail) with each row in the list.
I've successfully (finally) been able to pull imagery from an external XML list and display it on stage and even add it to be pulled randomly. What I'm hoping to be able to do, is after the first image comes in, using a mask bring another on top of it with a vertical blinds effect.And alternate back and forth with this technique. My thought process is two XML lists being pulled alternately? (I'm probably WAY off.) I've seen a couple templates out there, but 1. I'm a financially strapped programmer and 2. I wouldn't learn anything that way anyways.
ps. I might include the code that I have thus far in a little bit.It's nothing more than a modified version of an XML slideshow from another tutorial site.
I have made a very simple xml menu, from opensource codes, that loads a description with each image. This is very good sure, but I really need several descriptive fields (ex. fabric, style #, and size), and on seperate lines, that is, in seperate text fields.
So my question is: How do I add three descriptive fields to be pulled (via xml) into my flash document?
Here is the source code I am using:
Code:
myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.onLoad = function(success) {
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I have a directory of PDF's that I am loading the names of dynamically using PHP: My PHP file looks like this:
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Now the code works perfect and it displays the name of all the pdf's but I want to somehow make a button on top of each displayed pdf that makes it clickable. The code is already storing the name of the PDF's so it should be pretty easy to do a getURL("pdfname","blank") or whatever I just don't know where to start. Here is the SWF output: [URL]
Ok im new to using arrays but here is my question I have a word list Array and it brings up a random word from the array. Is there a way to store each word used from the array to compair to so that the same word dose not get used twice... or even just remove the word from the array list till there is nothing in the list? Im using flash CS4 in AS3 for player 10.
View 3 RepliesI was trying to produce an output of an array mixed up and limit the number. how that is done. Now need to incorporate into a quiz application which pulls in data via, XML, displays that, and shows the number of questions. So if 50 questions are in the XML file 50 questions will be displayed in the quiz. What I am trying to do is use the XML file as a question pool and randomly select say 30 questions out of the file to display. no luck so far, but I am making progress!
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I've got a problem displaying a hyperlink pulled in from an xml file. This is my AS:
Code:
var xmlData:XML;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.load(new URLRequest("app1_text.xml"));
xmlLoader.addEventListener(Event.COMPLETE, xmlProcess);
function xmlProcess(e:Event):void {
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All the other text displays fine, but the hyperlink text doesn't display at all - and I'm not getting any errors.
I've got a problem displaying a hyperlink pulled in from an xml file. This is my AS:
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The buttons are used to jump to a specific (root-)frame (based on a variable); they're all nested inside a moviclip, each on its own layer, and for every frame there's one button more showing (imagine a staircase). Now, is there a way for a script that works for all buttons without adding the specific frame number every time? I started working with
ActionScript Code: on (release) {_root.gotoAndStop(_root.VAR+3);} where VAR also defines, how many buttons are shown (eg. frame number of the button-MC). +3 is just for the frame number on root. That way, of course, all buttons eventually lead to the same frame, or more precise: only the last button shown will lead to the correct frame.