ActionScript 2.0 :: Adds Variable To A String Called 'test'
Mar 21, 2012
i have a for loop which increments a variable 'i' and then adds this variable to a string called 'test' like so..[code]however this does not work, it wont seem to add the variable 'i' when i trace (test). All i get is undefined?
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Jun 16, 2010
Is there a way to test a string, such as the one below to see if it's an actual number value? var theStr:String = '05'; I want to differentiate between the string value above and one such as this: var theStr2:String = 'asdfl';
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Oct 19, 2009
I have this code, which should work fine, but it doesn't.
Unit1_Mobs_Destroyed += 1;
Text="Unit 1 destroyed "+Unit1_Mobs_Destroyed+" Mobs!" It should set Unit1_Mobs_Destroyed to current value + 1 If Unit1_Mobs_Destroyed is 5 at the start, it should be this: Unit 1 destroyed 6 Mobs But that doesn't happen instead I get this: Unit 1 destroyed 5 1 Mobs
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Feb 2, 2009
This code adds two string values but creates a "forced" new line. I wonder if there is a way to concatenate without the "/n" newline character being forced upon rendering.
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Jan 13, 2004
we have this variable from the internet, val(0), in a dynamic text field we can see a digit from this variable. but when we use this variable in actionscript and test it with trace, the variable shows as undefined.how can we make this work without it coming up as undefined??
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Jul 6, 2010
If I have movieclips called "test1", "test2" and "test3" in the _root, I can use:
for(i = 1; i <= 3; i++){
_root['test'+i]._x = 100;
}
How do i use the "_root['mc']" selection method if all my test mc's are in another mc called layout.I have tried this but got a syntax error.
for(i = 1; i <= 3; i++){
layout.['test'+i]._x = 100;
}
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Nov 2, 2006
Code:
function myFunction(myMC) {
myMC.attachMovie(myMC, myMC, getNextHighestDepth());
}
myFunction(test); I want this to attach a MC from my library called "test" to a movieclip holder called "test" on the canvas and have it named test. In the end, the instance path would be _root.test.test.
The problem is myMC (the one right after the first parenthesis) is not populating correctly because it is not being read by Flash properly. The typeof myMC is movieclip. I can String(myMC), but still no hope. How do I get this done?
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Jan 3, 2006
f you know PHP...then you know that you can create a string variable...and then use the value of that variable to declare another variable. like this:
PHP Code:
<?php$foo = "haha";$i{$foo} = "success";print $i{haha};?>
and it would display "success"...or like this:
PHP Code:
<?php$foo = "haha";$$foo = "success";print $haha;?>
and it would also display "success".
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Sep 21, 2011
I have a String variable in my flex (flash builder 4) application containing CSV data. I need to allow the user to download this data to a local file. For example, giving them a "csv" button to click and it might present them with a save file dialog (and I would be sending the contents of my string variable).Is this possible / how ?I am using the ResuableFX component for the datagrid to csv. This the code I ended up with that works to save the string to a text file for the user (in a web browser):
var dg2CSV:DataGrid2CSV = new DataGrid2CSV();
dg2CSV.includeHeader=true;
dg2CSV.target=adgEncounters;
[code]......
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Mar 16, 2002
If i have an ASP page that is returning variables (and I can see them in the debugger) how do i consentrate a string to call that variable?
ie:
variables being returned are named:
"res1", "res2", "res3"...etc
for (var i = 0; i < 10; i++) {
[Code]...
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Sep 15, 2007
k i have an flv video that is called into an mc through a variable ... and its workin just fine ... anyways... does any one knows how can i assign a preloader for this flv?
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Feb 10, 2012
Trying to replace a portion of a string with a "-" if it matches a string variable in AS3.
var re:RegExp = new RegExp(imageArray[j][1],"gi"); trace(imageArray[jTemp][2].replace(re,"-"));
imageArray[jTemp][2] is a string imageArray[j][1] is a string as well I'm not getting the result I expect. I would like trace above to return 'permanentContainer-' Here are the traces for the above variables
permanentContainer-temporaryContainer- temporaryContainer
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Sep 29, 2009
I'm trying to do a test on the length of a string and then call a function depending on the result. This is the pertinent excerpt from the fla file:
Code:
_loc4._comment = candles[_loc3].comment;
// I want to find out the length of _comment and call differently depending
_loc4.onRollOver = function () {
if (_loc4._comment.length > 0 && _loc4._comment.length < 60) {
show_comment(this._comment, this._x + this._parent._x, this._parent._parent._y - 50);
} else {
show_comment(this._comment, this._x + this._parent._x, this._parent._parent._y - 100);
}};
Basically I want to check the length (in characters) of _loc4.comment and if its under 60 call with an offset of 50 and if its not call with an offset of 100.
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Aug 12, 2009
A while ago Orange Gold fixed me up with some code to navigate buttons by using a key pad I altered the code so I could get it to load an xml picture with each change of button. It works where when the down key is pressed the 'down' state of the next button is activated and the next xml image (in this case 'firstImage') is activated. *However the problem is that whenever the mouse is clicked outside of the button the image reloads. This would probably be an easy fix, however it is only leading me to frustration.
Code:
_root.onEnterFrame function() {
jms_btn.onPress = function() {
[code]......
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Sep 16, 2009
I want to load different .txt files into my flash movie, based on the url. ex: http:[url].....
flash would use: loadVariables("textfile1.txt");
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Aug 21, 2010
create and send a variable called "return." But that conflicts with a word used in actionscript.[code]is there anyway to work around this naming conflict?
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Aug 28, 2011
I have an MC object called with linkage to be treated as a class in the library,part of the code is what follows (what is relevant to this problem):[code]If I drag and drop the object from the library onto the stage to instantiate it and call the function from within the object, then there is no problem, and the code is executed with no problem. In the main movie clip, I want to create an instance of this class with code, add it to stage and call this function with the following code:[code]
Through the use of flags I have confirmed that we in fact enter the function setTable, and that this error is produced once I try to reference the cardArray.I do not declare the array outside that function because I need other functions in that MC to be able to see it. Relocating the declaration does not solve the problem, because then the interpreter advances to the lines where I reference other functions declared in the MC (which I want in there), and the same problem arise: it has not yet seen the declaration of functions like the custom shuffle function for arrays
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Mar 7, 2012
how you would target a function's local variable through a concatenated variable string.For example:
var txt = "Hello World";
function testing(msg) {
var test1 = msg;[code].........
I'd expect the trace to be "Hello World" but rather is given "undefined". So if variables created outside functions are created on the main timeline, where are local function variables created and how would you access them?
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May 2, 2009
I have a function inside of a class which is called by an event Listener I need access to a variable inside the function after the eventListener has been called. The variable name i need is stream and the function it lives in is called NetStreamxx. I tried to return stream but i don't know how to access the returned value here is the code
PHP Code:
package NetConnections.NetStreams{
import flash.net.NetConnection;
import flash.net.NetStream;
import flash.events.NetStatusEvent;
[Code].....
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Jan 13, 2010
i'm trying to run a loop, so a sequence of movie clips, one after the other, should "blink" as a wave.Tried the code below, without success. nothing happens. What could be wrong? The movie clips are named "menu1" thru "menu11".
Code:
function ondaMenu (){
for (var i:Number = 1; i < 12; i++) {[code].....
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Sep 27, 2010
i'm getting a value from a class that gives me e.g "icon1" as data. i want to use this within a function to control the visibility of an item nested in a movieclip on the stage. the nested movie has the same name as the data being sent.
// here's what i want it to do:
mymenu.icon1.visible = true;
// but i cant append the 2 together as flash will see it as a string not read it as path.
[Code]....
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Oct 10, 2008
I have been banging my head against a brick wall regarding the following problem which must be very simple to fix, just can't see the answer.I have a class assigned to a movieclip called canvas. The class is called drawClass. I have called the instance of canvas on the stage 'drawingCanvas'.When I trace "drawingCanvas" I get object drawClass] which is fine. Tracing drawingCanvas.name gets me the instance name 'drawingCanvas'.This is a String variable.Basically what I am trying to do is pass the MovieClip name to another class. In my example the class 'toolBar', which can then interact with the MovieClip.
The problem is passing 'drawingCanvas.name' results in a String, so I get an error saying :TypeError: Error #1034: Type Coercion failed: cannot convert "canvasArea" to flash.display.MovieClip.I can't for love or money find a way to convert a String variable to a MovieClip variable! I have the name of the MovieClip, I just need to tell the toolbar class. But I can't find a way of doing this as the instance on stage is an object of drawingClass, not a MovieClip (unless MovieClips with attached classes are not treated as standard MovieClips?).
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Aug 13, 2009
I'm trying to write code so that when the variable p_bw is greater than 0, an event is called. I've read that I need to use dispatchEvent but I can't seem to get it working .Here is my code....
package CIS.FLVPlayer[code]............
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Jun 30, 2011
I have 2 functions. Each one is being called by a different event listener. Both event listeners work because I am able to trace strings in both of them.. my problem is that i am trying to create a variable that is local to both functions. The first function "working" adds a number to the variable and when the second event listener triggers function "notworking" which retrieves this same variable called "counting" both functions are called automatically by event listeners.. how do I do this? i am stomped!
[Code]....
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Feb 20, 2011
I'm trying to set up a test that will tell me whether a variable exists in memory or not. I'm running into the problem of my nested function preserving the local variable it uses, called "shouldBeDead". Here's my best effort, which doesn't work for me because the "shouldBeDead" variable is still alive[code]...
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Aug 27, 2009
Is there a way to test to see if a variable is present anywhere in an array of an undetermined length.
I have people selecting things, and I want to make sure they do not select the same thing twice.
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Oct 22, 2009
I have three randomly moving movie clips and one keyboard controlled movie clip which is meant to avoid the tree random flying clips.
I want to do a hit test that basically will do something if anyone of the 3 random clips hit the keyboard controlled clip.
in the hit test i want to be able to have this work for any of the three random clips (flying pumpkins with different instance names, pumpkin1 pumpkin2 pumpkin3). This is all done on an external document class.
I thought about an array but I have no idea really
package{
import flash.display.MovieClip;
import flash.events.*;
import flash.display.*;
[Code].....
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Nov 6, 2003
How can I test a undefined variablewith an if statement.
all a this did not work and I don't want to define a value for this variable.
name of the variable x.
if ((x == "") || (x == " ") (x == Nan))
{
trace("here");
}
Someone could find me the correct if statemtn to check an undefined variable on action script 1, mx 6..develloped with MX2004Pro.
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Jun 9, 2009
Is there a piece of code to test if a varibale is a full number?
[Code]...
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Oct 31, 2010
I am trying to make a simple mp3 player using flash. The songs are loaded using an XML file which contains the song list. The following code is inserted into a new keyframe.
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.events.*;
import flash.events.MouseEvent;
[code]...
The problem over here is in the nextSong() function. I am unable to preserve the value of currentIndex. Although I am incrementing currentIndex every time the function is called, but the value remains unchanged.
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