ActionScript 2.0 :: Allow The User To Clear The Last Plot Attempt?
Jul 24, 2005
i need to plot a graph and have no idea how to even kick start. These is what how dynamic the graph is: Basically is letting user trace the point(the correct X and Y coordination) on the graph and allow them to plot the graph. For example, when the user click on the correct coordination, a dot will appear and when the user click on the 2nd coordination, a line will appear to connect the first point to the 2nd one and etc. The last fucntion of this graph is to have a clear button that allow the user to clear the last plot attempt and so forth so that the user can continue to plot the graph.
I'm working on a game whose background has many layers that each scroll at different speeds.
Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed. Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.
I need to plot a contour chart in the web browser. It needs to be interactive as well. Does anyone know good javascript library, flash or flex libary to do this?
I'm new to Flash and actionscripting and need some general information on how to plot a point on a graph. I've been researching how to make this happen and an wondering if I'm on the correct track.
It seems like the best way to do this will be to place the sprite at the x,y location on the stage that represents the graphs origin, then add to the x value the value of x for the point of interest, then add to the y value, what the y value of the point is.[code]...
Basically he have a lot of ships, that he need to plot on a map. The map is just a picture of europe, but the information for each ship is given in coordinates (longitude and latitude), and he want to know if there is a way to plot each ship (represented by a small red dot) on the picture map of europe using the coordinates already given.
Otherwise he would have to go into google earth and locate each position, and then add it, which would be pretty time consuming after a couple hundred ships.
If there are no easy way to do this, would there then be another way to convert the longitude/latitude coordinates into a x/y coordinate system for the picture of the map? (if we know what area the picture covers on the map)
I've been tasked with creating an interactive sector map that has over 200 companies plotted on it. The map would be of the UK with the location of each company plotted as a dot. On hover there will be a popup box that shows all the info for each company.
What would be the best to build this? Is there any kind of pre-built Jquery or css maps out there that I could adjust to my needs?
As a side note, I'd need to hook this up to Wordpress.
so, where is my code inside the function I have some variables which are global variables that I declared and I attempt to use outside of the function.Is this possible ? I ask the question cause I don't see that they work
When I use radius property in Flex plot chart It causes a warning says radius has been deprecated, use radius style There's no online documents about this warning. How Can I use radius style ?
I have a chart with multiple series (Area and Plot). The Area series has 'xField' as 'timeStamp' and 'yField' as 'price'. The Plot Series has 'xField' as 'timeStamp' and no 'yField'.... ! Can I position the plot series though I do not have a corresponding 'yField' value ? Can I assign a default value to the 'yField' (say '10' for all...?)
I started my First XML Slideshow/Gallery. Through perseverance and with a little help I have manages to get my thumbnails perfect the problem I am now faced with is adding my main images. I have managed to add the image to my stage but I want the relevant image to only appear when an onClick function is called by the thumbnail. Here is my problem, I dont know how to call the specific image in the onClick function only all of them (it would appear)?
Code: import com.greensock.*; import com.greensock.easing.*; var urlRequest:URLRequest = new URLRequest("slideshow.xml");
I'm trying to learn to program to interfaces. I'm using "Advanced AS3 with Design Patterns" (Lott and Patterson) as my guide. Doesn't look so tough at first, but I'm really stretchin' to get a grip on it.
Even though there are no parameters required for "ILoadable" or "ImageGallery", I'm getting the error "1136: Incorrect number of arguments. Expected 1." on
We'd like to show some shiny charts/plots/tables for some business data. It targets PC browsers and iPhone/iPad.
We have done some research and here's possible solutions:
HTML5: not yet very standard and we are lack of experience. Flash: it looks like Flash on iPhone runs on some sort of virtual machine, it's not very efficient. We have little knowledge on this too. Silverlight + Cocoa Touch: it looks like MS is now giving up SL. We need two times of work on GUI if we choose this. Maybe I can write some XAML parser for iOS using UIKit and Core Animation.
I had been using Flash CS5 as a trial for the past 6 days without issues. Yesterday, I made a change to a file, and went to preview it, as I had several times before. This time, when I slected preview movie, Flash crashed umexpectedly. When I launched it again, it came up looking very corrupted - window as messed up, and any an all attempts to load any of the workspaces resulted in Flash crashes. I had to completely uninstall it including all prefs to get it to work again. I am hesitant to try a preview movie again.
Getting a VerifyError using the TweenMax lib when calling TweenMax.to. This error doesn't seem to be specific to TweenMax (we've found other people having errors with unrelated code). Perhaps someone has some insight into what this error means and what could be causing it.[code]
I got an mc (named "img") on the stage. In order to zoom it, I'm using the following code:
Code: myZoom = function (myDepth){ if (myDepth == "deep") { myDepth = 4; } else if (myDepth == "medium") { myDepth = 8; [Code] .....
Problem is, when I release on the mc it changes its original position to X=0,0 Y=0,0 as you can see here. Obviously, I want it to keep its starting position on the stage and zooming in and out from there.
I'm new to actionscript but I'm trying to put together a little virtual pizza maker tool. The idea is you drag and drop the ingredients into a pizza base to make a virtual pizza. Here's what I've built so far using actionscript 3 [URL] I've had to make 6 instances of each ingredient, what I'd like to do is add a new instance to the stage when a button is clicked as in this demo.. [URL] Is it possible to add new instances to the stage and make them drag on drop like my first attempt?
this is an attempt at a visual graph to show the download speed of swf. Its only as large as it is because i threw in heaps of images to bulk it up for testing purposes. Though it looked kinda neat The only problem its causeing at the moment is it eventually slows down no matter what, cacheToBitmap dosent seem to make a difference. Its not array based either, i discoverd very quickly how large arrays devour all life.
I made a simple 15 second animation. When I play it in the program (not published yet), it plays fine. When i publish it however (I have tried both flash published and HTML published), it plays about 3/4's of the way, and restarts. The second time through (and from then on), it plays fully, just fine. How do I stop this?
Im having a slight of a problem. I've just created a new application but I'm experiencing the following error: VerifyError: Error #1107: The ABC data is corrupt, attempt to read out of bounds. Now I've searched all over the web for a solution and the only thing I found that might solve it was to upgrade my flashplayer? I like to use the standalone player, simply because it launches faster and its easier to see how things are looking.. Currently it launches flash player 9.0.124.0. I've allready installed the newest SDK and selected it for use, but when I launch my project it keeps sending me to the old flashplayer. How can i change the standalone flashplayer that flexbuilder (3.0.2) launches to either the newer flashplayer 9 or flashplayer 10? And can you tell me this is the correct way to deal with the error I'm experiencing or do I need to take another approach? Am I doing something wrong?
I tested this flash application in Flash IDE, it never through this error. But When I uploaded in server, got this error. Why we getting this VerifyError? It is a flash application loads all the library assets through bulk loader, later it will get assets from bulkloader to display in the main page. Assets includes swf,xml etc.
I am attempting to have the main timeline move from a stopped position over a movie clip to frame 1, where my start menu is.The code I'm using does move the timeline but in doing so it somehow breaks the 4 buttons I have in frame 1.
My code in the movie clip: stop() function replayMovie(event:MouseEvent):void
So I have this flash app I'm making that uses a URL load to load a bunch of plot points from an address. When the loader finishes, it send the data to a plotter function. the plotter function clears the graphics in a shape called graphLine. It then draws a line from one plot point to another using the lineTo function. Basically every 3 seconds it makes this request and redraws the screen and updates the value of a textfield to the current y value. In flex builder 3, it works great in debug mode. The screen updates just fine. However, when I make the release build and test it out in a browser, it loads the data fine, but will not draw it until I stop the graphing process. Any thoughts on this one? Here's the code for the graphing function
I'm developing an AIR application that logs me into a web service (I click a "Login" button and the application submits an HTML form on my behalf). However, if the application hasn't been executed for a while half a day or so it always dispatches IOErrorEvent with the following error when I try to log in:
Error #2032: Stream Error.If I immediately try to log in again, I'm connected/authenticated without any problem. If I close the application and run it again shortly thereafter, the problem does not occur. It only happens when I run the application for the first time after about 6-12 hours.A lot of Google results blame caching, so I'm doing everything I can to avoid caching but the problem persists. The relevant portion of my code is below. Am I doing anything wrong? Has anyone else seen this very strange behavior?
ActionScript Code: var params:URLVariables = new URLVariables(); params.user = "username";[code]..........
It is possible to make file transfer from air application via server?I think need to create like byte array streaming or somethink like this from sender and write the destination file on receiver user pc.