ActionScript 2.0 :: Alpha Mask Not Working?
Aug 19, 2009
I've tried to make an alpha mask using a photo and a mask containing a alpha gradient. Using this code:
ActionScript Code:
maskee.cacheAsBitmap = true;
maskMC.cacheAsBitmap = true;
maskee.setMask("maskMC");
But it's not working? The 'blob' mask in the center should motion tween bigger. I can see the alpha mask in action, but the motion tween doesn't do anything. The image is freezing.
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Sep 10, 2010
I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
[Code]...
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Apr 8, 2010
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code:
//this package turns an mc into a flaming button that calls a javascript function
package
{
import flash.display.MovieClip;
[Code].....
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Jan 28, 2009
I am running into trouble getting an alpha mask to work correctly in AS3. The mask itself seems to be working on the pixelated movieclip, but the alpha channel isn't appearing at all.
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Aug 19, 2009
I've used this code to apply a gradient alpha mask: bg_mc.cacheAsBitmap=true;mask_mc.cacheAsBitmap=true;bg_mc.setMask(mask_mc); Then I applied a motion tween to the mask_mc clip. But the motion tween doesn't happen? It only shows the first frame of the motion tween. It does apply the alpha mask though. Why doesn't it show the rest of the motion tween.
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Jul 9, 2011
I would like to make a mask that both converts any colors to grayscale and then reduces their alpha value. The intended purpose is for the masked region to be in grayscale and lighter so that the unmasked region is more prominent. Most tutorials I've seen for alpha value masks are far too complicated and use the Flash GUI. How do you accomplish the same thing in ActionScript?
If the following is my image:
Then a traditional mask over some selection would produce the following:Instead, those parts that are masked out completely, I would like for those to be converted to grayscale:And their alpha value decreased, so they're lightened:
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Jul 18, 2006
Is there anyway to create an alpha mask out of a grayscale image in flash?i am using the color adjust filter to create a bleached out kind of image. I would like to make the white transparent.
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Mar 15, 2011
If my title ain't clear enough, I've got two bitmapData sheets with an image, one being the actual image, and the other image having the same structure, but all areas being visible are black, and all transparent areas being completely white. So far I've been playing around with:
[Code]....
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Apr 3, 2007
why my masking effect is not working,i mean on Library display is displaying correctly[Type:Movie],i just did draged into main pannel the movie clip,and when i run it,it just show static text,why?
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Jan 31, 2011
[code]The problem is that the mask isn't applied. Now, if I just add mask_container it adds to the stage just fine. If I mask mask_container with square, it masks just fine. They're both Sprites so both are on the display list.
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Apr 6, 2010
I am trying to do some text effects by using a text mask but I can't get the mask to work. I can successfully mask a circle over a rectangle, and even mask a rectangle over text, but text over a gradient rectangle just doesn't work - I end up with the rectangle moving across the stage, but no text mask.
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May 28, 2009
I created a symbol (Movie Clip) for my library, and I can manipulate all of its properties except for one—alpha. Here is a sample of the code:
var range:Range = new Range(); // Range is the symbol in my library, and has been exported for ActionScript
range.alpha = .1; // Doesn't seem to work as the symbol is still at 100% opacity.
_buffer.draw(range, range.transform.matrix); // This is where I draw the symbol to the buffer
Everything draws fine, but it is as if the alpha property is not working.
P.S. - If anyone knows, should I use a Graphic for my symbol instead of a Movie Clip if I only have one frame?
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Nov 8, 2005
I have a mask with a MC with 9ss and for some reason when I resize that MC it doesnt use the 9ss. Does anyone have a fix for this?
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Dec 22, 2010
I've hit a wall trying to get this to work: - I've created a movie clip that contains 14 layers, each layer is a 3D Y-rotation using a motion tween on a movieclip object (just a solid rectangle) - Trying to emulate a venetian blind transition effect When I put this "mask" movie clip on my timeline, it won't allow me to use this as a mask!! - I tried setting up the mask in AS3 as well, using imgMC.mask = maskMC; Does Flash allow this? Can I use 3D motion tweens as masks? it doesn't seem to allow it. I was hoping maybe I missed something.
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Aug 12, 2009
I have a basic alpha motion fade which works using my flashplayer but not in flash players less than version 10 (no fade is present its just instantly there). If I change the player I am developing for in my movie settings the fade just does not work.
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Jul 27, 2010
I am creating a very simple mask using motion tweening. I created some text on a layer and made it a masked layer. Then I created a mask layer which consists of a circle that will span across the text. When I play the movie the circle does not show up at all in the frames the mask layer spans (it's purple on a black background) and the circle does not move across the text like I told it to with the motion tweening. I don't know why it's not working. For some reason the circle isn't showing on the stage at all and it's not moving across the text. I don't know if I have it set up wrong on the timeline or what. Here's the steps I followed to create the mask:
1.insert a new layer in which I named it mask and click frame 1 on this layer
2. select the oval tools on the tools panel and set the stroke to none
3. set the fill color to purple
4. draw a circle and click the selection tool and drag a marquee around the circle to select it.
5. click insert on the menu bar, click motion tween then click ok in dialog box about converting it to a symbol to be tweened
6. click the last frame in the mask layer and drag the circle to the end of the line of text
7.click mask on the timeline to select the mask layer, click modify on the menu bar, point to timeline then click layer properties
8. verify the show check box is selected in the name section, click the lock check box to select it, click the mask option button in he type section, then click ok.
9. play the movie in which the circle object covers the text on the masked layer as it moves across the stage.
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Jan 5, 2011
If I have this line of code:
var myTween:Tween = new Tween(contHolderMain, "alpha", None.easeNone, 0, 100, 100, true);
contHolderMain's alph value should move from 0 to 100 in 100 seconds, but it only take about 5.
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Jun 17, 2011
I'm currently constructing a scrollbar as part of a website using as3 and png images. I've got loaders for each image inside of an array, and when loading on each image finishes, it's added as a child to a sprite on the stage. I've got a background image with no transparency, which loads fine. On top of that, I've got the actual slider, which loads the RGB data, and appears to be using the alpha as a 1-bit mask. So anywhere that I have partial transparency, it just shows up as black, where it should be showing the background underneath. I can't find any attribute that will change the way loaded images process alpha transparency.
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Jan 17, 2012
I have something odd happening when I update a FlxSprite's alpha repeatedly to make it fade out. Instead of taking 150 seconds to fade out completely (I actually want 15 seconds), it fades out over maybe 2 seconds. I tried tracing the actual alpha value, and the sprite is invisible when the alpha value is around 0.95 (95% opacity, ie slightly transparent). how I can get the alpha to work properly in Flixel?
[Code]....
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Feb 16, 2009
i have the AS setting the mask, and my fonts are embedded.. but the dynamic text doesnt mask my other movieclip.my dynamic text is "fly_in" MC with the text field inside. the MC label is: "headerTxt_mask" the sheen is labeled "sheenMC" and put in a layer below "headerTxt_mask" in the same "fly_in" MC then on the first frame of my scene i have:
ActionScript Code:
fly_in.sheenMC.setMask(fly_in.headerTxt_mask);
The dynamic txt field is supposed to be the mask for the sheen, so all you see is the sheen...
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Jun 29, 2009
I'm wanting to create a simple red flash effect which entails a red flash suddenly appearing and fading away on screen.
I'm currently doing this by creating a red box as big as the screen and made it a movieclip. I'm then decrementing this movieclips alpha value from 100 to 0 but ofcourse, it's not as simple as that.
It seems that any alpha value greater than 0 makes the object have 100% alpha. So what's going on? How should I do it?
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Nov 13, 2010
var myTween:Tween = new Tween(object, 'alpha', None.easeNone, 0, 100, 10, true)
myTween.start();
when I do this, the object flickers sometimes and also seems to go faster than the specified 10 seconds sometimes. Also when I noticed this is when I've been getting a weird error: Error opening URL [URL]
(I omitted some of the link in order to post)
This is the first time I have encountered weird problems like this. My mind is a little confused (a lot I mean).
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Dec 21, 2011
So I've made a circular preloader made with some shapes and masks. Everything like this works. What I want to do now is add a movieclip of animations to the stage and make it look like this movie clip is in the progress circle of the preloader. So what I did is create a movieclip container to hold all of the shapes that animate on loading. I then used that movieclip container to mask the movieclip of animations.What happens when published is the movieclip of animations (the particles) loads over the shapes, but all of their masks are gone. So it's as if when I applied the mask to the container, all of it's children and their masks stopped working. Is there a way to correctly do this?
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Jun 24, 2006
Why the following doesnt work:
Code:
for (var i = 1; i < 6; i++) {
var mc = "mc"+i;
var mask = "mask"+i;
mc.mask._xscale = 50;
}
But, if I change the line mc.mask._xscale to mc1.mask1._xscale, it will work. I also put a trace(mc) and trace(mask) and it spits out mc1, mc2..mc5 and mask1 to mask5.
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Oct 22, 2009
i have an object that that I would like to apply a mask to like:
myObject.mask = theMask
this works fine but when I alter the rotationX property like so
myObject.rotationX = 10;
the mask no longer works, any ideas
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Oct 23, 2008
I understand from reading various forums that if you do not embed the font in to the movie the dynamic field
won't fade with alpha. But when I try to enbed the font or setting embedFonts = true the text just disappears.
I have the text now with a tween just to show that the tween is working while the alpha is not.
This is the link to the SWF:
[Code]...
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Sep 25, 2008
I have generated several TextFields dynamically through a for loop. I would like all the text fields to have their alpha set to 0 so that each field can eventually fade in.
When I apply the alpha property by setting it to 0, or even .5 the text appears to still be at an alpha of 1. Does anyone know how to make the text appear with a low to 0 alpha?
I have attached the code from the function which runs the for loop to generate the text fields. Please not that the value of the text fields are stored in a global array, and the text format objects are also global and are declared in the main body of the class.
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Feb 16, 2010
flash mask working - transparency (wmode) is not
[Code].....
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Jan 12, 2011
i have a problem with my as3 working on normal movieclips, but not on the gallery, the site works by loading an external swf file with the UILoader, the swf that is loaded is a ScrollPane that loads a Movieclip.The script i use:
import fl.transitions.Tween;import fl.transitions.easing.*;
var myTweenAlphaRoskilde:Tween = new Tween(roskildemc, "alpha", None.easeNone, 0, 1, 40, false);
1. frame is the preloader
2. frame is the Scrollpane and Movieclip that loads, the action is added here.
The file if it makes it easier:
[Link removed by moderator at OP's request]
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Jun 9, 2006
I've got some code that reveals a mask in that swooshy/wavy style, which starts of nice and smooth at the top of the reveal but as it gets further down the page it speeds up and doesn't look smooth.Here is the code. I've also attached the example of what it is doing.I've been looking at this code blankly for a couple days now and I'm still no furher forward.
Code:
//Global vars
mWidth = 600;
[code].....
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