ActionScript 2.0 :: Apply Same Code To Many Movie Clips?

May 28, 2004

I have alot of mc's and I want them all to have the same code applied to them without having to copy/paste all the code in each one and also it would be easier for any changes latter. I have tried making the code a function and then calling it inside the mc's but it did not work and I am fairly new at functions themselves so I am stuck.

[Code]...

The code marks the mc position, then moves it to 0,0 then moves back to the original postion while degrading alpha. I set it up this way so I can arrange the mc in any shape and the mc's will look like they explode into the shape when played. It is used for a fireworks effect.

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I have an fla that uses the following AS:

PHP Code:

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I am writing a flash card game which slides the next card onto the stage when the user presses a button.There are 24 cards, and I have written a separate tween for each one... I think there is probably a more efficient way to do this.  Here is what I have:

[Code]...

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ActionScript 3.0 :: Apply Specified Function To Multiple Of Movie Clips?

Apr 12, 2009

How would I apply my existing function that involves calculating the x and y position of a specified movie clip, to multiples of movieclips. MY MOVIECLIPS on stage are

Code:

Ball_mc
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Code:

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Should I use Arrays? Loop?

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[code].....

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[code].....

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[Code].....

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[code]....

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ActionScript 2.0 :: .onEnterFrame And HitTest Now Apply To The Clips Attached To The Original Clip?

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[Code]...

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ActionScript Code:
import flash.events.Event;
stage.addEventListener(Event.ENTER_FRAME, fun);
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[code]....

as you can see the object i want to move requires its own variables and 2 if statements. and i REALLY dont want to have to copy/paste that code over 200 times and make a new set of variables for each object. maybe i could apply the code to the object itself ? but than what would i name the variables?

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As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
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[Code].....

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ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

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After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

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completing the code to get a return value from JavaScript to flash, but all the code was in a frame. My issue is I need to apply this code to multiple buttons, and then have them navigate to the appropriate frame. I thought I could put some of the code on the buttons themselves, or possibly I could call each button and keep all the code in frame one.....the external interface call function and the button functions....btn1, btn2; etc......I am not to verse in code and need to know what and how the best way to do this would be.

[Code].....

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ActionScript 2.0 :: Get Movie Clips To Point At Other Movie Clips?

Jan 5, 2009

Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.

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ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

Aug 18, 2005

Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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ActionScript 2.0 :: Movie Clips Which Have Sub Movie Clips Inside?

May 8, 2003

I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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ActionScript 3.0 :: Controlling Movie Clips Within Movie Clips?

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What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

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Actionscript 3.0 :: Mutliple Functions Applied To Movie Clips Within The Clips?

Jun 1, 2009

I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);

[code]....

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ActionScript 2.0 :: Empty Movie Clips And Duplicating Clips

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I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).

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ActionScript 2.0 :: Movie Clips Inside Clips In Mx 04?

Mar 27, 2005

okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
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ActionScript 2.0 :: Get Movie Clips Inside Clips In Mx 04?

Mar 27, 2005

i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:

onClipEvent (enterFrame) {
play();
}

also if you want to see what the problem is, here's the website in it's infancy (700k)

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