ActionScript 2.0 :: Building A Dynamic Content Page In Flash That Consists Of Using AttachMovieClip And CreateEmptyMovieClip With Coordinates To Place Photos And Objects
Oct 15, 2006
I'm building a dynamic content page in flash that consists of using attachMovieClip and createEmptyMovieClip with coordinates to place photos and objects, which are loaded from an external source and scrolling their thumbnails I've run into a problem setting the variables correctly because the scrolling thumbnails required that the thumbnails be nested inside a scrolling controller clip and that has somehow messed up my preloading and sequential text caption loading for the tumbnails.
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[Code]...
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ActionScript Code:
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[code].....
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I'm trying to build a "product spotlight" area on my site's homepage. There are a lot of products, so I want to display them randomly, and I want to specify an image, link and text in the XML file.I've started by using the XML gallery onbut that didn't quite do what I wanted. I found a little workaround when I found a random XML image loader on another site, and used that.. all it would load was an image, so to make the product photos be links and have special text I made each photo a .swf instead of .jpg file and added a button link over the whole image. This way works, but we are adding more and more products and it's becoming cumbersome. There will be about 50 different products randomly changing.
<list> <product> <image>whatever.com/product1.jpg</image> <url>whatever.com/product.2htm</url> <title>Buy this now for $3.50</title> </product> <product> <image>whatever.com/product2.jpg</image>
[code].....
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Code:
import flash.filters.BlurFilter;
import flash.filters.*;
import mx.transitions.Tween;[code].......
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//builds an array for the amount of XML nodes
function loadXML(loaded) {
vararPhoto =[]
if (loaded) {
xmlNode = this.firstChild;
[Code] .....
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Im going to attach my souce, and i'll point out the portion that im having issues with:
stop();
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;
[Code].....
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var dragSprite:Sprite = new Sprite();
this.addChild(dragSprite);
var imageLoader:Loader = new Loader();
imageLoader.load(new URLRequest("picture.jpg"));
[code]....
within the displayPic function, i could assign the evt.target.content.height and evt.target.content.width to variables that i could use to position the text field?
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Ex: photo.xml
Code:
<gallery>
<photo id="1">
<thumb>pics/thumbnail/img_001.jpg</thumb>
[code]....
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