ActionScript 2.0 :: Button._visible With LoadVars?
Sep 17, 2004
I'm working on a site that has dynamically loaded text menu loaded with the following action:
[Code]...
what i would like to know, since this is new to me, is can i have a button instance on the stage under each variable from menu01.txt, and set the buttons to _visible=true; or _visible=false; depending on wether or not there was text loaded in the dynamic text field? also, how can i get flash to recognize wether or not text was loaded or not loaded if the var is empty?
One of the moderators, could you've a look at this tutorial: [URL] it doesn't works with me, maybe because I've 2004 so if you change loadVars() into LoadVars() it should work
I have a survey in Flash with 5 questions. Three questions have input text boxes for the user's answers, and two have sets of radio button options. I want to send the answers to a PHP script and insert them into a MySQL database.The text boxes work fine, but the values for the radio box responses show up as "undefined" in MySQL. I'd like to know how to pass the values from the two radio button groups into the LoadVars object. The code I have is:
Code: submit.onRelease = function(){ var questionVar:LoadVars = new LoadVars(); questionVar.question1 = question1.text; questionVar.question2 = radioGroup1.getvalue();
I'm writing a script for a form that uses related comboboxes. Depending on which item is selected from the first list the associated combobox will become viewable so they can then choose from the correct list to proceed with the form. I had a working code that had a ton of if then statements but the script becomes rather lengthy and hard to update quickly, so I wrote this to streamline the code. The following is the handler for my combobox.
ActionScript Code: function comboBoxes() { if(bldg_list.getSelectedIndex() == 0){ bldg_mark._visible = true; //Indicates required field
[Code]....
The units variable returns the correct data on trace(); But will not reveal the associated combobox. My guess is, because I'm trying to reveal the component with a variable instead of the actual name it doesn't understand. Is this correct? Is there a workaround?
how the _visible property works and how I can use it with loading external movies into my main.swf...I have 3 movies loading into my main and I want to hide two of the movies until my main movie is preloaded. I am using a preloader for the main movie but I don't need it for the other two movies...
I'm using AS2 (Flash 8), and I created a subclass of MovieClip - Card and attached an instance to the stage using attachMovie. However, I can't seem to make it invisible using _visible. Using _alpha works, however, but I would like to use _visible instead. where the problem might be? Here's the relevant code:
[Code]....
One more thing, what are the events for when the mouse cursor enters or leaves a MovieClip? I've tried onRollOver and onRollOut, but those are apparently not the correct events...
Not having a movie clip on the stage until needed (attachMovie when it's time, and then kill it as soon as it's temporarily of no use).visible = false^ Is there a difference in processor demand? When setting visible to false, it seems to me that a few extra variables would need to be stored for the movie clip..._x, _y, _width, _height, _alpha, etc., etc., etc...but I wasn't sure how Flash goes about handling these things or which was better practice?
I am a little new to actionscript and I have run into a wall that I can't break down. Basically, I am using the _visible. command to turn on and off some overlapping movie objects (it's a complex actionscript button). The actionscript works just fine click on a button and it turns red click on another button and the first button turns black while the latter now turns red. The problem is that something in my actionscript is causing the following to occur. I click the first button and it goes red. I click the second button and it goes read. The first button stays red until I rollover my mouse on the button (I don't have any rollover functions) and all of a sudden it seems to refresh and go back to black as it should have done automatically..
/* var frameStop:String = null; // stop current external swf movie from playing var xy:Number = null; //level number of the movie clip to be stopped
I am just wondering what the differences between these two are. I have an animation that I am trying to make as optimized as possible to get the best possible frame rate. I have clips on the stage that start out visible, but are then set to _visible = false for the remainder of the animation. Basically I am just wondering, is a clip still using cpu power if it is set to invisible? Would it be more optimized to swapdepth the clip to a removable depth, then remove it from the stage with AS?
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file.
I wanted to make this dyanmicaly built movieclip invisibe. i.e "setProperty (_root.preloader['part'+count], _visible, false);" line in my code below is not working.
I am working on a 'guide to the solar system' in Flash CS4, even though I use AS2 due to AS3 is confusing. If I rollover Venus for example, I want the rest of the planets to disappear using the '_visible' command. All of the planets are buttons like 'venus_btn'.This is my code for 'venus_btn':
Code: on (rollOver) { mercury_btn._visible = false; }
This doesn't work, do I need to set a class or a varible? That's all the code I've used.
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file. I wanted to make this dyanmicaly built movieclip invisibe.i.e "setProperty (_root.preloader['part'+count], _visible, false);"line in my code below is not working.
I discovered _visible. What I can now do is pile everything onther same frame and change the _visible of items when I want them to show. Before, I used to have different items on different frames. And I would move to the frame when I wanted an item to show. Method one is a little bit harder, but once you've done it a couple of times, it becomes easy. And I find it easier and quciker to develop once mastered. The second way, well I kind of thought: maybe this is less processor intensive? Movies are only brought onto screen when they need to appear. Is this true??
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
I followed Kirupa's custom scroll bar tutorial and I'm trying to tweak a few things. Where would I put the code to make the arrows invisible when the content can't be scrolled any higher or lower? This is different from the scrollFace being invisible. I don't mean when there is no scrolling at all. Also, where would the "return to visible" (else) code go? The code I plan on using is:
I have 2 EXTERNAL movies being loaded with initial load of my site into my main.swf, one of which (movingbg.swf) is being loaded with a preloader. The problem is that my other movie (menubar.swf) is loaded before my first movie. I think I should use the _visible property to solve this and here is what I have so far...
OK, I am trying to do my first simple user authentication for a test built in Flash. I'm just checking to see if someone with the same name and email exists in the mySQL database and then echoing out entryAllowed=false if they exist.
Code: PHP Code: //query is successful and these vars trace out in flash
I have created a site that calls in text from an external .txt file. The text file is a flat file that is updateable using PHP. What I need is for the Flash site to reflect the current contents of the text file each time it's updated through the PHP interface. I'm using the standard:
I did get it to 'kind of work' at one point, but the output text would flash 'undefined', then show the contents of my text file, then go blank then start that loop over again. Not acceptable.
I am converting a class into AS3 (was AS2). What would be the best way to replace the loadVars ? This is how the code looked like in AS2
ActionScript Code: public function load(csvPath:String): void { // Use the LoadVars class to load in the CSV file as a String var csvLoad:LoadVars = new LoadVars();
I have managed to develop code that will run a php script by passing a variable (obtained from a combobox control) to the MySQL database. Initially this works fine but if I try to repeat the excercise using a different value nothing happens.[code]...
I have read a little bit about loadVars and loadVariables, so I am trying to read and write to a .txt on my server. This is my functions: (only Read works, but Send doesn't)
ActionScript Code: function Load(F, VAR) { var DATA:LoadVars = new LoadVars();[code]...........
There are no errors or something; but the file is the same after Send();
I try to get a variable from php : I have a button with : on (release) { $myLoadVars = new LoadVars(); $myLoadVars_received = new LoadVars(); $myLoadVars.var_to_php = myComboBox.getSelectedItem().label; $myLoadVars.sendAndLoad ( "script.php",$myLoadVars_received); $affich_var = $envelope_received.var_from_php; }
PHP // script.php : <? $result = mysql_query( "select counter from data_base where data1='".$_POST['var_to_php']."'"); $counter = mysql_fetch_row($result); echo ("&var_from_php=$counter[0]"); ?>
My result of all this : nothing happens. no variable is received from php. (The is no request ( from the firewall ) from flash to access the internet). So I think the error is around the sendandload. By the way, the php script works perfectly with loadVariablesNum.
Okay, so ive loaded some data from PHP into a textbox in Flash with loadVariables, but then found out, that loadVariables, havent got a way of checking if everythings loaded. So im gonna use LoadVars instead,This is the old loadVariables code:
Just wondering if you can use the sendAndLoad method of the Loadvars object to send "POST" data to a server then recieve the response in an XML object.