ActionScript 2.0 :: How The _visible Property Works
Jun 24, 2005
how the _visible property works and how I can use it with loading external movies into my main.swf...I have 3 movies loading into my main and I want to hide two of the movies until my main movie is preloaded. I am using a preloader for the main movie but I don't need it for the other two movies...
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file.
I wanted to make this dyanmicaly built movieclip invisibe. i.e "setProperty (_root.preloader['part'+count], _visible, false);" line in my code below is not working.
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file. I wanted to make this dyanmicaly built movieclip invisibe.i.e "setProperty (_root.preloader['part'+count], _visible, false);"line in my code below is not working.
I have 2 EXTERNAL movies being loaded with initial load of my site into my main.swf, one of which (movingbg.swf) is being loaded with a preloader. The problem is that my other movie (menubar.swf) is loaded before my first movie. I think I should use the _visible property to solve this and here is what I have so far...
I'm writing a script for a form that uses related comboboxes. Depending on which item is selected from the first list the associated combobox will become viewable so they can then choose from the correct list to proceed with the form. I had a working code that had a ton of if then statements but the script becomes rather lengthy and hard to update quickly, so I wrote this to streamline the code. The following is the handler for my combobox.
ActionScript Code: function comboBoxes() { if(bldg_list.getSelectedIndex() == 0){ bldg_mark._visible = true; //Indicates required field
[Code]....
The units variable returns the correct data on trace(); But will not reveal the associated combobox. My guess is, because I'm trying to reveal the component with a variable instead of the actual name it doesn't understand. Is this correct? Is there a workaround?
I'm working on a site that has dynamically loaded text menu loaded with the following action:
[Code]...
what i would like to know, since this is new to me, is can i have a button instance on the stage under each variable from menu01.txt, and set the buttons to _visible=true; or _visible=false; depending on wether or not there was text loaded in the dynamic text field? also, how can i get flash to recognize wether or not text was loaded or not loaded if the var is empty?
I'm using AS2 (Flash 8), and I created a subclass of MovieClip - Card and attached an instance to the stage using attachMovie. However, I can't seem to make it invisible using _visible. Using _alpha works, however, but I would like to use _visible instead. where the problem might be? Here's the relevant code:
[Code]....
One more thing, what are the events for when the mouse cursor enters or leaves a MovieClip? I've tried onRollOver and onRollOut, but those are apparently not the correct events...
Not having a movie clip on the stage until needed (attachMovie when it's time, and then kill it as soon as it's temporarily of no use).visible = false^ Is there a difference in processor demand? When setting visible to false, it seems to me that a few extra variables would need to be stored for the movie clip..._x, _y, _width, _height, _alpha, etc., etc., etc...but I wasn't sure how Flash goes about handling these things or which was better practice?
I am a little new to actionscript and I have run into a wall that I can't break down. Basically, I am using the _visible. command to turn on and off some overlapping movie objects (it's a complex actionscript button). The actionscript works just fine click on a button and it turns red click on another button and the first button turns black while the latter now turns red. The problem is that something in my actionscript is causing the following to occur. I click the first button and it goes red. I click the second button and it goes read. The first button stays red until I rollover my mouse on the button (I don't have any rollover functions) and all of a sudden it seems to refresh and go back to black as it should have done automatically..
/* var frameStop:String = null; // stop current external swf movie from playing var xy:Number = null; //level number of the movie clip to be stopped
I am just wondering what the differences between these two are. I have an animation that I am trying to make as optimized as possible to get the best possible frame rate. I have clips on the stage that start out visible, but are then set to _visible = false for the remainder of the animation. Basically I am just wondering, is a clip still using cpu power if it is set to invisible? Would it be more optimized to swapdepth the clip to a removable depth, then remove it from the stage with AS?
I am working on a 'guide to the solar system' in Flash CS4, even though I use AS2 due to AS3 is confusing. If I rollover Venus for example, I want the rest of the planets to disappear using the '_visible' command. All of the planets are buttons like 'venus_btn'.This is my code for 'venus_btn':
Code: on (rollOver) { mercury_btn._visible = false; }
This doesn't work, do I need to set a class or a varible? That's all the code I've used.
I discovered _visible. What I can now do is pile everything onther same frame and change the _visible of items when I want them to show. Before, I used to have different items on different frames. And I would move to the frame when I wanted an item to show. Method one is a little bit harder, but once you've done it a couple of times, it becomes easy. And I find it easier and quciker to develop once mastered. The second way, well I kind of thought: maybe this is less processor intensive? Movies are only brought onto screen when they need to appear. Is this true??
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
I have a movie clip (with instance name rectangle_mc) on the stage. Within this movie clip there are two separation animations on the timeline. The ROLL_OVER animation starts on frame "over" and the MOUSE_OUT animation starts on frame "off." If I roll over the movie clip, the initial animation plays, and when I mouse out the other animation plays to restore it to it's initial state. However, once the rollover animation has played once, it will not play again when I roll over it again, but for some reason the MOUSE_OUT plays every time.
I followed Kirupa's custom scroll bar tutorial and I'm trying to tweak a few things. Where would I put the code to make the arrows invisible when the content can't be scrolled any higher or lower? This is different from the scrollFace being invisible. I don't mean when there is no scrolling at all. Also, where would the "return to visible" (else) code go? The code I plan on using is:
Setting the text property of a flex DateField makes the selectedDate property of that DateField go to null.I need to set the text property so that I can use a particular format (DD-MMM-YYYY).
Lately i discovered MATE (for Flex development) and was wondering: how do i bind a property in a view (actually a navigatorcontent component) to another property in a class so that they stay in synchronization (meaning that whenever the property in the class changes the property in the view also changes).
So if we have a view called Target.mxml and a property targertProp how do we bind it to the class called SourceClass with property SourceProp?
What's the difference between selectedChild property and selectedIndex property? I read the documentation, both seems to be setting currect active accordion. selectedChild can be only used in actionscript, but other than this, what's the difference?
Can we put [Bindable] on functions/methods? I know that bindable is used to change the value of the source property to destination property. But not sure if we can use that for methods. why we cannot put/ if we can then what will be the outcome?
I have a class Inhabitant with a property skin which is of type DisplayObject.
Within Inhabitant I need to access the x and y properties of skin using this method:
this["someProperty"]; Rather than: this.someProperty;
This is fine with properties defined within Inhabitant but I'm not sure how I could do this for a property of skin. This obviously doesn't work but it might give you an idea of what I'm trying to do:
this["skin.x"];
The reason behind requiring this notation is that I have a function which I can parse a String though that will represent a property:
public function addTokenable(property:String):void { if(!isTokenable(property)) _tokenables[property] = true; }
And then a related getter that will return a representation of this instance of Inhabitant as a String:
public function get token():String { _token = "class:" + getQualifiedClassName(this).split("::").join(".");
I'm wondering if there is a way I can bind a flex property to flash property?, the flash property is inside a swc file created in flash with the Flex Component Kit for Flash Professional, I can manipulate the flash component as a regular flex component, but I want to bind their properties, is there a way?
I can only explain this by an example; so:I have 2 classes and one of them includes the other as a getter/setter property.I need the following code to return the same result:second.first.X = 1; //but it does not. ( ExpectedMethod() is NOT fired. )
I have some AS3 code that reads multiple xml files.On a Mac it runs fine.On a PC it runs in firefox and chrome, but not in IE9.It loads and hangs. The code is rather complex, so I'd rather avoid posting it.I'm just wondering if people have had this happen to them, and what the issue was so I can get some ideas of where to start looking?
The problem is that the buttons only work once, after that the event listener isn'ttriggered (I think) I have no removeEventListener in my code for those events so I'm totally lost as to why is this happening.
I've been working on a flash animation with some actionscript 3, which basically is the main.swf that calls upon 5 other swf and txt files that I am embedding into a web template. It all works fine on my mac but when I test on a pc I am able to call upon the other swfs and it pops up but the close button does not work. I assume that it has something to do with my actionscript with the children swf. But just in case I will show both.[code]
This should work! I cant figure out why it doesn't. Fortunatley I discovered that it worked perfectly in Flash Player 9. But I guess it must run on FP 10, snice I was thinking to implement this in an AIR for Android application. On the stage I got a button with the instance name of: submit. In the library I have a MovieClip with the linkage of: radioButton. This MovieClip is just to frames with different grafics. It is supposed to work like a checkbox or a radiobutton.
I finished my website and uploaded to internet. And when I showed friends that use IE7, Chrome or any other browser besides Firefox it failed to work. The SWF gets stuck at the preloader at a certain percentage but the animation of the preloader still runs. Here is the link (try to watch from different browsers): [URL]