ActionScript 2.0 :: Rest Of The Planets To Disappear Using The '_visible' Command?
Jul 4, 2009
I am working on a 'guide to the solar system' in Flash CS4, even though I use AS2 due to AS3 is confusing. If I rollover Venus for example, I want the rest of the planets to disappear using the '_visible' command. All of the planets are buttons like 'venus_btn'.This is my code for 'venus_btn':
Code:
on (rollOver) {
mercury_btn._visible = false;
}
This doesn't work, do I need to set a class or a varible? That's all the code I've used.
Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches. here is the code
processArgs.push("--extraintf"); processArgs.push("rc"); //Remote control processArgs.push("--rc-fake-tty"); //Use terminal as output
I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3
I'm writing a script for a form that uses related comboboxes. Depending on which item is selected from the first list the associated combobox will become viewable so they can then choose from the correct list to proceed with the form. I had a working code that had a ton of if then statements but the script becomes rather lengthy and hard to update quickly, so I wrote this to streamline the code. The following is the handler for my combobox.
ActionScript Code: function comboBoxes() { if(bldg_list.getSelectedIndex() == 0){ bldg_mark._visible = true; //Indicates required field
[Code]....
The units variable returns the correct data on trace(); But will not reveal the associated combobox. My guess is, because I'm trying to reveal the component with a variable instead of the actual name it doesn't understand. Is this correct? Is there a workaround?
how the _visible property works and how I can use it with loading external movies into my main.swf...I have 3 movies loading into my main and I want to hide two of the movies until my main movie is preloaded. I am using a preloader for the main movie but I don't need it for the other two movies...
I'm working on a site that has dynamically loaded text menu loaded with the following action:
[Code]...
what i would like to know, since this is new to me, is can i have a button instance on the stage under each variable from menu01.txt, and set the buttons to _visible=true; or _visible=false; depending on wether or not there was text loaded in the dynamic text field? also, how can i get flash to recognize wether or not text was loaded or not loaded if the var is empty?
I'm using AS2 (Flash 8), and I created a subclass of MovieClip - Card and attached an instance to the stage using attachMovie. However, I can't seem to make it invisible using _visible. Using _alpha works, however, but I would like to use _visible instead. where the problem might be? Here's the relevant code:
[Code]....
One more thing, what are the events for when the mouse cursor enters or leaves a MovieClip? I've tried onRollOver and onRollOut, but those are apparently not the correct events...
Not having a movie clip on the stage until needed (attachMovie when it's time, and then kill it as soon as it's temporarily of no use).visible = false^ Is there a difference in processor demand? When setting visible to false, it seems to me that a few extra variables would need to be stored for the movie clip..._x, _y, _width, _height, _alpha, etc., etc., etc...but I wasn't sure how Flash goes about handling these things or which was better practice?
I am a little new to actionscript and I have run into a wall that I can't break down. Basically, I am using the _visible. command to turn on and off some overlapping movie objects (it's a complex actionscript button). The actionscript works just fine click on a button and it turns red click on another button and the first button turns black while the latter now turns red. The problem is that something in my actionscript is causing the following to occur. I click the first button and it goes red. I click the second button and it goes read. The first button stays red until I rollover my mouse on the button (I don't have any rollover functions) and all of a sudden it seems to refresh and go back to black as it should have done automatically..
/* var frameStop:String = null; // stop current external swf movie from playing var xy:Number = null; //level number of the movie clip to be stopped
I am just wondering what the differences between these two are. I have an animation that I am trying to make as optimized as possible to get the best possible frame rate. I have clips on the stage that start out visible, but are then set to _visible = false for the remainder of the animation. Basically I am just wondering, is a clip still using cpu power if it is set to invisible? Would it be more optimized to swapdepth the clip to a removable depth, then remove it from the stage with AS?
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file.
I wanted to make this dyanmicaly built movieclip invisibe. i.e "setProperty (_root.preloader['part'+count], _visible, false);" line in my code below is not working.
I used the following code to read a file "images.txt" and build a movieclip by loading the images specified in the file. I wanted to make this dyanmicaly built movieclip invisibe.i.e "setProperty (_root.preloader['part'+count], _visible, false);"line in my code below is not working.
I discovered _visible. What I can now do is pile everything onther same frame and change the _visible of items when I want them to show. Before, I used to have different items on different frames. And I would move to the frame when I wanted an item to show. Method one is a little bit harder, but once you've done it a couple of times, it becomes easy. And I find it easier and quciker to develop once mastered. The second way, well I kind of thought: maybe this is less processor intensive? Movies are only brought onto screen when they need to appear. Is this true??
I have some AS that creates a movie clip and later tries to make it go away. However, _visible isn't working as I would think. Here's a sample: I create the triangle:
[Code]...
It doesn't work, however. So, I tried trace(triangle30._visible) both before and after the second chunk of code, and it does indeed change from true to false. However, the movie clip is still visible on the screen.
I'm new to Adobe Flash and especially new to Actionscript. Could somebody give an example and explain how to make and "Ignore *this* command if..." style command. Here's what I want to achieve:I have made a button (I may have done it in an odd way but it works) that moves when the mouse hovers over it and then moves back when the mouse moves away. I plan to put the finished product into Dreamweaver and have tried what I've done so far and it works. The problem is that if I move the mouse away before the first animation of the button has finished. It doesn't reach the *Mouse Out* command and then just sticks/stops in the bit where I have put a *stop* command.Basically, what I want is a way to ignore a command if something happens earlier on (such as the cursor being moved away).I've tried to explain the best I can without actually screenshotting it and copying commands.
I followed Kirupa's custom scroll bar tutorial and I'm trying to tweak a few things. Where would I put the code to make the arrows invisible when the content can't be scrolled any higher or lower? This is different from the scrollFace being invisible. I don't mean when there is no scrolling at all. Also, where would the "return to visible" (else) code go? The code I plan on using is:
I have 2 EXTERNAL movies being loaded with initial load of my site into my main.swf, one of which (movingbg.swf) is being loaded with a preloader. The problem is that my other movie (menubar.swf) is loaded before my first movie. I think I should use the _visible property to solve this and here is what I have so far...
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1- PHP Code: on(rollOver){ gotoAndPlay(_currentframe +1);} The actionscript on button #2-
to play only once and then stop but the camera flash to keep looping.The sound is on a separate layer, but whenever I put the 'stop' feature in the ActionScript, it stops the WHOLE THING, so the camera flashes only once.Again, I want the camera flash to repeat, but the click sound to play only once.
I'm doing a FB app with the Graph API in Flash. I've got everything working which consists in uploading some images created by the user in the app. The only part that I'm missing is how to tag these photos as with the Graph API it is not possible.
So I was wondering if it's possible to call a method of the REST API even though I'm using the Graph API.
I have to get Dow Jones Index using rest API in Flash. I found YahooApi, it works well on other indexes, but returns nothing on DJI. I have tested it here:[URL]Nether ^DJI nor ^DJIA returns Dow Jones index. ^NDX works well. How can I get this index too?
How do I know that my preloader is loading the rest of my file? I put a preloader on the first frame The rest of my web site is on the second frame If that takes too long to load up, I want the preloader to load. How do I know it is actually loading up the rest of the site? Or, is that not what a preloader actually does?
We are converting a Flex application to use some REST APIs.
When adding the mx.rpc.http.HTTPService class to the code, the SWF binary output grew from 175KB to 260KB. This is an unacceptable hit.
Is there any better way to do lightweight REST calls from a Flex app? Are we better off using an external interface JS just to make the calls from there?
The system is a Flex application communicating with a WCF REST web service. I am trying to upload a file from the Flex application to the server and am running into some issues. I'm using a FileReference in the Flex app to browse and upload the file as defined here: [URL]. I am then receiving the file as a Stream (shows as System.ServiceModel.Dispatcher.StreamFormatter.MessageBodyStream in the debugger) in the WCF REST web service (using project type of WCF 4 REST Service)
[WebInvoke(Method = "POST", UriTemplate = "_test/upload")] public void UploadImage(Stream data) { // TODO: just hardcode filename for now var filepath = HttpContext.Current.Server.MapPath(@"~\_testfile.txt"); using (Stream file = File.OpenWrite(filepath)){ [Code] .....