ActionScript 2.0 :: Cannot Display French Characters?
Apr 29, 2006
I'm trying to display french accents character while calling a php file from mysql db. It doesn't show up the right character.loadVariablesNum("url to php file",0,"POST");I even added System.useCodepage = true;
I have searched high and low on this one and there are many different answers and suggestions.I am loading my text in via XML. I have made sure that it is UTF8 encoded.For any other dynamic text I would simply embed the characters I need.
So far I can change the colour and the size of the text in the combobox but just can't seem to figure out how to embed the french characters I need in there.I have created my own font and embedded the characters I need into a dynamic text field on the stage. The created font is named "appfont"
I am flashCS3. then i am integrate with XML driven content. but here its french characters in XML. but it doesnt show properly in flash. how can i solve the these kind of prob...
im loading a text from a mysql-db with php. I use url encoding/decoding but still my flash shows a small "square" instead of "�" (for example) in the textfield (using arial). Embedding the font doesnt work either i think.
I'm trying to pass accented French characters into an email using the code below,strangely the ' character comes through Ok, but the comes through as does anyone know why?
body ="J%27ai d%E9couvert ce site et j%27ai pens%E9 qu%27il pourrait vous int%E9resser :"]; var request:URLRequest = new URLRequest("mailto:"+ testEmail + "?subject=" + testSubject + "&body="+ body);
im loading a text from a mysql-db with php. I use url encoding/decoding but still my flash shows a small "square" instead of "�" (for example) in the textfield (using arial).Embedding the font doesnt work either i think. Anyone know how to solve this?
I'm trying to display some special characters like "<", not equal sign and all other math sign in Flash. I want it to display in an htmlText field, wether its from externel text file or not.Now here's what i know so far1. I cant display these characters if the text field is embeeded. But i need it to be embeeded coz if it's not the other characters would display hairy and strange.2. I can display the "+" sign if i code it to %2b. I read that the code for "<" is %3c, but it doesn't work. Don't know why.
I am trying to embed a font in my actionsrcipt and the characters don't display at all when the embedFont = true. If it is set to false it displays the characters. I really need this to work because I want to maintain consistency with the font used through out the site.
The problem is that its not a common device font. The TextField is set up in another class I created and the the text formating is applied when the for loop runs in the initialization of the class I'm working in. I've tried everything I can think of and it just will not embed the font and display it.
I've a question to ask regarding randomization using actionscript. Given a situation where you have different designed game characters and you would like to display different characters as the player replay/restart the game. How would you go about doing so?
i need to make a site for a romanian charity. in this site we of course need to to display non-latin characters like 砥tc. we decided to go for the Minion Font (on Mac) because it includes all possible Glyphs. no i embedded the font on the library and used it via menuitem_font =new Minion() ... etc but the special characters are still not displayed. also when i do trace(menuitem_font.hasGlyphs("?Άinč ćpḉiӁtӐz"))
Has anyone else run into this? I have all characters for Wingdings embedded (in Flash CS5) but the following code fails[code]...
When I set the font to "Wingdings" it displays nothing. Yes, like I said, Wingdings is embedded. I get the same results with Webdings, Wingdings 2 and 3. I don't have any problems for any other fonts I've tried with the same scenario.
I did some googling and found quite a few people having similar problems with Flash embedding wingdings. This is really frustrating. Is there really no way to get wingdings to display as dynamic text in Flash?
I have a XML searcher thingy made and for the results in it I want to only display, lets say 50 characters to either side of the word that is searched. I am reading from a XML file and I am using indexOf to ge the current location of the word.
how to display random game characters as an individual using the code below:
var bearOne = new bearMC();var bearTwo = new bearMC_2();var bearThree = new bearMC_3();var characters:Array = new Array(bearOne,bearTwo,bearThree); var mcChar:MovieClip=characters[int(Math.random()*3)]; addChild(mcChar);
Currently, I'm looking deeper.. Let's say if I'm displaying the characters in different parts say Head, Body and Arms, etc.. How do I make sure when I randomize the characters, the correct part of each character is displayed correctly? Instead of characterOne's head appear with characterTwo's Body and characterThree's Arms for example.
Does anyone know what I need to do to get a flex text control to display cyrillic characters for example. [wvxvw? hebrew?] In addtion to the main .swf (.mxml) file there are font libraries loaded that are also in a seperate .swf The text control is subclassed from Flex.Text and in a seperated .AS file. Then to top it, the actual text in cyrillic is coming from an .xml file.I've tried "<?xml version="1.0" encoding='UTF-8' " in the main .mxml file and the xml file. I believe I've put Byte Order Marks (BOM's) for utf-8 in the .AS file and maybe some of the other files. I've compiled everything with specifying the utf-8 encoding as well. I get nothing where the characters are supposed to be.
I have a question about XML in flash.I have a photo gallery that utilizes XML to call out the photo as well as the caption.See XML data below:[code]This is the AS that calls for the photos and captions (The whole script is very long, so I am only going to annote the part that calls for the XML): It goes like this:[code]My problem is that the data won't display special characters.I am worried because I am using multiple languages, and as it is I am having to remove important characters from translations..I also have a second AS that calls for XML data for body copy which which works great, displays all characters in multiple languages, and allows HTML code to be used:[code]Any idea on how to get the XML for the photo gallery to display all characters?
I have a application that works by calling text from XML into flash. The only problem I seem to have now is that some of the text is in french so some of the characters don't get displayed. When I go to the embed option and select all glyphs it makes the font go bold and fuzzy.Is there anyway to display the characters though code or without effecting the actual look of the text?
I ran in to a problem I could not solve for a very long time While I was using Actionscript 3 in order to change the text of a classic text object in my .fla flash file, I did not see any change in my text field, and noticed that it doesn't display any numbers and some other characters (just some specific letters DID work).
point me in the right direction with to alphabetize my combobox that includesAt the moment I am using Code:comboBox.sortItemsBy ("label", "ASC");This works as expected, except the words I have that start witend up at the bottom ofthe pile.Does this mean I have to put everything into a string?
I was thinking about adding another language to the site i'm working on, and i was wondering what would be the best way to create a "Language Switch" (for ex. English to French and vice-versa)?I tought that create two XML file (one english, one french), with the same node's structure would be a good idea, and the make a side menu with something like that:
on (release) { xmlData = new XML(); xmlData.ignoreWhite = true;
I have this site I am working on and I need to use as2 to switch between French and English. Using the flash examples I was able to switch to french but when I try and go back to english but it doesnt populate the XML.
I was thinking about adding another language to the site i'm working on, and i was wondering what would be the best way to create a "Language Switch" (for ex. English to French and vice-versa)? I thought that create two XML file (one english, one french), with the same node's structure would be a good idea, and the make a side menu with something like that:
on (release) { xmlData = new XML(); xmlData.ignoreWhite = true; xmlData.onLoad = loadXML; xmlData.load("english.xml"); } And in the 1st movie frame there would be the link to textfields and respective nodes.
I am having issue with my created flash, it can't handle chinese characters? is there some way i can handle this thru code? or should there be any font or language pack installed
1) Each field in the form only allows 3 characters and no special characters such as @ _ ! . , etc... 2) When the user goes to the next field in the form, the previous field appears blank but the when clicking on that again, the original text appears. 3) When submitting the form, it just keeps saying "in progress" and never shows the confirmation text nor does the email get sent. There is an HTML file included with this form but I am not sure if I need to put that in as I have embedded this form into an SWF file so I don't think I need that code but let me know if I am wrong about this. I am posting both the AS code and PHP code below..
I've been using Flash for a few years now and I've recently (5 months+) started using CS5 package.My query is how do I successfully embed accented latin characters into a "classic" dynamic text field in my compiled Flash movie that are called from an external text file. I've searched the various forums online and all the methods demonstrated have not worked.
What I've done so far is to to select my dynamic text field, click on "Embed" within the PROPERTIES area, choose the font and the weight, then add any of the foreign characters and/or glyphs to the "Also include these characters:" area then finish up and compile. When I run my SWF file, the glyphs and accented fonts are missing but all the other typical Latin characters show up.
I tried this same method in CS4 (because we have an old Mac in the office too), and almost the same thing happened except instead of completely missing out the glyphs and fonts, it showed a box (almost like an image placeholder) instead.
When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?