ActionScript 2.0 :: Change The Value Of _global.valA In The Different Frames In B?

Jul 23, 2010

I have this code in an mc.

//////
function musikstil(a,b){
a.onRollOver = function(){

[code]......

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ActionScript 2.0 :: _global SetInterval - Change To A "local" Function Instead Of "_global"

Sep 2, 2003

I have my setInterval that is set this way:

[Code]...

I was wondering how I might change this to a "local" function instead of "_global". I've been trying, but my syntax is either screwed up or just just plain doesn't work.

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ActionScript 2.0 :: Detect Change In _global Variable?

Nov 18, 2010

how do you detect change in a _global variable?

This following is the code I am using which watches for change. (only the local variable)

ActionScript Code:
// Declaring the variable
myVar = "AtoF";
// Callback that will be triggered every time there is a change

[Code]....

I use _global to declare the global variable and its not working with this code.

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Change Frames Instead Of Size?

Apr 24, 2009

I want to change frames instead of Size. How can I revise this?

s1.addEventListener(MouseEvent.CLICK,changeSize);
s2.addEventListener(MouseEvent.CLICK,changeSize);
s3.addEventListener(MouseEvent.CLICK, changeSize);
s4.addEventListener(MouseEvent.CLICK, changeSize);

[code]....

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Play Frames And Change Scene AS3

May 24, 2010

i made a full site all based in flash and divided the pages in scenes

i need a button to do exact that. when u click the button it must play some frames and then go to other scene.

i can't tell to go to other scene in the last frame because there are a lot of scenes and buttons that have to do the same.

15 buttons - 15 scenes - play 30 frames and then change the button-scene!

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ActionScript 3.0 :: X Slider To Change Frames Of A Mc?

Aug 3, 2011

I am trying to set up a file with a sliderMC that would change frames in another mc when the user drags it left or right. So far I have:

var pos:MovieClip;
pos.onPress = function ():Void{
this.startDrag(true, -10, 0, 600, 0);

[code].....

but I am stumped as to how to code AS3 so that when the instance of

pos is between 0-150 to go to mc frame 1
when x equals 150-300 to go to mc frame 2
when x equals 300-450 to go to mc frame 3
when x equals 450-600 to go to mc frame 4
when x is greater than 600 to go to mc frame 5

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Drag To Change Frames Catching At Last To First?

Feb 2, 2011

When the user clicks and drags across the movie, it changes frames--forward or backward according to which direction they drag. When they're on the last frame it should go to the first frame, and vice versa, if they're dragging in the associated direction.For some reason, there seems to be a minimum speed of mouse movement to go across this point, where it's not present to go between any other pair of slides.Here's the code:

Code:
stage.addEventListener(MouseEvent.MOUSE_UP, stopClick);
stage.addEventListener(MouseEvent.MOUSE_DOWN, clickStart);

[code]....

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ActionScript 2.0 :: Using Positions To Change Frames?

Aug 21, 2010

well i'm working on a small scale game and I appear to be coming across some small issues that I was hoping someone could help me with. I have this:

ActionScript Code:
if (_root.mc_player._x <= 540){
stop();
}else{
gotoAndStop(2);
}

in the frames actions.What I am trying to achieve is that when the players x position is greater than or equal to 540 it changes frame, I've tried various adaptations of this such as the following:

ActionScript Code:
stop();
if(_root.mc_player._x >= 540){
gotoAndStop(2);
}

mc_player is the instance name of the player (obviously :P) and when i enter the second code it just jumps straight to frame 2, so far it seems that the code is just setting the players x position at 540, so i tried setting it using actionscript like:

ActionScript Code:
_root.mc_player.x = 179
_root.mc_player.x = 143

it would set it at that and then the if the player reached the x position of 540 it would change frames but in that case it just didn't change frames.

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ActionScript 3.0 :: Use Tweening To Change Frames?

Feb 3, 2011

Is there a way to use tweening to animate a movie clips frames? Say to move it from frame 1 to 10, etc?

I have a movie clip that will have lots of different actions (moving left, right, up, down) and so on, and I don't want them all to play--I would like the MC to just play some set of them at a time. It seems like tweening would works best for this if it is possible. If not, what is a better suggestion?

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Change A Variable Value When In Specific Frames?

Jan 28, 2009

When the value of _root.mc1._currentframe is 10 I want the value of _root.mc2._currentframe to be written (sent or changed) to a variable which I can use in mc1. So I want to be able to use this variable in different clips but I do not want it to be changed until the playhead in mc1 is in frame 10. However I do want the variable to be valid even if the playhead is not in frame 10. This should be so simple.

This is what I have in mc1:

Code: Select allon (press) {
press = true;
if (press == true) {

[Code]....

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ActionScript 2.0 :: Change 2 Frames In Frameset At The Same Time?

Apr 7, 2009

I know it's possible in flash to change one frame of an html frameset with the click of a (flash)button, for example:

Code:
on (release) {
getURL("page.htm", "framename");

[code].....

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ActionScript 3.0 :: Play Frames And Change Scene?

May 22, 2010

i made a full site all based in flash and divided the pages in scenes

i need a button to do exact that. when u click the button it must play some frames and then go to other scene.

i can't tell to go to other scene in the last frame because there are a lot of scenes and buttons that have to do the same.

15 buttons - 15 scenes - play 30 frames and then change the button-scene!

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Change Position Of FMS Chat Component In Different Frames?

Aug 18, 2010

I have developed an application using various FMS2 Communication Components.  One of those is the Chat component.  The application has various display modes (minimized, normal, maximized).  These display modes require the Chat component instance to be resized and repositioned on the screen.  I took the approach of having a separate frame represent each of the display modes.
 
The problem I am having is that the Chat component won't resize or relocate from the size/position on the first frame.  The visual layout isn't respected, and calling this.moveTo(x,y) has no effect either. The only way I can get the component to have the desired behavior is to comment out the last line of the Chat component actionscript[code]...

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ActionScript 1/2 :: OnRelease Make A MC Change Frames?

Mar 22, 2011

im trying to make a Inventory Btn that when clicked will open up the inventory ive tryed adding the actual inventory inside the Btn and its fail horribley so now im trying to have it that when the Inventory Btn is Clicked to change my Inventory MC from Frame 1 (Nothing) to Frame 2 (The Inventory)
 
when i click the Inventory Btn nothing happens and i get no errors. idk what im doing wrong.
 
Heres code
on(release){
Inventory_MC.gotoAndPlay(2);
}

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ActionScript 3.0 :: Change Text Of TextField In All Frames Of A MC

Oct 16, 2009

I get a MovieClip from a swf that contains a TextField with the text "Test".I'm in the 1st frame and change the text to "Changed". Everything is fine.I go to the second frame of the mc but then the text is "Test" again! The changes are not made on the second frame. So I tried to change the text in the second frame too but the TextField in the mc is equal null!.

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ActionScript 2.0 :: Change Scenes Or Even Frames With On (release)

Aug 25, 2003

I attached this actionscript to a movie clip:

[Code]...

It rolls in and out fine. but refuses to change scenes or even frames with on (release). I am kind of new to flash.

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Make Flash Banner Change Frames On A Timer?

Aug 12, 2009

I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working.

If you'd like a more in-depth look, I've provided the .FLA file here:

[URL]

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ActionScript 2.0 :: Timeline - Change The First Code To Go Ahead 24 Frames?

Nov 9, 2009

I have a movieclip in which I show pictures. Each picture was 1 frame long, so my button (mc) to go ahead to the next picture had the following script:

this.onRelease = function(){
_parent.nextFrame();
}

Now I've changed the timeline so that each picture is 24 frames long. By reading some posts I've found this code:

gotoAndStop(_currentframe+5);

Still I don't manage to go ahead 24 frames. Does anyone know how I can change the first code to go ahead 24 frames, or even better, to the next keyframe?

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ActionScript 3.0 :: Timer To Change Frames Not Working Correctly?

Oct 8, 2009

I am having a big of trouble with this code to change frames on my timeline. I thought my code below would work fine but its not. For some reason it will go to frames 1-4 (4 is the last frame) then it will go back to 1 again just fine as its supposed to... but then will jump to 3 then back to 1... all random instead of staying in sync.  I have attached both my as2 version and my as3 version. My as 2 is working perfectly. I can define the amount of time a frame will pause for on each frame.

here is my as 3 code;
stop();
var frameTimer:Timer = new Timer(1000);frameTimer.addEventListener(TimerEvent.TIMER,

[code]......

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Actionscript 2.0 :: Adding Variables - Doesn't Change Frames

Feb 3, 2010

I'm having trouble with a script I'm writing and don't understand why. I have

[Code]....

on a a button that I have, but when i test my file and click on the button, it doesn't change frames.

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ActionScript 2.0 :: Make A Movieclip Change Colors Over A Period Of 30 Frames?

Feb 28, 2010

think.. in as2, i just want to make a movieclip change colors over a period of say 30 frames when i release a button.. is there a simple way to script this?

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ActionScript 2.0 :: Coding A Movie Clip As A Button To Change Frames?

Sep 29, 2011

I am trying to use a movieclip as a button so I can have animation on the mouseover. I have been unable to get the button to work to change to a different frame. I can make the movieclip open a browser window, but not jump to another frame.Here is the code that I have in the button:

<highlight>stop();
this.onEnterFrame = function(){
if(rewind == true){

[code].....

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ActionScript 3.0 :: Make Flash Banner Change Frames On A Timer?

Aug 11, 2009

I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working. If you'd like a more in-depth look, I've provided the .FLA file here: [URL]

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ActionScript 2.0 :: Scrollpanes - Get The External Swf To Change Between Frames When Click On A Button Within In It?

Oct 6, 2004

i have a flash file with a scrollpane. into this scrollpane i have loaded an external swf. how would i be able to get the external swf to change between frames when you click on a button within in it? it works perfectly as a stadalone file but whenever i load it into the scrollpane it stops working edit: i just realised, this might eb the wrong forum to post this in, should it be posted in the "flash mx 2004" forum?

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ActionScript 2.0 :: Calling A Function To Change Frames In A Mc On Root Timeline?

Sep 26, 2005

I have created a function on the root timeline, to be called at a certain point (when the character is on a certain frame and so is the certain item, he loses a life)the lives_mc advances frame by frame to show lives being lost.heres the function

Code:
function loseLife(){
if(_root.lives_mc._currentframe=1){
_root.lives_mc._currentframe=1[code].....

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ActionScript 2.0 :: Get A Value Of _global.id Var Outside The Function?

Jan 6, 2010

i want to get a value of _global.id var outside the function. Here is the code

var xml = new XML();
xml.ignoreWhite = true;
xml.onLoad = loadXML;[code]....

when i trace _global.id out of function it is undefined, and when i trace it in the function it gives 1, which is ok. How can i get that value out from function?

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ActionScript 2.0 :: How To Return _global

Aug 5, 2004

orrect the syntax of my code:Code:firstOne = _root.content.content_group+_global.whichOne;I have 3 movieclips called content_group1, content_group2, etc. I have a button that calls this: _global.whichOne = "1";Now, how can I correct that code above so I get content_groupX?

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ActionScript 2.0 :: Using _global For New Sound?

Feb 20, 2006

is that a bad thing? or does it not matter? sorry if i missed a post where this has already been cleared up eg..

[Code]....

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ActionScript 2.0 :: Using _global With Functions?

Aug 28, 2008

I am using _global to declare my vars and funcs. On the whole it makes things easy for me. However, I have come up against something that I cant fix.

Code:
_global.swipeCount = function() {
if (c >= 3) {
text01_mc._visible = 0;
text02_mc._visible = 1;

[code]....

This function is called from some MCs that have a simple single-layer, timeline-tween with an action at the last frame calling this function. The problem is that _root.swipe_mc.stop(); never executes. The MC keeps playing. I can however make it _visible = false; So it is finding the correct path.

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ActionScript 2.0 :: Different Between _root And _global?

Jun 4, 2009

difference between _root and _global when dealing with variables or point me in the direction of a good explaniation on the web? I feel like there is something basic I am missing. For example the other day I was working on making some scenarios. In a nut shell I was setting up dynamic text boxes where the text would changed based on what the student selected (via buttons).

When the varible was changed (by clicking the button) the text wouldn't refresh when it was a _global, but would refresh when it was _root. Everything is working fine but I've been trying to understand the "why" it works this way.

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